Player Matchup

Mercury
Mercury
Connor_W15
Mercury
Level 121
God Stats
1W - 0L
1,330 SR
Queue Stats
5W - 10L
1,534 Elo+
Party 1
Gilgamesh
Gilgamesh
Kronvy
Gilgamesh
Level 12
God Stats
2W - 3L
1,415 SR
Queue Stats
25W - 22L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Reaper888Matteo
Cthulhu
Level 29
God Stats
21W - 18L
1,501 SR
Queue Stats
85W - 83L
1,497 Elo+
Solo
Freya
Freya
Viridianiel
Freya
Level 5
God Stats
19W - 2L
1,500 SR
Queue Stats
32W - 15L
1,500 Elo+
Solo
Danzaburou
Danzaburou
tyty00
Danzaburou
Level 6
God Stats
5W - 4L
1,374 SR
Queue Stats
10W - 11L
1,434 Elo+
Party 1
Team Averages
Level 35
1,424 SR
1,489 Elo+

VS

Team Averages
Level 22
1,609 SR
1,520 Elo+
Anubis
Anubis
A_Wesker_007
Anubis
Level 29
God Stats
21W - 18L
1,617 SR
Queue Stats
367W - 384L
1,551 Elo+
Solo
Nike
Nike
Met1_Slip
Nike
Level 28
God Stats
5W - 6L
1,432 SR
Queue Stats
124W - 103L
1,488 Elo+
Solo
Fafnir
Fafnir
Nearhydra9
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,681 Elo+
Solo
Bakasura
Bakasura
Ran_Tan_Plan005
Bakasura
Level 13
God Stats
1W - 2L
1,748 SR
Queue Stats
119W - 138L
1,443 Elo+
Solo
Zeus
Zeus
TECHNOREK
Zeus
Level 11
God Stats
10W - 13L
1,751 SR
Queue Stats
22W - 28L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Connor_W15
Mercury
20
11 / 1 / 13
15,638
1,203
21,153
17,208
6,569
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
Kronvy
Gilgamesh
20
7 / 4 / 16
13,744
1,057
20,784
20,105
8,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 5 / 25
14,053
1,081
15,153
19,149
15,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
17 / 5 / 15
15,859
1,220
36,336
20,545
8,194
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
tyty00
Danzaburou
19
1 / 4 / 12
12,141
934
3,775
6,869
2,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
5 / 12 / 12
14,322
1,102
31,936
36,608
22,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
15
0 / 3 / 3
10,169
782
2,897
4,342
1,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Nearhydra9
Fafnir
19
2 / 2 / 10
12,676
975
5,771
12,774
13,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
20
8 / 8 / 10
14,500
1,115
15,544
25,730
13,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
19
4 / 14 / 10
13,124
1,010
22,252
26,041
11,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
64
39
Kills
19
19
Deaths
39
81
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
12
12
0.92
W
Mercury
Connor_W15
Mercury
11
1
13
17.5
W
Gilgamesh
Kronvy
Gilgamesh
7
4
16
3.75
L
Nike
0
3
3
0.5
L
Fafnir
Nearhydra9
Fafnir
2
2
10
3.5
L
Bakasura
8
8
10
1.63
W
3
5
25
3.1
L
Zeus
4
14
10
0.64
W
17
5
15
4.9
W
Danzaburou
tyty00
Danzaburou
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,201
Damage
78,400
83,876
Taken
105,495
42,511
Mitigated
61,709
14,499
Healing
19,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
31,936
1,867
438
13,936
36,608
22,052
0
17,456
19,152
68,428
0
W
Mercury
Connor_W15
Mercury
21,153
16,952
0
2,653
17,208
6,569
0
12,553
4,585
0
60,478
W
Gilgamesh
Kronvy
Gilgamesh
20,784
7,713
0
1,169
20,105
8,938
0
13,707
6,138
0
35,803
L
Nike
2,897
401
0
0
4,342
1,918
0
1,929
2,413
0
5,821
L
Fafnir
Nearhydra9
Fafnir
5,771
827
672
2,471
12,774
13,347
0
5,361
7,413
16,363
0
L
Bakasura
15,544
12,187
0
1,913
25,730
13,312
0
9,026
16,704
0
29,706
W
15,153
645
1,968
999
19,149
15,914
0
15,166
3,548
40,080
0
L
Zeus
22,252
4,550
0
331
26,041
11,080
0
16,039
10,002
59,723
0
W
36,336
14,721
0
7,703
20,545
8,194
0
14,950
5,135
57,110
2,797
W
Danzaburou
tyty00
Danzaburou
3,775
2,619
0
7
6,869
2,896
0
3,583
2,736
0
22,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,435
Gold Earned
64,791
281
Minions Killed
246
14
Camps Cleared
3
1,217,150
Distance Traveled
1,042,379
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,322
1,102
85
7
0
187,793
2
W
Mercury
15,638
1,203
104
8
4
303,366
0
W
Gilgamesh
13,744
1,057
28
2
5
243,012
1
L
Nike
10,169
782
5
0
1
80,121
0
L
Fafnir
12,676
975
12
1
0
265,702
1
L
Bakasura
14,500
1,115
63
5
1
288,246
1
W
Cthulhu
14,053
1,081
64
5
0
260,187
0
L
Zeus
13,124
1,010
81
6
1
220,517
0
W
Freya
15,859
1,220
58
4
5
230,345
1
W
Danzaburou
12,141
934
27
2
0
180,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role