Player Matchup

Morgan Le Fay
Morgan Le Fay
InsipidTerror92
Morgan Le Fay
Level 129
God Stats
6W - 9L
1,400 SR
Queue Stats
175W - 182L
1,532 Elo+
Party 1
Izanami
Izanami
MrDawzz
Izanami
Level 104
God Stats
40W - 28L
1,609 SR
Queue Stats
417W - 394L
1,559 Elo+
Solo
Chronos
Chronos
Senthor
Chronos
Level 145
God Stats
14W - 1L
1,944 SR
Queue Stats
402W - 417L
1,590 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WhyTay-
Kumbhakarna
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,520 Elo+
Party 1
Tsukuyomi
Tsukuyomi
emissaryofgorgon
Tsukuyomi
Level 105
God Stats
13W - 14L
1,636 SR
Queue Stats
274W - 290L
1,469 Elo+
Party 1
Team Averages
Level 120
1,618 SR
1,534 Elo+

VS

Team Averages
Level 114
1,530 SR
1,513 Elo+
King Arthur
King Arthur
CRIS-_-15-04
King Arthur
Level 68
God Stats
32W - 44L
1,356 SR
Queue Stats
518W - 540L
1,422 Elo+
Solo
Ymir
Ymir
Davidson09
Ymir
Level 69
God Stats
57W - 40L
1,594 SR
Queue Stats
154W - 141L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
THE SENATE 98
Danzaburou
Level 141
God Stats
22W - 23L
1,559 SR
Queue Stats
119W - 100L
1,526 Elo+
Party 2
Thor
Thor
XI HADDOW IX
Thor
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 117L
1,547 Elo+
Solo
Janus
Janus
hazz1999
Janus
Level 141
God Stats
12W - 10L
1,642 SR
Queue Stats
153W - 141L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
InsipidTerror92
Morgan Le Fay
17
1 / 4 / 14
11,908
496
16,410
13,534
5,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
MrDawzz
Izanami
20
6 / 4 / 9
14,003
583
12,008
17,182
6,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Senthor
Chronos
20
17 / 4 / 7
15,294
637
34,123
16,734
6,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kumbhakarna
WhyTay-
Kumbhakarna
16
1 / 1 / 17
11,009
459
7,312
17,406
20,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
20
5 / 4 / 8
13,366
557
14,910
17,428
15,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CRIS-_-15-04
King Arthur
18
3 / 4 / 5
12,283
512
11,572
28,475
22,605
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 9 / 5
10,726
447
5,817
23,825
22,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
THE SENATE 98
Danzaburou
18
5 / 6 / 5
12,374
516
16,689
21,234
8,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 5 / 3
11,574
482
4,348
19,134
8,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
hazz1999
Janus
17
2 / 6 / 5
11,326
472
12,388
16,383
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
39
30
Kills
16
17
Deaths
30
55
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CRIS-_-15-04
King Arthur
3
4
5
1.38
L
2
9
5
0.5
W
Morgan Le Fay
InsipidTerror92
Morgan Le Fay
1
4
14
2
W
Izanami
MrDawzz
Izanami
6
4
9
2.63
W
Chronos
Senthor
Chronos
17
4
7
5.13
L
Danzaburou
THE SENATE 98
Danzaburou
5
6
5
1.25
W
Kumbhakarna
WhyTay-
Kumbhakarna
1
1
17
9.5
L
4
5
3
1.1
W
Tsukuyomi
5
4
8
2.25
L
Janus
hazz1999
Janus
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,763
Damage
50,814
82,284
Taken
109,051
55,569
Mitigated
68,166
29,488
Healing
29,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CRIS-_-15-04
King Arthur
11,572
993
0
8,373
28,475
22,605
434
16,132
12,343
0
77,870
L
5,817
600
0
2,638
23,825
22,335
309
13,352
10,473
38,745
0
W
Morgan Le Fay
InsipidTerror92
Morgan Le Fay
16,410
1,234
0
4,038
13,534
5,843
255
3,125
10,409
74,465
0
W
Izanami
MrDawzz
Izanami
12,008
7,709
0
8,057
17,182
6,738
1,686
3,524
13,658
0
116,937
W
Chronos
Senthor
Chronos
34,123
12,146
0
8,715
16,734
6,991
4,421
6,387
10,347
117,358
0
L
Danzaburou
THE SENATE 98
Danzaburou
16,689
7,786
0
9,249
21,234
8,745
3,649
8,999
12,235
0
100,029
W
Kumbhakarna
WhyTay-
Kumbhakarna
7,312
793
0
3,255
17,406
20,465
172
4,632
12,774
21,876
0
L
4,348
360
0
5,583
19,134
8,310
908
7,778
11,356
0
66,955
W
Tsukuyomi
14,910
3,024
0
5,423
17,428
15,532
2,916
2,722
14,706
2,948
82,053
L
Janus
hazz1999
Janus
12,388
450
136
3,862
16,383
6,171
0
12,069
4,314
81,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,580
Gold Earned
58,283
579
Minions Killed
584
0
Camps Cleared
0
2,242,593
Distance Traveled
2,138,535
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,283
512
146
6
0
436,137
6
L
Ymir
10,726
447
50
2
0
393,960
8
W
Morgan Le Fay
11,908
496
139
6
0
457,229
4
W
Izanami
14,003
583
154
6
0
407,418
10
W
Chronos
15,294
637
127
5
0
491,974
5
L
Danzaburou
12,374
516
125
5
0
401,140
3
W
Kumbhakarna
11,009
459
22
1
0
431,734
6
L
Thor
11,574
482
118
5
0
445,658
3
W
Tsukuyomi
13,366
557
137
6
0
454,238
2
L
Janus
11,326
472
145
6
0
461,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role