Player Matchup

Nemesis
Nemesis
CRIS-_-15-04
Nemesis
Level 68
God Stats
17W - 6L
1,789 SR
Queue Stats
518W - 540L
1,415 Elo+
Party 2
Janus
Janus
Enzod783
Janus
Level 96
God Stats
18W - 17L
1,459 SR
Queue Stats
532W - 556L
1,432 Elo+
Party 2
Chang'e
Chang'e
IBloodyMondayI
Chang'e
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 33L
1,509 Elo+
Party 1
Jing Wei
Jing Wei
SgtUnknownEvil
Jing Wei
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
1,472 Elo+
Party 1
Chaac
Chaac
vReWvJohn Wayne
Chaac
Level 69
God Stats
2W - 1L
1,496 SR
Queue Stats
15W - 14L
1,528 Elo+
Party 1
Team Averages
Level 89
1,549 SR
1,471 Elo+

VS

Team Averages
Level 93
1,422 SR
1,486 Elo+
Artio
Artio
 
Artio
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
DYLANTHUNDER19
Morgan Le Fay
Level 100
God Stats
17W - 18L
1,552 SR
Queue Stats
364W - 362L
1,499 Elo+
Party 3
Erlang Shen
Erlang Shen
MrT28111
Erlang Shen
Level 127
God Stats
7W - 10L
1,552 SR
Queue Stats
338W - 332L
1,495 Elo+
Party 3
Awilix
Awilix
Swagolf_Drippler
Awilix
Level 104
God Stats
0W - 2L
1,220 SR
Queue Stats
80W - 90L
1,486 Elo+
Party 4
Medusa
Medusa
temp-392471
Medusa
Level 59
God Stats
0W - 2L
1,288 SR
Queue Stats
30W - 34L
1,451 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CRIS-_-15-04
Nemesis
10
3 / 0 / 3
5,935
594
2,790
5,538
1,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Enzod783
Janus
11
3 / 1 / 2
6,369
637
3,976
4,655
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 0 / 1
4,715
472
3,604
4,133
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes

Shoes

+6%
Movement Speed

Jing Wei
9
1 / 0 / 1
4,961
496
4,596
4,526
1,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 2 / 2
6,797
680
7,672
7,864
5,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 0 / 0
4,555
456
1,732
5,459
3,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
DYLANTHUNDER19
Morgan Le Fay
10
1 / 2 / 0
5,688
569
4,469
6,190
2,516
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
MrT28111
Erlang Shen
9
1 / 5 / 0
6,041
604
4,926
9,385
4,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 3 / 0
4,814
481
1,552
5,377
1,680
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
7
0 / 2 / 0
4,447
445
3,447
5,327
1,294
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
3
3
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
0
0
W
Nemesis
CRIS-_-15-04
Nemesis
3
0
3
4.5
L
Morgan Le Fay
DYLANTHUNDER19
Morgan Le Fay
1
2
0
0.5
W
Janus
Enzod783
Janus
3
1
2
4
W
1
0
1
1.5
L
Erlang Shen
MrT28111
Erlang Shen
1
5
0
0.2
W
Jing Wei
1
0
1
1.5
L
1
3
0
0.33
L
Medusa
0
2
0
0
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,638
Damage
16,126
26,716
Taken
31,738
12,001
Mitigated
13,264
10,587
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,732
241
684
2,994
5,459
3,032
0
1,808
3,651
8,217
0
W
Nemesis
CRIS-_-15-04
Nemesis
2,790
959
0
959
5,538
1,849
0
1,559
3,979
0
30,777
L
Morgan Le Fay
DYLANTHUNDER19
Morgan Le Fay
4,469
524
0
1,731
6,190
2,516
0
3,035
3,155
36,951
0
W
Janus
Enzod783
Janus
3,976
285
0
1,090
4,655
1,341
0
2,450
2,205
38,331
0
W
3,604
92
1,536
3,016
4,133
2,137
0
925
3,208
18,666
0
L
Erlang Shen
MrT28111
Erlang Shen
4,926
3,353
0
2,354
9,385
4,742
0
0
9,385
0
26,626
W
Jing Wei
4,596
3,995
0
1,083
4,526
1,304
100
807
3,719
0
27,632
L
1,552
538
0
1,694
5,377
1,680
0
1,023
4,354
0
16,087
L
Medusa
3,447
1,067
0
701
5,327
1,294
0
1,714
3,613
0
24,881
W
7,672
2,906
0
2,903
7,864
5,370
0
460
7,404
0
38,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,777
Gold Earned
25,545
312
Minions Killed
239
0
Camps Cleared
0
959,110
Distance Traveled
909,259
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,555
456
13
1
0
175,797
3
W
Nemesis
5,935
594
66
7
0
235,280
5
L
Morgan Le Fay
5,688
569
74
7
0
177,563
5
W
Janus
6,369
637
94
9
0
189,918
3
W
Chang'e
4,715
472
20
2
0
181,324
1
L
Erlang Shen
6,041
604
63
6
0
165,293
0
W
Jing Wei
4,961
496
57
6
0
148,736
0
L
Awilix
4,814
481
37
4
0
213,352
0
L
Medusa
4,447
445
52
5
0
177,254
3
W
Chaac
6,797
680
75
8
0
203,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role