Player Matchup

Geb
Geb
BigMFNJubes
Geb
Level 68
God Stats
11W - 8L
1,670 SR
Queue Stats
616W - 624L
1,526 Elo+
Party 1
Raijin
Raijin
CrewSaddr
Raijin
Level 76
God Stats
1W - 2L
1,507 SR
Queue Stats
346W - 368L
1,529 Elo+
Party 1
Chaac
Chaac
Elmaspercho
Chaac
Level 47
God Stats
1W - 5L
1,130 SR
Queue Stats
13W - 16L
1,415 Elo+
Solo
Chiron
Chiron
Gunye11
Chiron
Level 44
God Stats
20W - 21L
1,402 SR
Queue Stats
417W - 476L
1,345 Elo+
Solo
Fenrir
Fenrir
grimbarnaby
Fenrir
Level 70
God Stats
12W - 21L
1,442 SR
Queue Stats
104W - 122L
1,409 Elo+
Solo
Team Averages
Level 61
1,430 SR
1,445 Elo+

VS

Team Averages
Level 88
1,551 SR
1,432 Elo+
Chiron
Chiron
BigBillFisher
Chiron
Level 58
God Stats
7W - 5L
1,500 SR
Queue Stats
442W - 468L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ILOVEBEANS
Morgan Le Fay
Level 105
God Stats
3W - 1L
1,698 SR
Queue Stats
247W - 252L
1,491 Elo+
Solo
Bastet
Bastet
ImperfectVirus1
Bastet
Level 66
God Stats
21W - 19L
1,767 SR
Queue Stats
326W - 297L
1,397 Elo+
Solo
Medusa
Medusa
TheFrostyOne
Medusa
Level 104
God Stats
1W - 1L
1,331 SR
Queue Stats
62W - 80L
1,391 Elo+
Solo
Artio
Artio
URockWaitCnclTht
Artio
Level 106
God Stats
14W - 23L
1,457 SR
Queue Stats
327W - 353L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
5,930
539
3,037
10,431
3,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Raijin
CrewSaddr
Raijin
10
2 / 6 / 1
5,877
534
4,850
7,308
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 0
5,541
504
5,840
7,519
5,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
Gunye11
Chiron
9
1 / 4 / 0
5,509
501
4,168
7,730
2,093
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
10
4 / 3 / 2
6,346
577
5,394
9,813
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,607
601
2,002
6,329
1,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
ILOVEBEANS
Morgan Le Fay
12
7 / 3 / 4
7,479
680
9,274
8,217
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 2 / 11
6,888
626
5,426
7,831
2,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
13
4 / 1 / 0
7,283
662
8,789
6,151
1,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 9
7,232
657
4,353
9,464
5,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
9
Kills
19
19
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
1
3
3
0.83
L
Raijin
CrewSaddr
Raijin
2
6
1
0.42
L
1
3
0
0.33
L
Chiron
Gunye11
Chiron
1
4
0
0.25
W
Morgan Le Fay
ILOVEBEANS
Morgan Le Fay
7
3
4
3
W
3
2
11
4.25
W
Medusa
4
1
0
4
W
4
1
9
8.5
L
Fenrir
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,289
Damage
29,844
42,801
Taken
37,992
17,532
Mitigated
14,661
10,463
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,002
514
120
2,156
6,329
1,834
1,169
1,377
4,607
0
34,436
L
3,037
614
0
1,430
10,431
3,835
0
3,338
6,993
17,857
0
L
Raijin
CrewSaddr
Raijin
4,850
731
0
900
7,308
2,527
554
4,310
2,685
26,879
0
L
5,840
729
0
1,795
7,519
5,637
110
2,448
5,031
0
29,526
L
Chiron
Gunye11
Chiron
4,168
1,651
472
2,159
7,730
2,093
0
168
7,520
0
30,143
W
Morgan Le Fay
ILOVEBEANS
Morgan Le Fay
9,274
1,041
0
1,829
8,217
3,112
414
2,201
5,724
39,054
0
W
5,426
2,068
0
960
7,831
2,445
8
609
7,138
0
27,131
W
Medusa
8,789
4,004
0
2,281
6,151
1,963
1,779
721
5,430
0
47,621
W
4,353
841
1,562
3,990
9,464
5,307
395
2,465
6,713
18,314
0
L
Fenrir
5,394
787
0
3,707
9,813
3,440
584
2,800
6,903
0
24,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,203
Gold Earned
35,489
223
Minions Killed
317
0
Camps Cleared
0
1,058,138
Distance Traveled
1,049,845
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,607
601
73
7
0
192,780
0
L
Geb
5,930
539
24
2
0
223,300
3
L
Raijin
5,877
534
59
5
0
187,659
0
L
Chaac
5,541
504
48
4
0
232,693
0
L
Chiron
5,509
501
51
5
0
176,155
3
W
Morgan Le Fay
7,479
680
77
7
0
191,700
0
W
Bastet
6,888
626
48
4
0
232,960
3
W
Medusa
7,283
662
94
9
0
198,628
4
W
Artio
7,232
657
25
2
0
233,777
4
L
Fenrir
6,346
577
41
4
0
238,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role