Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Baldr_Odin_son
Discordia
Level 101
God Stats
2W - 2L
1,316 SR
Queue Stats
50W - 72L
1,296 Elo+
Party 1
Chang'e
Chang'e
Darkfeco
Chang'e
Level 66
God Stats
2W - 0L
1,768 SR
Queue Stats
147W - 184L
1,426 Elo+
Solo
Guan Yu
Guan Yu
Lastshadow1993
Guan Yu
Level 97
God Stats
1W - 2L
1,284 SR
Queue Stats
44W - 61L
1,334 Elo+
Party 1
Nu Wa
Nu Wa
Yourshumitsu
Nu Wa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 74L
1,401 Elo+
Solo
Team Averages
Level 80
1,474 SR
1,392 Elo+

VS

Team Averages
Level 87
1,450 SR
1,309 Elo+
Baron Samedi
Baron Samedi
DarkLiingS
Baron Samedi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,306 Elo+
Solo
Chernobog
Chernobog
RoyalRainbow395
Chernobog
Level 74
God Stats
8W - 7L
1,475 SR
Queue Stats
362W - 411L
1,336 Elo+
Solo
Ne Zha
Ne Zha
lordchiplex87
Ne Zha
Level 119
God Stats
6W - 14L
1,264 SR
Queue Stats
304W - 358L
1,357 Elo+
Solo
Odin
Odin
x_BlueDeeW_x
Odin
Level 65
God Stats
3W - 3L
1,510 SR
Queue Stats
52W - 87L
1,301 Elo+
Party 2
Hades
Hades
x_DonPiruleto_x
Hades
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 98L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
4
0 / 1 / 0
6,403
278
361
1,436
265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Boots

Boots

+6%
Movement Speed

Discordia
Baldr_Odin_son
Discordia
18
10 / 6 / 5
12,205
531
19,074
14,276
5,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Darkfeco
Chang'e
18
3 / 5 / 2
11,595
504
12,731
14,767
6,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 5 / 6
12,812
557
16,662
23,485
25,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 6 / 3
11,480
499
16,595
15,089
5,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkLiingS
Baron Samedi
10
1 / 5 / 2
7,969
346
3,724
8,726
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
RoyalRainbow395
Chernobog
7
0 / 4 / 2
7,208
313
2,012
6,934
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
9 / 8 / 10
12,087
526
18,286
23,422
9,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 3 / 5
11,543
502
6,566
16,543
13,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 4 / 3
12,930
562
18,687
28,365
12,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
44
24
Kills
22
23
Deaths
24
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
1
0
0
W
Discordia
Baldr_Odin_son
Discordia
10
6
5
2.08
L
Baron Samedi
DarkLiingS
Baron Samedi
1
5
2
0.4
W
Chang'e
Darkfeco
Chang'e
3
5
2
0.8
W
8
5
6
2.2
L
Chernobog
RoyalRainbow395
Chernobog
0
4
2
0.25
W
3
6
3
0.75
L
9
8
10
1.75
L
3
3
5
1.83
L
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,423
Damage
49,275
69,053
Taken
83,990
44,482
Mitigated
40,638
24,823
Healing
29,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
361
122
0
623
1,436
265
0
287
1,149
0
2,624
W
Discordia
Baldr_Odin_son
Discordia
19,074
1,689
810
2,785
14,276
5,998
2,835
4,384
9,862
71,792
0
L
Baron Samedi
DarkLiingS
Baron Samedi
3,724
486
172
1,640
8,726
3,423
0
5,594
2,964
19,739
0
W
Chang'e
Darkfeco
Chang'e
12,731
2,119
1,127
5,537
14,767
6,251
628
3,695
10,652
68,090
0
W
16,662
2,309
2,099
8,039
23,485
25,970
46
7,262
16,073
0
43,786
L
Chernobog
RoyalRainbow395
Chernobog
2,012
1,046
0
560
6,934
1,752
0
4,382
2,412
0
14,489
W
16,595
4,421
1,020
2,783
15,089
5,998
1,353
6,900
8,189
79,385
0
L
18,286
9,008
0
6,497
23,422
9,486
0
9,460
13,636
132
74,485
L
6,566
1,886
267
2,512
16,543
13,200
778
11,752
4,555
0
59,655
L
18,687
2,027
405
17,402
28,365
12,777
2,390
15,867
12,023
93,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,495
Gold Earned
51,737
434
Minions Killed
459
0
Camps Cleared
0
1,515,883
Distance Traveled
1,484,506
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,403
278
9
0
0
45,894
0
W
Discordia
12,205
531
119
5
0
371,606
6
L
Baron Samedi
7,969
346
37
2
0
211,816
0
W
Chang'e
11,595
504
142
6
0
364,042
0
W
Guan Yu
12,812
557
40
2
0
424,815
0
L
Chernobog
7,208
313
25
1
0
151,045
1
W
Nu Wa
11,480
499
124
5
0
309,526
3
L
Ne Zha
12,087
526
114
5
0
386,000
0
L
Odin
11,543
502
110
5
0
366,949
5
L
Hades
12,930
562
173
8
0
368,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role