Player Matchup

Tyr
Tyr
D347HbyFappin420
Tyr
Level 139
God Stats
6W - 4L
1,409 SR
Queue Stats
190W - 181L
1,549 Elo+
Solo
Arachne
Arachne
Lewens1
Arachne
Level 83
God Stats
2W - 2L
1,618 SR
Queue Stats
120W - 146L
1,366 Elo+
Solo
Danzaburou
Danzaburou
chipsticks
Danzaburou
Level 90
God Stats
1W - 1L
1,325 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
idler_owl
Gilgamesh
Level 148
God Stats
21W - 10L
1,564 SR
Queue Stats
172W - 167L
1,406 Elo+
Solo
Eset
Eset
thebadones2004
Eset
Level 87
God Stats
25W - 23L
1,698 SR
Queue Stats
663W - 769L
1,362 Elo+
Solo
Team Averages
Level 109
1,523 SR
1,437 Elo+

VS

Team Averages
Level 102
1,419 SR
1,368 Elo+
Apollo
Apollo
BeaudatiousBeau
Apollo
Level 68
God Stats
3W - 3L
1,562 SR
Queue Stats
44W - 60L
1,277 Elo+
Solo
Tiamat
Tiamat
DaRdaX-luchojia
Tiamat
Level 87
God Stats
2W - 3L
1,359 SR
Queue Stats
108W - 120L
1,355 Elo+
Solo
Nemesis
Nemesis
ThAtBoOfPaCk
Nemesis
Level 89
God Stats
6W - 7L
1,500 SR
Queue Stats
371W - 362L
1,429 Elo+
Solo
Xing Tian
Xing Tian
jimmychau
Xing Tian
Level 124
God Stats
1W - 0L
1,287 SR
Queue Stats
9W - 11L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
killerQ242
Morgan Le Fay
Level 144
God Stats
73W - 97L
1,386 SR
Queue Stats
1,177W - 1,209L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,553
468
6,361
13,360
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Lewens1
Arachne
12
5 / 5 / 2
7,722
552
4,800
10,139
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
chipsticks
Danzaburou
12
1 / 3 / 1
7,094
507
5,070
7,346
1,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
idler_owl
Gilgamesh
12
1 / 4 / 0
6,897
493
3,057
12,253
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

8
0 / 6 / 1
5,554
397
4,292
7,104
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 3
8,098
578
6,642
4,977
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 4 / 3
7,841
560
8,157
7,769
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
ThAtBoOfPaCk
Nemesis
13
5 / 2 / 7
7,956
568
9,232
11,345
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
jimmychau
Xing Tian
12
2 / 0 / 9
7,821
559
6,061
8,641
8,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
killerQ242
Morgan Le Fay
15
2 / 1 / 2
8,772
627
4,062
6,934
3,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
8
Kills
21
21
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
L
1
3
2
0.67
W
5
4
3
1.63
L
Arachne
Lewens1
Arachne
5
5
2
1.2
W
Nemesis
ThAtBoOfPaCk
Nemesis
5
2
7
4.25
L
Danzaburou
chipsticks
Danzaburou
1
3
1
0.5
L
Gilgamesh
idler_owl
Gilgamesh
1
4
0
0.25
W
Xing Tian
jimmychau
Xing Tian
2
0
9
6.5
W
Morgan Le Fay
killerQ242
Morgan Le Fay
2
1
2
3
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,580
Damage
34,154
50,202
Taken
39,666
18,030
Mitigated
23,498
13,507
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,642
3,663
0
1,147
4,977
1,853
3,088
170
4,767
105
43,452
L
6,361
1,409
0
4,379
13,360
6,404
0
4,480
8,731
0
24,038
W
8,157
475
0
1,603
7,769
4,365
406
2,387
5,065
36,442
0
L
Arachne
Lewens1
Arachne
4,800
3,094
0
2,365
10,139
3,403
502
3,295
6,674
0
33,979
W
Nemesis
ThAtBoOfPaCk
Nemesis
9,232
4,808
0
3,394
11,345
4,958
0
1,064
10,171
0
34,678
L
Danzaburou
chipsticks
Danzaburou
5,070
2,901
0
1,623
7,346
1,910
0
1,786
5,506
0
35,663
L
Gilgamesh
idler_owl
Gilgamesh
3,057
425
0
3,506
12,253
4,744
0
4,996
7,205
0
37,641
W
Xing Tian
jimmychau
Xing Tian
6,061
803
0
1,657
8,641
8,710
240
164
8,437
27,137
0
W
Morgan Le Fay
killerQ242
Morgan Le Fay
4,062
461
0
2,485
6,934
3,612
881
0
6,934
54,134
4,312
L
4,292
541
331
1,303
7,104
1,569
0
3,003
3,805
20,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,820
Gold Earned
40,488
296
Minions Killed
391
0
Camps Cleared
0
1,249,356
Distance Traveled
1,281,825
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,098
578
85
6
0
253,823
0
L
Tyr
6,553
468
46
3
0
289,661
1
W
Tiamat
7,841
560
69
5
0
246,426
4
L
Arachne
7,722
552
61
4
0
246,159
0
W
Nemesis
7,956
568
66
5
0
306,420
1
L
Danzaburou
7,094
507
71
5
0
254,684
0
L
Gilgamesh
6,897
493
80
6
0
280,592
1
W
Xing Tian
7,821
559
41
3
0
267,212
5
W
Morgan Le Fay
8,772
627
130
9
0
207,944
3
L
Eset
5,554
397
38
3
0
178,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role