Player Matchup

Rama
Rama
Gold IV
Bad Carry
Rama
Gold IV
Level 87
God Stats
2W - 4L
1,292 SR
Queue Stats
41W - 24L
1,689 MMR
Party 1
Serqet
Serqet
Gold II
EternalMS
Serqet
Gold II
Level 105
God Stats
2W - 4L
1,789 SR
Queue Stats
317W - 319L
1,637 MMR
Solo
Xing Tian
Xing Tian
Gold III
Philippian 4 13
Xing Tian
Gold III
Level 157
God Stats
21W - 14L
1,629 SR
Queue Stats
72W - 65L
1,493 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
Sisyphus3113
Sun Wukong
Gold I
Level 118
God Stats
15W - 19L
1,233 SR
Queue Stats
806W - 803L
1,638 MMR
Solo
Persephone
Persephone
Gold II
etativeL
Persephone
Gold II
Level 149
God Stats
18W - 21L
1,571 SR
Queue Stats
347W - 360L
1,621 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,503 SR
1,615 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,595 SR
1,569 MMR
Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nike
Nike
Gold II
FlyingDutchMon1
Nike
Gold II
Level 156
God Stats
21W - 25L
1,545 SR
Queue Stats
823W - 821L
1,617 MMR
Solo
Geb
Geb
Gold II
Icepackjones
Geb
Gold II
Level 142
God Stats
12W - 13L
1,538 SR
Queue Stats
189W - 200L
1,533 MMR
Party 2
Erlang Shen
Erlang Shen
Gold II
LetsAllBSoviets
Erlang Shen
Gold II
Level 153
God Stats
3W - 3L
1,752 SR
Queue Stats
530W - 535L
1,578 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
UptownOutrage
Zhong Kui
Gold I
Level 86
God Stats
23W - 19L
1,641 SR
Queue Stats
237W - 227L
1,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
7 / 3 / 8
14,531
632
22,537
15,451
6,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
EternalMS
Serqet
20
6 / 4 / 7
13,457
585
10,201
19,610
7,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Philippian 4 13
Xing Tian
20
5 / 0 / 12
13,770
599
13,847
18,141
17,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Sisyphus3113
Sun Wukong
20
1 / 2 / 8
13,838
602
11,889
22,453
18,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
etativeL
Persephone
20
5 / 2 / 8
13,944
606
24,397
12,860
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaDanzaburouTiamatGilgameshHeimdallr

VS

Bans
SetDiscordiaKhepriScyllaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
3 / 3 / 0
10,845
472
6,047
16,439
6,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 1 / 1
11,487
499
15,100
20,915
16,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 6 / 3
10,325
449
7,546
22,950
22,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
LetsAllBSoviets
Erlang Shen
16
0 / 9 / 4
10,233
445
7,106
26,825
15,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
UptownOutrage
Zhong Kui
19
4 / 5 / 2
11,758
511
16,848
21,262
15,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
24
Kills
11
11
Deaths
24
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
3
0
1
W
Rama
7
3
8
3.67
W
Serqet
EternalMS
Serqet
6
4
7
2.38
L
2
1
1
2.5
L
2
6
3
0.58
L
Erlang Shen
LetsAllBSoviets
Erlang Shen
0
9
4
0.22
W
Xing Tian
Philippian 4 13
Xing Tian
5
0
12
11
W
Sun Wukong
Sisyphus3113
Sun Wukong
1
2
8
2.5
L
Zhong Kui
UptownOutrage
Zhong Kui
4
5
2
1
W
Persephone
etativeL
Persephone
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,871
Damage
52,647
88,515
Taken
108,391
55,530
Mitigated
75,372
32,512
Healing
26,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,047
3,481
0
5,909
16,439
6,326
795
3,081
13,318
0
68,249
W
Rama
22,537
18,327
0
8,166
15,451
6,142
9,782
3,311
12,140
0
133,611
W
Serqet
EternalMS
Serqet
10,201
2,712
0
4,079
19,610
7,941
2,355
6,160
13,450
0
91,289
L
15,100
1,475
0
5,914
20,915
16,448
1,333
5,671
14,714
0
89,673
L
7,546
855
0
2,753
22,950
22,041
0
10,568
12,064
34,852
0
L
Erlang Shen
LetsAllBSoviets
Erlang Shen
7,106
2,837
0
4,135
26,825
15,011
0
6,555
19,311
0
79,520
W
Xing Tian
Philippian 4 13
Xing Tian
13,847
519
0
5,745
18,141
17,939
896
6,099
12,042
40,875
0
W
Sun Wukong
Sisyphus3113
Sun Wukong
11,889
1,476
0
9,983
22,453
18,989
1,892
4,199
18,254
203
99,804
L
Zhong Kui
UptownOutrage
Zhong Kui
16,848
1,437
0
7,811
21,262
15,546
1,024
11,857
8,119
87,524
0
W
Persephone
etativeL
Persephone
24,397
919
0
4,539
12,860
4,519
2,603
7,674
5,184
99,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,540
Gold Earned
54,648
724
Minions Killed
628
0
Camps Cleared
0
2,292,769
Distance Traveled
2,070,510
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,845
472
125
5
0
463,624
7
W
Rama
14,531
632
189
8
0
403,758
3
W
Serqet
13,457
585
129
6
0
479,617
2
L
Nike
11,487
499
180
8
0
378,146
1
L
Geb
10,325
449
33
1
0
410,542
5
L
Erlang Shen
10,233
445
121
5
0
400,711
0
W
Xing Tian
13,770
599
37
2
0
476,705
10
W
Sun Wukong
13,838
602
203
9
0
509,603
2
L
Zhong Kui
11,758
511
169
7
0
417,487
12
W
Persephone
13,944
606
166
7
0
423,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role