Player Matchup

Janus
Janus
GiantArmMorty
Janus
Level 14
God Stats
2W - 0L
1,722 SR
Queue Stats
17W - 14L
1,527 Elo+
Solo
Ymir
Ymir
IIDolphII
Ymir
Level 34
God Stats
9W - 4L
1,602 SR
Queue Stats
206W - 159L
1,560 Elo+
Party 1
Arachne
Arachne
langamagi
Arachne
Level 26
God Stats
5W - 4L
1,512 SR
Queue Stats
146W - 148L
1,483 Elo+
Solo
Bellona
Bellona
mshepard91
Bellona
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 56L
1,514 Elo+
Solo
Izanami
Izanami
sxmokey
Izanami
Level 15
God Stats
37W - 19L
1,700 SR
Queue Stats
69W - 49L
1,499 Elo+
Party 1
Team Averages
Level 22
1,607 SR
1,517 Elo+

VS

Team Averages
Level 17
1,643 SR
1,453 Elo+
Bellona
Bellona
Viince2020
Bellona
Level 26
God Stats
6W - 4L
1,726 SR
Queue Stats
134W - 136L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
evjojo13
Morgan Le Fay
Level 29
God Stats
1W - 5L
1,773 SR
Queue Stats
87W - 84L
1,540 Elo+
Solo
Jing Wei
Jing Wei
hiver_exultant
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,286 Elo+
Party 2
Guan Yu
Guan Yu
paon-frit
Guan Yu
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 23L
1,432 Elo+
Party 2
Neith
Neith
xdweller
Neith
Level 20
God Stats
12W - 13L
1,500 SR
Queue Stats
146W - 193L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,535
533
6,934
7,876
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
13
6 / 0 / 4
9,167
573
3,601
11,491
9,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
langamagi
Arachne
12
1 / 0 / 4
7,773
486
2,234
6,730
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
mshepard91
Bellona
16
8 / 0 / 0
9,830
614
9,486
9,252
7,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
sxmokey
Izanami
15
2 / 0 / 5
9,210
576
3,597
2,784
1,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Viince2020
Bellona
12
0 / 3 / 0
6,955
435
2,281
11,046
6,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
evjojo13
Morgan Le Fay
13
2 / 2 / 0
7,573
473
8,347
6,996
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
5
0 / 6 / 0
4,897
306
659
7,198
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
paon-frit
Guan Yu
7
0 / 8 / 0
5,533
346
1,060
11,934
5,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
xdweller
Neith
12
0 / 3 / 1
6,949
434
4,029
5,840
1,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
20
Kills
2
2
Deaths
22
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
W
Ymir
6
0
4
8
L
Bellona
Viince2020
Bellona
0
3
0
0
L
Morgan Le Fay
evjojo13
Morgan Le Fay
2
2
0
1
L
Jing Wei
0
6
0
0
W
Arachne
langamagi
Arachne
1
0
4
3
W
Bellona
mshepard91
Bellona
8
0
0
8
L
Guan Yu
paon-frit
Guan Yu
0
8
0
0
W
Izanami
sxmokey
Izanami
2
0
5
4.5
L
Neith
xdweller
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,852
Damage
16,376
38,133
Taken
43,014
22,805
Mitigated
18,408
10,619
Healing
8,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,934
718
0
1,743
7,876
2,357
486
4,152
3,370
52,755
0
W
Ymir
3,601
960
0
1,599
11,491
9,419
592
1,356
10,028
42,045
0
L
Bellona
Viince2020
Bellona
2,281
831
0
3,131
11,046
6,465
0
0
11,046
44
37,555
L
Morgan Le Fay
evjojo13
Morgan Le Fay
8,347
608
0
1,400
6,996
2,674
0
2,811
4,069
50,147
0
L
Jing Wei
659
583
0
38
7,198
2,401
0
2,881
4,231
0
13,358
W
Arachne
langamagi
Arachne
2,234
1,609
0
2,667
6,730
2,765
0
1,316
5,343
0
40,907
W
Bellona
mshepard91
Bellona
9,486
2,210
0
3,019
9,252
7,248
342
925
8,255
0
54,868
L
Guan Yu
paon-frit
Guan Yu
1,060
351
333
2,468
11,934
5,133
664
3,042
8,708
0
17,918
W
Izanami
sxmokey
Izanami
3,597
3,155
540
1,051
2,784
1,016
3,298
0
2,784
0
65,388
L
Neith
xdweller
Neith
4,029
1,535
0
1,284
5,840
1,735
0
1,335
4,425
0
39,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,515
Gold Earned
31,907
505
Minions Killed
330
0
Camps Cleared
0
1,517,640
Distance Traveled
1,359,830
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,535
533
117
7
0
277,681
0
W
Ymir
9,167
573
64
4
0
277,930
3
L
Bellona
6,955
435
85
5
0
270,594
2
L
Morgan Le Fay
7,573
473
105
7
0
279,159
1
L
Jing Wei
4,897
306
23
1
0
275,578
0
W
Arachne
7,773
486
78
5
0
333,761
4
W
Bellona
9,830
614
105
7
0
318,984
3
L
Guan Yu
5,533
346
38
2
0
273,658
0
W
Izanami
9,210
576
141
9
0
309,284
0
L
Neith
6,949
434
79
5
0
260,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role