Player Matchup

Hun Batz
Hun Batz
A1B2C3D4E56758
Hun Batz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 12L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bonesy22305
Morgan Le Fay
Level 29
God Stats
8W - 20L
1,130 SR
Queue Stats
173W - 201L
1,422 Elo+
Solo
Eset
Eset
Wagnnerio
Eset
Level 4
God Stats
0W - 4L
1,446 SR
Queue Stats
3W - 10L
1,289 Elo+
Solo
Nemesis
Nemesis
XoXoTAaRDente
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Solo
Apollo
Apollo
zombrex41
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,438 Elo+
Solo
Team Averages
Level 18
1,415 SR
1,468 Elo+

VS

Team Averages
Level 27
1,623 SR
1,505 Elo+
Ao Kuang
Ao Kuang
JoAqUiN_Herrera
Ao Kuang
Level 29
God Stats
4W - 2L
1,582 SR
Queue Stats
31W - 24L
1,563 Elo+
Solo
Rama
Rama
Power X Sensei
Rama
Level 27
God Stats
20W - 9L
1,572 SR
Queue Stats
100W - 69L
1,512 Elo+
Party 1
Ymir
Ymir
aki078600
Ymir
Level 29
God Stats
4W - 1L
1,764 SR
Queue Stats
35W - 34L
1,417 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jeriii714
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,681 SR
Queue Stats
24W - 24L
1,508 Elo+
Solo
Scylla
Scylla
willmarkraft
Scylla
Level 24
God Stats
15W - 16L
1,514 SR
Queue Stats
174W - 165L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
5 / 1 / 7
12,078
575
14,769
14,925
12,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Bonesy22305
Morgan Le Fay
1
0 / 0 / 0
5,619
268
0
0
0
Eset
15
3 / 9 / 5
9,886
471
10,317
14,756
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
19
12 / 7 / 0
12,674
604
14,333
17,806
7,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
zombrex41
Apollo
14
2 / 10 / 4
9,139
435
9,303
18,480
5,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
3 / 1 / 3
11,086
528
4,696
15,839
7,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
15 / 5 / 2
12,643
602
17,643
18,765
7,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
14
1 / 6 / 7
10,757
512
3,254
19,083
12,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
jeriii714
Morgan Le Fay
17
2 / 4 / 5
11,075
527
6,523
10,552
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
17
6 / 6 / 6
10,934
521
11,777
14,044
4,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
50
22
Kills
27
27
Deaths
22
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
5
1
7
8.5
L
Morgan Le Fay
Bonesy22305
Morgan Le Fay
0
0
0
0
W
Ao Kuang
3
1
3
4.5
W
15
5
2
3.2
L
Eset
3
9
5
0.61
L
Nemesis
12
7
0
1.71
W
Ymir
1
6
7
0.75
W
Morgan Le Fay
jeriii714
Morgan Le Fay
2
4
5
1.13
W
Scylla
6
6
6
1.5
L
Apollo
zombrex41
Apollo
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,722
Damage
43,893
65,967
Taken
78,283
30,973
Mitigated
36,266
14,292
Healing
23,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
14,769
4,217
0
5,267
14,925
12,977
336
7,028
7,827
0
83,796
L
Morgan Le Fay
Bonesy22305
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
4,696
1,341
0
8,310
15,839
7,346
0
0
15,689
79,808
0
W
17,643
15,321
0
7,991
18,765
7,585
1,570
5,324
13,351
0
111,183
L
Eset
10,317
780
223
1,500
14,756
4,732
411
3,960
10,700
43,673
0
L
Nemesis
14,333
8,813
0
4,149
17,806
7,318
0
10,016
7,540
0
80,380
W
Ymir
3,254
539
0
2,339
19,083
12,601
42
3,829
15,084
20,480
0
W
Morgan Le Fay
jeriii714
Morgan Le Fay
6,523
86
0
2,613
10,552
4,095
1,624
252
9,940
44,877
0
W
Scylla
11,777
1,682
231
2,185
14,044
4,639
1,055
912
13,042
63,968
0
L
Apollo
zombrex41
Apollo
9,303
4,789
0
3,153
18,480
5,946
665
4,714
13,650
0
51,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,396
Gold Earned
56,495
431
Minions Killed
490
0
Camps Cleared
0
1,557,360
Distance Traveled
1,643,575
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,078
575
151
7
0
422,972
6
L
Morgan Le Fay
5,619
268
0
0
0
61
0
W
Ao Kuang
11,086
528
124
6
0
354,266
1
W
Rama
12,643
602
165
8
0
319,670
1
L
Eset
9,886
471
74
4
0
379,622
1
L
Nemesis
12,674
604
128
6
0
420,205
1
W
Ymir
10,757
512
22
1
0
270,533
9
W
Morgan Le Fay
11,075
527
89
4
0
338,765
0
W
Scylla
10,934
521
90
4
0
360,341
0
L
Apollo
9,139
435
78
4
0
334,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role