Player Matchup

Tiamat
Tiamat
FacuGame8
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,527 Elo+
Solo
Sylvanus
Sylvanus
Mordorcoach
Sylvanus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,499 Elo+
Solo
Mercury
Mercury
Northis
Mercury
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 224L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
SilverRazorX
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
space-trekkie
Zhong Kui
Level 155
God Stats
4W - 2L
1,476 SR
Queue Stats
553W - 571L
1,433 Elo+
Solo
Team Averages
Level 61
1,495 SR
1,482 Elo+

VS

Team Averages
Level 115
1,519 SR
1,482 Elo+
Mulan
Mulan
DionysusLO
Mulan
Level 87
God Stats
11W - 9L
1,427 SR
Queue Stats
780W - 750L
1,453 Elo+
Solo
Khepri
Khepri
DopeMastaFresh
Khepri
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
283W - 242L
1,552 Elo+
Party 1
Vulcan
Vulcan
PUPPETMASTER752
Vulcan
Level 158
God Stats
13W - 4L
1,531 SR
Queue Stats
217W - 233L
1,466 Elo+
Solo
Nu Wa
Nu Wa
ap_r0ndezv0us
Nu Wa
Level 27
God Stats
2W - 0L
1,513 SR
Queue Stats
29W - 35L
1,381 Elo+
Solo
Artio
Artio
oGxKryptonite
Artio
Level 156
God Stats
4W - 3L
1,624 SR
Queue Stats
306W - 272L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FacuGame8
Tiamat
9
0 / 4 / 0
4,362
872
2,509
6,359
3,995
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Mordorcoach
Sylvanus
11
0 / 3 / 0
4,483
897
1,407
5,578
3,270
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
Northis
Mercury
5
0 / 1 / 0
4,269
854
48
1,327
564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
SilverRazorX
Sun Wukong
11
0 / 3 / 0
4,548
910
1,894
7,233
7,030
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
space-trekkie
Zhong Kui
5
0 / 0 / 0
4,224
845
0
249
86
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
2 / 0 / 8
6,307
1,261
3,070
7,104
5,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 0 / 10
6,201
1,240
1,547
2,922
2,123
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
2 / 0 / 7
6,223
1,245
4,533
463
262
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

12
3 / 0 / 8
6,368
1,274
5,287
2,873
1,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 8
6,610
1,322
3,690
5,406
6,052
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
52
0
Kills
11
11
Deaths
0
0
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Mulan
2
0
8
6
W
1
0
10
6
L
Tiamat
FacuGame8
Tiamat
0
4
0
0
L
Sylvanus
Mordorcoach
Sylvanus
0
3
0
0
L
Mercury
Northis
Mercury
0
1
0
0
W
2
0
7
5.5
L
Sun Wukong
SilverRazorX
Sun Wukong
0
3
0
0
W
3
0
8
7
W
3
0
8
7
L
Zhong Kui
space-trekkie
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,858
Damage
18,127
20,746
Taken
18,768
14,945
Mitigated
15,581
5,236
Healing
8,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
3,070
868
732
2,341
7,104
5,916
489
1,744
5,360
0
4,590
W
1,547
87
477
48
2,922
2,123
596
461
2,461
3,699
0
L
Tiamat
FacuGame8
Tiamat
2,509
174
191
1,177
6,359
3,995
0
3,693
2,666
6,505
0
L
Sylvanus
Mordorcoach
Sylvanus
1,407
402
1,435
995
5,578
3,270
0
4,807
771
4,166
0
L
Mercury
Northis
Mercury
48
0
0
0
1,327
564
0
1,327
0
0
48
W
4,533
2,742
183
0
463
262
222
46
417
10,918
0
L
Sun Wukong
SilverRazorX
Sun Wukong
1,894
118
338
1,100
7,233
7,030
0
4,981
2,252
0
8,972
W
5,287
1,098
390
499
2,873
1,228
1,298
383
2,490
14,860
0
W
3,690
481
2,366
1,895
5,406
6,052
364
1,282
4,124
7,117
0
L
Zhong Kui
space-trekkie
Zhong Kui
0
0
0
0
249
86
0
249
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,886
Gold Earned
31,709
18
Minions Killed
69
0
Camps Cleared
0
243,117
Distance Traveled
443,546
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,307
1,261
7
1
0
91,999
0
W
Khepri
6,201
1,240
2
0
0
73,716
1
L
Tiamat
4,362
872
3
1
0
70,706
1
L
Sylvanus
4,483
897
6
1
0
68,293
1
L
Mercury
4,269
854
0
0
0
9,661
0
W
Vulcan
6,223
1,245
27
5
0
103,579
0
L
Sun Wukong
4,548
910
9
2
0
79,505
2
W
Nu Wa
6,368
1,274
27
5
0
82,090
1
W
Artio
6,610
1,322
6
1
0
92,162
2
L
Zhong Kui
4,224
845
0
0
0
14,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role