Player Matchup

Mercury
Mercury
 
Mercury
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Deliriu
Izanami
Level 78
God Stats
10W - 6L
1,701 SR
Queue Stats
129W - 128L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dosvix
Morgan Le Fay
Level 125
God Stats
2W - 2L
1,469 SR
Queue Stats
38W - 32L
1,452 Elo+
Solo
Cerberus
Cerberus
Héoline
Cerberus
Level 80
God Stats
0W - 1L
1,686 SR
Queue Stats
58W - 58L
1,486 Elo+
Solo
Team Averages
Level 102
1,571 SR
1,480 Elo+

VS

Team Averages
Level 96
1,672 SR
1,480 Elo+
Artemis
Artemis
Chrayz
Artemis
Level 67
God Stats
6W - 2L
1,647 SR
Queue Stats
442W - 433L
1,458 Elo+
Solo
Fafnir
Fafnir
CosminMarius
Fafnir
Level 105
God Stats
26W - 26L
1,680 SR
Queue Stats
1,095W - 1,198L
1,498 Elo+
Solo
Hades
Hades
JasonTheBasin
Hades
Level 126
God Stats
7W - 1L
1,736 SR
Queue Stats
22W - 18L
1,546 Elo+
Party 1
Susano
Susano
Messyguy299
Susano
Level 102
God Stats
4W - 1L
1,730 SR
Queue Stats
15W - 16L
1,494 Elo+
Party 1
Hercules
Hercules
rrcasalsrr
Hercules
Level 82
God Stats
67W - 54L
1,567 SR
Queue Stats
274W - 270L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
0 / 3 / 4
8,499
472
5,662
11,969
4,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
 
Odin
14
1 / 3 / 2
8,238
458
2,450
10,616
9,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Deliriu
Izanami
15
4 / 8 / 2
9,468
526
12,811
16,882
5,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Dosvix
Morgan Le Fay
13
1 / 5 / 1
8,276
460
7,675
12,703
5,567
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Héoline
Cerberus
13
2 / 5 / 3
8,879
493
8,171
22,931
15,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chrayz
Artemis
17
7 / 5 / 3
10,524
585
18,151
14,464
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
18
5 / 0 / 3
10,858
603
8,935
9,443
8,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 2 / 7
9,385
521
11,408
11,271
5,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
16
2 / 1 / 9
9,461
526
10,787
13,073
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
rrcasalsrr
Hercules
15
6 / 0 / 11
10,248
569
8,882
14,328
12,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
8
Kills
24
24
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
3
4
0.67
L
Odin
 
Odin
1
3
2
0.67
W
Artemis
Chrayz
Artemis
7
5
3
1.7
W
Fafnir
5
0
3
6.5
L
Izanami
Deliriu
Izanami
4
8
2
0.63
L
Morgan Le Fay
Dosvix
Morgan Le Fay
1
5
1
0.3
L
Cerberus
Héoline
Cerberus
2
5
3
0.7
W
4
2
7
3.75
W
Susano
2
1
9
6.5
W
Hercules
rrcasalsrr
Hercules
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,769
Damage
58,163
75,101
Taken
62,579
41,238
Mitigated
35,534
18,155
Healing
25,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,662
1,487
0
200
11,969
4,685
0
3,114
8,855
0
59,728
L
Odin
 
Odin
2,450
1,060
0
1,840
10,616
9,848
0
3,910
6,706
0
30,791
W
Artemis
Chrayz
Artemis
18,151
10,350
0
4,377
14,464
4,081
489
2,180
12,284
0
78,273
W
Fafnir
8,935
2,237
0
4,150
9,443
8,857
927
886
8,557
65,523
0
L
Izanami
Deliriu
Izanami
12,811
8,882
0
5,266
16,882
5,758
0
2,757
14,125
0
76,583
L
Morgan Le Fay
Dosvix
Morgan Le Fay
7,675
798
0
3,377
12,703
5,567
523
3,463
9,240
56,302
0
L
Cerberus
Héoline
Cerberus
8,171
1,169
0
7,472
22,931
15,380
0
7,099
15,832
25,263
0
W
11,408
763
651
5,356
11,271
5,707
1,449
4,558
6,713
52,193
0
W
Susano
10,787
2,372
0
4,898
13,073
4,750
1,024
4,378
8,695
0
64,847
W
Hercules
rrcasalsrr
Hercules
8,882
1,456
0
5,653
14,328
12,139
153
3,844
10,484
0
25,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,360
Gold Earned
50,476
492
Minions Killed
507
0
Camps Cleared
0
1,614,121
Distance Traveled
1,708,899
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,499
472
118
7
0
401,949
2
L
Odin
8,238
458
69
4
0
302,166
2
W
Artemis
10,524
585
117
7
0
284,994
0
W
Fafnir
10,858
603
126
7
0
313,455
3
L
Izanami
9,468
526
133
7
0
279,496
2
L
Morgan Le Fay
8,276
460
111
6
0
301,776
7
L
Cerberus
8,879
493
61
3
0
328,734
4
W
Hades
9,385
521
120
7
0
333,983
1
W
Susano
9,461
526
112
6
0
377,209
5
W
Hercules
10,248
569
32
2
0
399,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role