Player Matchup

Poseidon
Poseidon
Babins95
Poseidon
Level 118
God Stats
5W - 5L
1,508 SR
Queue Stats
252W - 240L
1,463 Elo+
Party 1
Tyr
Tyr
Insayn225
Tyr
Level 28
God Stats
6W - 6L
1,867 SR
Queue Stats
443W - 425L
1,544 Elo+
Party 3
Cthulhu
Cthulhu
JaSoN_DaE_TeAm
Cthulhu
Level 80
God Stats
5W - 6L
1,353 SR
Queue Stats
589W - 625L
1,438 Elo+
Party 1
Cernunnos
Cernunnos
PAIN_FUrY1
Cernunnos
Level 123
God Stats
13W - 6L
1,837 SR
Queue Stats
1,341W - 1,291L
1,591 Elo+
Party 3
Awilix
Awilix
PhantomSlayerPro
Awilix
Level 27
God Stats
4W - 1L
1,783 SR
Queue Stats
47W - 45L
1,512 Elo+
Party 1
Team Averages
Level 75
1,670 SR
1,510 Elo+

VS

Team Averages
Level 53
1,489 SR
1,329 Elo+
Thor
Thor
Batman_D89
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,227 Elo+
Party 2
Chiron
Chiron
K1NGST1FFL3R
Chiron
Level 68
God Stats
36W - 32L
1,487 SR
Queue Stats
287W - 299L
1,418 Elo+
Party 2
Sun Wukong
Sun Wukong
Kabanias
Sun Wukong
Level 65
God Stats
63W - 58L
1,465 SR
Queue Stats
226W - 213L
1,428 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ullr ULT is OP
Morgan Le Fay
Level 49
God Stats
4W - 6L
1,567 SR
Queue Stats
12W - 19L
1,443 Elo+
Solo
Sobek
Sobek
Venser-1988
Sobek
Level 63
God Stats
2W - 1L
1,426 SR
Queue Stats
7W - 27L
1,132 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Babins95
Poseidon
13
4 / 3 / 4
7,249
604
4,710
7,660
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 1 / 9
6,987
582
6,309
10,683
4,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 3
7,000
583
6,886
9,582
7,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
PAIN_FUrY1
Cernunnos
12
4 / 1 / 7
6,990
583
6,824
5,747
1,747
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
6 / 2 / 2
7,203
600
6,197
8,111
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,190
516
1,973
9,613
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
10
1 / 3 / 1
5,882
490
4,491
7,004
1,727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Kabanias
Sun Wukong
13
3 / 2 / 0
7,588
632
6,212
9,127
4,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Ullr ULT is OP
Morgan Le Fay
11
6 / 3 / 0
7,155
596
10,178
8,996
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 6 / 1
5,342
445
2,035
10,703
6,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
20
Kills
10
10
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Babins95
Poseidon
4
3
4
2
L
0
6
3
0.25
W
4
1
9
8.5
W
2
3
3
1.17
L
Chiron
1
3
1
0.5
L
Sun Wukong
Kabanias
Sun Wukong
3
2
0
1.5
W
Cernunnos
PAIN_FUrY1
Cernunnos
4
1
7
7.5
W
6
2
2
3.5
L
Morgan Le Fay
Ullr ULT is OP
Morgan Le Fay
6
3
0
2
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,926
Damage
24,889
41,783
Taken
45,443
18,059
Mitigated
19,530
14,041
Healing
11,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Babins95
Poseidon
4,710
1,246
0
2,913
7,660
2,378
0
4,008
3,298
42,282
0
L
1,973
1,056
0
2,714
9,613
3,175
0
1,518
8,065
0
30,783
W
6,309
917
0
4,469
10,683
4,016
0
3,323
7,228
0
24,708
W
6,886
544
0
3,430
9,582
7,346
99
844
8,636
39,357
0
L
Chiron
4,491
3,027
289
1,976
7,004
1,727
0
0
7,004
0
30,381
L
Sun Wukong
Kabanias
Sun Wukong
6,212
1,674
0
2,902
9,127
4,630
0
4,520
3,887
0
50,076
W
Cernunnos
PAIN_FUrY1
Cernunnos
6,824
4,043
0
2,790
5,747
1,747
0
1,181
4,504
0
34,625
W
6,197
2,532
0
439
8,111
2,572
0
2,041
5,904
0
46,635
L
Morgan Le Fay
Ullr ULT is OP
Morgan Le Fay
10,178
460
0
2,969
8,996
3,226
0
3,887
5,079
38,534
0
L
2,035
464
0
994
10,703
6,772
0
861
9,812
10,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,429
Gold Earned
32,157
352
Minions Killed
316
0
Camps Cleared
0
1,235,677
Distance Traveled
1,163,857
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,249
604
90
8
0
250,871
1
L
Thor
6,190
516
69
6
0
222,819
0
W
Tyr
6,987
582
36
3
0
264,129
4
W
Cthulhu
7,000
583
77
6
0
221,087
1
L
Chiron
5,882
490
57
5
0
216,566
2
L
Sun Wukong
7,588
632
112
9
0
244,969
0
W
Cernunnos
6,990
583
56
5
0
237,973
2
W
Awilix
7,203
600
93
8
0
261,617
0
L
Morgan Le Fay
7,155
596
67
6
0
239,461
8
L
Sobek
5,342
445
11
1
0
240,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role