Player Matchup

Jing Wei
Jing Wei
BEAN1165
Jing Wei
Level 29
God Stats
2W - 3L
1,422 SR
Queue Stats
330W - 321L
1,499 Elo+
Party 1
Nu Wa
Nu Wa
BLUNTSMiTHJoE
Nu Wa
Level 29
God Stats
1W - 3L
1,281 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Nunster7
Hun Batz
Level 29
God Stats
4W - 4L
1,876 SR
Queue Stats
168W - 160L
1,444 Elo+
Solo
Amaterasu
Amaterasu
PP WhiteKnight
Amaterasu
Level 15
God Stats
7W - 6L
1,531 SR
Queue Stats
241W - 233L
1,408 Elo+
Party 1
Chronos
Chronos
WaterChain95284
Chronos
Level 25
God Stats
5W - 4L
1,725 SR
Queue Stats
249W - 241L
1,426 Elo+
Party 1
Team Averages
Level 25
1,567 SR
1,455 Elo+

VS

Team Averages
Level 26
1,526 SR
1,406 Elo+
Aphrodite
Aphrodite
BeamyMarrow6380
Aphrodite
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,434 Elo+
Solo
Freya
Freya
Dvawaifu123
Freya
Level 29
God Stats
3W - 2L
1,740 SR
Queue Stats
91W - 117L
1,425 Elo+
Party 2
Ravana
Ravana
GeesusThaLorde
Ravana
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
46W - 57L
1,266 Elo+
Solo
Anhur
Anhur
MVP_Madoga
Anhur
Level 25
God Stats
9W - 8L
1,446 SR
Queue Stats
50W - 45L
1,428 Elo+
Party 2
Hel
Hel
XDragon-45
Hel
Level 22
God Stats
8W - 9L
1,442 SR
Queue Stats
8W - 9L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BEAN1165
Jing Wei
17
7 / 6 / 6
10,349
517
16,529
19,475
6,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 7 / 1
7,283
364
7,719
10,275
3,346
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Nunster7
Hun Batz
16
5 / 3 / 5
10,308
515
9,999
13,253
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
PP WhiteKnight
Amaterasu
15
3 / 7 / 5
8,977
449
8,070
18,052
8,431
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

17
3 / 4 / 5
9,867
493
12,400
15,687
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BeamyMarrow6380
Aphrodite
18
11 / 1 / 11
12,528
626
23,909
32,883
14,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
5 / 5 / 9
10,673
534
9,686
18,343
8,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 5 / 9
11,063
553
8,785
16,509
8,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
16
6 / 4 / 6
10,424
521
7,112
12,773
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 4 / 3
10,634
532
6,659
11,568
4,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
18
Kills
27
27
Deaths
19
22
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BEAN1165
Jing Wei
7
6
6
1.67
L
0
7
1
0.07
W
Aphrodite
BeamyMarrow6380
Aphrodite
11
1
11
16.5
W
5
5
9
1.9
W
5
5
9
1.9
W
Anhur
6
4
6
2.25
L
Hun Batz
Nunster7
Hun Batz
5
3
5
2.5
L
Amaterasu
PP WhiteKnight
Amaterasu
3
7
5
0.79
L
3
4
5
1.38
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,717
Damage
56,151
76,742
Taken
92,076
28,713
Mitigated
40,991
15,459
Healing
50,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BEAN1165
Jing Wei
16,529
11,194
0
5,122
19,475
6,813
1,813
10,092
9,383
0
79,207
L
7,719
1,897
0
469
10,275
3,346
587
5,316
4,959
34,193
0
W
Aphrodite
BeamyMarrow6380
Aphrodite
23,909
2,737
5,436
23,466
32,883
14,391
4,182
7,872
25,011
96,101
0
W
9,686
3,205
0
5,304
18,343
8,321
2,084
1,440
16,903
50,582
4,223
W
8,785
2,639
612
4,335
16,509
8,899
386
3,573
12,936
0
64,503
W
Anhur
7,112
2,904
0
2,074
12,773
5,127
3,219
2,081
10,692
0
38,181
L
Hun Batz
Nunster7
Hun Batz
9,999
2,438
0
6,184
13,253
4,598
0
3,327
9,926
0
61,708
L
Amaterasu
PP WhiteKnight
Amaterasu
8,070
2,549
0
2,294
18,052
8,431
833
11,442
6,610
0
31,262
L
12,400
4,044
0
1,390
15,687
5,525
1,254
9,486
6,201
69,462
0
W
6,659
272
5,216
4,101
11,568
4,253
1,237
5,153
6,415
72,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,784
Gold Earned
55,322
420
Minions Killed
541
0
Camps Cleared
0
1,696,428
Distance Traveled
1,774,940
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,349
517
115
6
0
341,444
2
L
Nu Wa
7,283
364
43
2
0
289,231
0
W
Aphrodite
12,528
626
173
9
0
337,597
2
W
Freya
10,673
534
82
4
0
360,783
3
W
Ravana
11,063
553
103
5
0
377,865
1
W
Anhur
10,424
521
55
3
0
328,052
1
L
Hun Batz
10,308
515
96
5
0
379,877
2
L
Amaterasu
8,977
449
53
3
0
339,938
0
L
Chronos
9,867
493
113
6
0
345,938
6
W
Hel
10,634
532
128
6
0
370,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role