Player Matchup

Baba Yaga
Baba Yaga
Michellesdjcl
Baba Yaga
Level 23
God Stats
25W - 26L
1,598 SR
Queue Stats
47W - 42L
1,537 Elo+
Party 1
Bellona
Bellona
Realflu
Bellona
Level 10
God Stats
3W - 12L
1,269 SR
Queue Stats
28W - 35L
1,406 Elo+
Solo
Chiron
Chiron
WolferTimeG
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
lyokokurama
Rama
Level 13
God Stats
7W - 4L
1,500 SR
Queue Stats
263W - 246L
1,616 Elo+
Solo
Thoth
Thoth
ΩMisterDeejayΩ
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,538 Elo+
Party 1
Team Averages
Level 15
1,474 SR
1,519 Elo+

VS

Team Averages
Level 14
1,595 SR
1,592 Elo+
Pele
Pele
Conchudazo
Pele
Level 6
God Stats
52W - 37L
1,957 SR
Queue Stats
292W - 267L
1,936 Elo+
Solo
Anubis
Anubis
Deeuggnice
Anubis
Level 4
God Stats
3W - 4L
1,310 SR
Queue Stats
6W - 7L
1,302 Elo+
Solo
Arachne
Arachne
Downwater
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,399 Elo+
Solo
Tyr
Tyr
Kowamy
Tyr
Level 27
God Stats
5W - 1L
1,771 SR
Queue Stats
9W - 3L
1,726 Elo+
Solo
Artemis
Artemis
PLURninja
Artemis
Level 26
God Stats
5W - 6L
1,436 SR
Queue Stats
49W - 44L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Michellesdjcl
Baba Yaga
18
0 / 4 / 14
11,155
930
11,623
13,565
5,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Realflu
Bellona
18
1 / 9 / 11
11,082
924
10,368
26,529
16,513
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
18
2 / 7 / 7
11,177
931
7,642
12,727
5,861
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

19
4 / 17 / 12
12,674
1,056
14,574
27,733
11,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
12 / 5 / 5
15,274
1,273
24,460
12,936
4,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 4 / 15
14,752
1,229
33,497
17,188
7,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Deeuggnice
Anubis
19
4 / 5 / 25
12,401
1,033
5,223
15,638
5,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Downwater
Arachne
19
4 / 8 / 20
12,320
1,027
6,455
14,265
6,093
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tyr
Kowamy
Tyr
20
4 / 0 / 28
12,589
1,049
13,585
16,458
12,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
PLURninja
Artemis
20
12 / 2 / 24
14,788
1,232
28,389
12,011
3,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
154
19
Kills
42
42
Deaths
19
49
Assists
112
Player
Kills
Deaths
Assists
KDA
W
18
4
15
6.38
W
Anubis
Deeuggnice
Anubis
4
5
25
3.3
W
Arachne
Downwater
Arachne
4
8
20
1.75
W
Tyr
Kowamy
Tyr
4
0
28
18
L
Baba Yaga
Michellesdjcl
Baba Yaga
0
4
14
1.75
W
Artemis
PLURninja
Artemis
12
2
24
12
L
Bellona
Realflu
Bellona
1
9
11
0.72
L
Chiron
2
7
7
0.79
L
4
17
12
0.59
L
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,667
Damage
87,149
93,490
Taken
75,560
44,242
Mitigated
34,458
7,495
Healing
9,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,497
7,653
0
645
17,188
7,164
0
6,594
10,256
0
57,696
W
Anubis
Deeuggnice
Anubis
5,223
442
0
3,527
15,638
5,618
0
7,643
7,507
33,586
0
W
Arachne
Downwater
Arachne
6,455
4,082
0
612
14,265
6,093
0
7,274
6,561
0
14,058
W
Tyr
Kowamy
Tyr
13,585
693
0
1,948
16,458
12,084
0
5,945
10,007
0
26,007
L
Baba Yaga
Michellesdjcl
Baba Yaga
11,623
1,252
0
1,754
13,565
5,995
0
260
13,305
29,252
0
W
Artemis
PLURninja
Artemis
28,389
19,884
0
2,341
12,011
3,499
0
6,426
5,146
0
57,975
L
Bellona
Realflu
Bellona
10,368
1,611
0
372
26,529
16,513
0
3,186
23,343
0
24,258
L
Chiron
7,642
3,827
1,155
1,814
12,727
5,861
0
187
12,540
0
34,166
L
14,574
10,967
0
1,437
27,733
11,070
0
1,043
26,690
0
29,578
L
24,460
1,297
0
963
12,936
4,803
0
547
12,389
68,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,362
Gold Earned
66,850
252
Minions Killed
233
11
Camps Cleared
7
1,034,920
Distance Traveled
1,139,752
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,752
1,229
66
6
2
239,455
0
W
Anubis
12,401
1,033
76
6
1
204,755
1
W
Arachne
12,320
1,027
12
1
3
204,611
0
W
Tyr
12,589
1,049
18
2
0
292,064
1
L
Baba Yaga
11,155
930
32
3
3
216,078
0
W
Artemis
14,788
1,232
61
5
1
198,867
1
L
Bellona
11,082
924
24
2
0
234,632
1
L
Chiron
11,177
931
61
5
1
158,384
1
L
Rama
12,674
1,056
18
2
4
196,140
0
L
Thoth
15,274
1,273
117
10
3
229,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role