Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Cabo_Gobble121
Rama
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 165L
1,484 Elo+
Solo
Nu Wa
Nu Wa
Kaosbloodaxe
Nu Wa
Level 143
God Stats
8W - 11L
1,499 SR
Queue Stats
63W - 83L
1,404 Elo+
Solo
Khepri
Khepri
Totumo
Khepri
Level 144
God Stats
7W - 1L
1,639 SR
Queue Stats
178W - 201L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
chaoslongshot
Morgan Le Fay
Level 64
God Stats
1W - 0L
1,244 SR
Queue Stats
62W - 50L
1,571 Elo+
Party 1
Team Averages
Level 122
1,477 SR
1,483 Elo+

VS

Team Averages
Level 124
1,462 SR
1,494 Elo+
Tsukuyomi
Tsukuyomi
BuyWardsFfs
Tsukuyomi
Level 86
God Stats
164W - 137L
1,596 SR
Queue Stats
1,221W - 1,316L
1,460 Elo+
Solo
Mulan
Mulan
HammerxofxLight
Mulan
Level 146
God Stats
1W - 4L
1,184 SR
Queue Stats
18W - 21L
1,584 Elo+
Solo
Ymir
Ymir
MrBoomBoomStick
Ymir
Level 126
God Stats
4W - 2L
1,456 SR
Queue Stats
30W - 23L
1,444 Elo+
Solo
Discordia
Discordia
ReimuHakurei490
Discordia
Level 141
God Stats
0W - 5L
1,573 SR
Queue Stats
113W - 108L
1,540 Elo+
Solo
Jing Wei
Jing Wei
Ya Moma
Jing Wei
Level 121
God Stats
0W - 4L
1,500 SR
Queue Stats
136W - 158L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
9 / 2 / 6
13,811
863
19,290
18,706
8,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
1 / 6 / 6
10,925
683
7,091
12,930
5,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 2 / 7
12,537
784
17,097
10,728
4,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Totumo
Khepri
18
2 / 2 / 9
11,593
725
6,659
11,267
10,762
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
chaoslongshot
Morgan Le Fay
17
1 / 4 / 8
10,812
676
12,490
9,989
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BuyWardsFfs
Tsukuyomi
16
1 / 3 / 7
9,965
623
6,031
9,462
3,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 4 / 8
10,551
659
9,900
16,383
14,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 3 / 5
11,100
694
9,996
21,040
22,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
ReimuHakurei490
Discordia
20
7 / 4 / 3
13,100
819
17,641
11,251
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Ya Moma
Jing Wei
15
2 / 4 / 7
9,931
621
4,782
14,557
5,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
46
18
Kills
16
16
Deaths
18
36
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
2
6
6
L
Tsukuyomi
BuyWardsFfs
Tsukuyomi
1
3
7
1.5
W
1
6
6
0.67
L
3
4
8
1.75
W
5
2
7
4.25
L
3
3
5
1.83
L
Discordia
ReimuHakurei490
Discordia
7
4
3
2.13
W
Khepri
Totumo
Khepri
2
2
9
3.25
L
Jing Wei
Ya Moma
Jing Wei
2
4
7
1.38
W
Morgan Le Fay
chaoslongshot
Morgan Le Fay
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,627
Damage
48,350
63,620
Taken
72,693
33,573
Mitigated
50,165
12,346
Healing
15,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
19,290
10,235
0
3,280
18,706
8,959
2,398
6,738
11,021
260
55,635
L
Tsukuyomi
BuyWardsFfs
Tsukuyomi
6,031
954
0
1,206
9,462
3,560
0
5,718
3,617
0
32,850
W
7,091
4,342
0
2,121
12,930
5,164
2,829
5,258
7,522
0
47,330
L
9,900
1,464
0
1,223
16,383
14,900
0
7,462
8,645
0
23,655
W
17,097
5,418
0
2,589
10,728
4,502
1,053
5,976
4,662
60,772
0
L
9,996
2,352
0
5,531
21,040
22,509
0
8,937
11,650
33,648
0
L
Discordia
ReimuHakurei490
Discordia
17,641
1,518
0
2,885
11,251
3,992
1,031
6,060
5,019
69,033
0
W
Khepri
Totumo
Khepri
6,659
99
855
1,413
11,267
10,762
292
6,204
4,931
16,477
0
L
Jing Wei
Ya Moma
Jing Wei
4,782
3,561
393
4,655
14,557
5,204
257
7,397
6,945
0
29,121
W
Morgan Le Fay
chaoslongshot
Morgan Le Fay
12,490
1,498
355
1,733
9,989
4,186
940
3,801
6,126
37,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,678
Gold Earned
54,647
366
Minions Killed
347
12
Camps Cleared
4
1,514,465
Distance Traveled
1,282,566
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,811
863
78
5
5
369,359
1
L
Tsukuyomi
9,965
623
61
4
1
259,764
1
W
Rama
10,925
683
101
6
0
258,410
0
L
Mulan
10,551
659
30
2
1
235,480
2
W
Nu Wa
12,537
784
89
6
4
284,531
4
L
Ymir
11,100
694
68
4
2
252,876
1
L
Discordia
13,100
819
127
8
0
296,085
1
W
Khepri
11,593
725
17
1
1
314,527
0
L
Jing Wei
9,931
621
61
4
0
238,361
2
W
Morgan Le Fay
10,812
676
81
5
2
287,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role