Player Matchup

Ra
Ra
 
Ra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
BartSimpsonJr
Tsukuyomi
Level 22
God Stats
2W - 1L
1,364 SR
Queue Stats
33W - 32L
1,386 Elo+
Party 1
Hachiman
Hachiman
Beesechuurger
Hachiman
Level 5
God Stats
2W - 0L
1,463 SR
Queue Stats
5W - 3L
1,624 Elo+
Party 3
Ares
Ares
死亡阴影
Ares
Level 2
God Stats
1W - 1L
1,253 SR
Queue Stats
1W - 1L
1,267 Elo+
Party 1
Team Averages
Level 11
1,416 SR
1,455 Elo+

VS

Team Averages
Level 5
1,536 SR
1,341 Elo+
Hun Batz
Hun Batz
ImParko
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,089 Elo+
Party 4
Jing Wei
Jing Wei
schlaflc
Jing Wei
Level 7
God Stats
1W - 2L
1,709 SR
Queue Stats
7W - 11L
1,386 Elo+
Party 2
Bellona
Bellona
xxvbunni
Bellona
Level 7
God Stats
11W - 13L
1,470 SR
Queue Stats
13W - 19L
1,332 Elo+
Party 4
Neith
Neith
刚入职的新手
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,312 Elo+
Party 2
Guan Yu
Guan Yu
王校草狂到没边儿
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
19 / 0 / 15
13,170
1,197
25,204
10,381
5,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
 
Yemoja
19
4 / 0 / 28
12,737
1,158
8,849
8,450
10,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
BartSimpsonJr
Tsukuyomi
19
11 / 1 / 24
11,949
1,086
18,564
15,423
6,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Beesechuurger
Hachiman
18
7 / 0 / 23
11,035
1,003
15,310
6,806
2,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 3 / 22
10,336
940
4,156
12,862
8,076
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

331

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ImParko
Hun Batz
15
1 / 14 / 1
9,259
842
12,632
19,532
11,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
schlaflc
Jing Wei
9
0 / 6 / 1
8,379
762
1,103
6,331
1,432
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
xxvbunni
Bellona
15
2 / 8 / 2
9,679
880
9,503
22,144
16,300
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 7 / 1
9,825
893
15,277
16,136
6,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 10 / 3
8,963
815
9,753
18,055
20,349
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
12
44
Kills
4
4
Deaths
45
112
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
19
0
15
26.5
W
Yemoja
 
Yemoja
4
0
28
18
W
Tsukuyomi
BartSimpsonJr
Tsukuyomi
11
1
24
23
W
Hachiman
Beesechuurger
Hachiman
7
0
23
18.5
L
Hun Batz
ImParko
Hun Batz
1
14
1
0.11
L
Jing Wei
schlaflc
Jing Wei
0
6
1
0.08
L
Bellona
xxvbunni
Bellona
2
8
2
0.38
L
1
7
1
0.21
W
3
3
22
4.67
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,083
Damage
48,268
53,922
Taken
82,198
33,633
Mitigated
55,708
23,336
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
25,204
6,089
3,765
2,970
10,381
5,040
0
0
10,381
49,606
0
W
Yemoja
 
Yemoja
8,849
3,471
9,117
2,800
8,450
10,810
0
0
8,450
28,196
0
W
Tsukuyomi
BartSimpsonJr
Tsukuyomi
18,564
7,878
0
3,347
15,423
6,942
0
0
15,423
0
27,892
W
Hachiman
Beesechuurger
Hachiman
15,310
10,040
0
1,337
6,806
2,765
0
0
6,806
0
29,542
L
Hun Batz
ImParko
Hun Batz
12,632
4,106
0
330
19,532
11,033
0
8,493
11,039
0
24,695
L
Jing Wei
schlaflc
Jing Wei
1,103
642
0
0
6,331
1,432
0
3,645
2,686
0
4,645
L
Bellona
xxvbunni
Bellona
9,503
4,556
0
330
22,144
16,300
0
11,309
10,835
0
23,750
L
15,277
8,998
0
4,401
16,136
6,594
0
5,864
10,272
0
42,989
W
4,156
440
0
0
12,862
8,076
0
0
12,862
6,383
0
L
9,753
1,677
160
1,461
18,055
20,349
0
8,898
9,157
0
16,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,227
Gold Earned
46,105
161
Minions Killed
123
5
Camps Cleared
3
869,846
Distance Traveled
645,614
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,170
1,197
65
6
2
190,560
0
W
Yemoja
12,737
1,158
41
4
0
165,390
2
W
Tsukuyomi
11,949
1,086
16
1
2
192,130
0
W
Hachiman
11,035
1,003
39
4
1
173,532
2
L
Hun Batz
9,259
842
15
1
1
138,276
1
L
Jing Wei
8,379
762
5
0
0
73,876
0
L
Bellona
9,679
880
28
3
0
164,872
0
L
Neith
9,825
893
65
6
0
129,488
2
W
Ares
10,336
940
0
0
0
148,234
0
L
Guan Yu
8,963
815
10
1
2
139,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role