Player Matchup

Danzaburou
Danzaburou
Bebercast
Danzaburou
Level 29
God Stats
43W - 40L
1,522 SR
Queue Stats
161W - 172L
1,474 Elo+
Solo
Tyr
Tyr
BibMysterio8
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,564 Elo+
Party 3
Terra
Terra
MohaLaCalv
Terra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,548 Elo+
Party 3
Cerberus
Cerberus
machupitchu
Cerberus
Level 18
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 3
Vulcan
Vulcan
negzz974
Vulcan
Level 106
God Stats
1W - 1L
1,567 SR
Queue Stats
10W - 7L
1,554 Elo+
Party 3
Team Averages
Level 41
1,479 SR
1,477 Elo+

VS

Team Averages
Level 45
1,623 SR
1,539 Elo+
Bellona
Bellona
Absolute_Vamana
Bellona
Level 27
God Stats
4W - 5L
1,548 SR
Queue Stats
209W - 192L
1,586 Elo+
Party 1
Bakasura
Bakasura
CalsterXD
Bakasura
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 88L
1,509 Elo+
Party 2
Discordia
Discordia
EmilyElectro
Discordia
Level 7
God Stats
2W - 3L
1,744 SR
Queue Stats
24W - 24L
1,527 Elo+
Party 2
Yemoja
Yemoja
ToxiK_Battle
Yemoja
Level 27
God Stats
16W - 7L
1,633 SR
Queue Stats
175W - 181L
1,501 Elo+
Solo
Neith
Neith
da_vinchik998
Neith
Level 27
God Stats
4W - 4L
1,689 SR
Queue Stats
227W - 218L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bebercast
Danzaburou
16
0 / 11 / 3
9,486
862
11,752
22,560
7,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 10 / 1
9,844
895
7,774
21,814
19,781
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
16
1 / 5 / 3
10,716
974
3,525
17,263
14,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
machupitchu
Cerberus
15
0 / 14 / 3
9,310
846
9,391
25,198
19,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
negzz974
Vulcan
16
2 / 4 / 2
10,296
936
18,777
10,406
3,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 18
12,129
1,103
13,957
16,551
14,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
CalsterXD
Bakasura
20
27 / 0 / 11
15,265
1,388
39,055
15,898
8,097
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
EmilyElectro
Discordia
17
3 / 4 / 19
10,666
970
9,935
7,885
2,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
18
1 / 1 / 21
11,748
1,068
8,192
8,147
7,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 1 / 20
11,294
1,027
17,766
6,915
2,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
133
6
Kills
44
44
Deaths
6
12
Assists
89
Player
Kills
Deaths
Assists
KDA
W
7
0
18
16
L
Danzaburou
Bebercast
Danzaburou
0
11
3
0.14
L
3
10
1
0.35
W
Bakasura
CalsterXD
Bakasura
27
0
11
32.5
W
Discordia
EmilyElectro
Discordia
3
4
19
3.13
L
Terra
1
5
3
0.5
W
Yemoja
1
1
21
11.5
W
6
1
20
16
L
Cerberus
machupitchu
Cerberus
0
14
3
0.11
L
Vulcan
negzz974
Vulcan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,219
Damage
88,905
97,241
Taken
55,396
65,265
Mitigated
36,201
14,549
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,957
6,624
255
1,384
16,551
14,935
0
9,657
6,894
1,211
25,385
L
Danzaburou
Bebercast
Danzaburou
11,752
7,492
0
3,555
22,560
7,653
0
3,510
18,015
591
36,773
L
7,774
2,812
1,121
765
21,814
19,781
0
4,629
15,857
495
13,994
W
Bakasura
CalsterXD
Bakasura
39,055
30,118
0
2,970
15,898
8,097
0
8,065
7,833
0
51,117
W
Discordia
EmilyElectro
Discordia
9,935
1,412
0
0
7,885
2,527
0
5,247
2,638
22,101
0
L
Terra
3,525
624
2,336
3,444
17,263
14,281
0
2,226
13,930
13,286
0
W
Yemoja
8,192
1,188
1,949
1,106
8,147
7,849
0
5,861
2,286
17,838
0
W
17,766
7,282
167
2,688
6,915
2,793
0
3,772
3,143
0
45,194
L
Cerberus
machupitchu
Cerberus
9,391
850
0
1,753
25,198
19,636
0
5,778
18,428
20,624
0
L
Vulcan
negzz974
Vulcan
18,777
7,391
0
1,575
10,406
3,914
0
2,301
7,881
46,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,652
Gold Earned
61,102
177
Minions Killed
205
3
Camps Cleared
12
1,001,300
Distance Traveled
1,024,640
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,129
1,103
26
2
0
237,129
0
L
Danzaburou
9,486
862
61
6
1
161,097
0
L
Tyr
9,844
895
13
1
0
206,524
0
W
Bakasura
15,265
1,388
41
4
11
266,917
0
W
Discordia
10,666
970
33
3
0
159,765
0
L
Terra
10,716
974
14
1
0
226,574
0
W
Yemoja
11,748
1,068
31
3
0
179,285
1
W
Neith
11,294
1,027
74
7
1
181,544
0
L
Cerberus
9,310
846
32
3
0
181,113
0
L
Vulcan
10,296
936
57
5
2
225,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role