Player Matchup

Danzaburou
Danzaburou
OMMNXY
Danzaburou
Level 7
God Stats
3W - 3L
1,254 SR
Queue Stats
40W - 25L
1,732 Elo+
Solo
Thanatos
Thanatos
Parakox
Thanatos
Level 11
God Stats
5W - 7L
1,860 SR
Queue Stats
87W - 93L
1,666 Elo+
Solo
Scylla
Scylla
ZlyzeOfficial
Scylla
Level 29
God Stats
4W - 1L
1,828 SR
Queue Stats
222W - 141L
1,670 Elo+
Solo
Medusa
Medusa
ded134
Medusa
Level 6
God Stats
4W - 3L
1,696 SR
Queue Stats
31W - 28L
1,560 Elo+
Solo
Athena
Athena
ºGODDESSº
Athena
Level 7
God Stats
5W - 2L
1,746 SR
Queue Stats
5W - 2L
1,695 Elo+
Solo
Team Averages
Level 12
1,677 SR
1,665 Elo+

VS

Team Averages
Level 25
1,486 SR
1,591 Elo+
Janus
Janus
Ado770
Janus
Level 27
God Stats
3W - 7L
1,816 SR
Queue Stats
182W - 136L
1,656 Elo+
Solo
Cthulhu
Cthulhu
DenPanch
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,574 Elo+
Solo
Set
Set
maty135
Set
Level 27
God Stats
2W - 2L
1,585 SR
Queue Stats
47W - 42L
1,551 Elo+
Solo
Nike
Nike
missingatom164
Nike
Level 29
God Stats
5W - 8L
1,345 SR
Queue Stats
87W - 63L
1,603 Elo+
Solo
Danzaburou
Danzaburou
rocky70cule
Danzaburou
Level 17
God Stats
3W - 4L
1,184 SR
Queue Stats
65W - 57L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OMMNXY
Danzaburou
10
3 / 1 / 2
6,008
668
4,451
4,568
1,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Parakox
Thanatos
10
2 / 1 / 4
5,907
656
1,663
6,748
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

10
0 / 3 / 1
5,271
586
3,631
5,212
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
ded134
Medusa
11
5 / 1 / 1
6,512
724
5,159
3,138
821
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
9
2 / 1 / 3
5,446
605
1,378
4,858
2,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ado770
Janus
11
2 / 1 / 1
6,138
682
2,709
4,745
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DenPanch
Cthulhu
7
2 / 4 / 0
4,537
504
1,831
4,823
2,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
7
2 / 4 / 3
5,073
564
2,855
7,283
2,003
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 3 / 1
4,697
522
1,922
5,105
1,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
rocky70cule
Danzaburou
8
0 / 0 / 1
4,563
507
1,658
1,758
324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
12
Kills
7
7
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
Ado770
Janus
2
1
1
2.5
L
Cthulhu
DenPanch
Cthulhu
2
4
0
0.5
W
Danzaburou
OMMNXY
Danzaburou
3
1
2
4
W
Thanatos
Parakox
Thanatos
2
1
4
4
W
0
3
1
0.17
W
Medusa
ded134
Medusa
5
1
1
5.5
L
Set
2
4
3
0.88
L
1
3
1
0.5
L
Danzaburou
rocky70cule
Danzaburou
0
0
1
0.5
W
Athena
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,282
Damage
10,975
24,524
Taken
23,714
8,471
Mitigated
7,357
10,928
Healing
3,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Ado770
Janus
2,709
414
0
966
4,745
1,371
0
1,729
2,848
39,325
0
L
Cthulhu
DenPanch
Cthulhu
1,831
0
0
419
4,823
2,097
0
1,260
3,519
8,567
0
W
Danzaburou
OMMNXY
Danzaburou
4,451
2,115
0
964
4,568
1,403
0
573
3,905
0
36,902
W
Thanatos
Parakox
Thanatos
1,663
361
0
6,014
6,748
2,053
1,062
0
6,748
0
24,659
W
3,631
571
0
824
5,212
1,586
0
2,456
2,756
26,764
0
W
Medusa
ded134
Medusa
5,159
2,285
0
1,149
3,138
821
2,826
443
2,695
0
31,785
L
Set
2,855
1,073
0
544
7,283
2,003
0
1,624
5,615
0
14,924
L
1,922
413
0
1,020
5,105
1,562
0
0
5,105
0
16,303
L
Danzaburou
rocky70cule
Danzaburou
1,658
1,091
0
446
1,758
324
0
140
1,618
0
24,334
W
Athena
1,378
494
0
1,977
4,858
2,608
152
783
3,880
16,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,144
Gold Earned
25,008
286
Minions Killed
211
0
Camps Cleared
0
879,892
Distance Traveled
773,706
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,138
682
76
8
0
170,184
0
L
Cthulhu
4,537
504
15
2
0
168,149
1
W
Danzaburou
6,008
668
71
8
0
171,218
4
W
Thanatos
5,907
656
52
6
0
196,854
2
W
Scylla
5,271
586
55
6
0
176,114
1
W
Medusa
6,512
724
74
8
0
148,382
4
L
Set
5,073
564
38
4
0
150,631
1
L
Nike
4,697
522
31
3
0
117,002
1
L
Danzaburou
4,563
507
51
6
0
167,740
1
W
Athena
5,446
605
34
4
0
187,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role