Player Matchup

Osiris
Osiris
Erraziel67
Osiris
Level 61
God Stats
6W - 8L
1,486 SR
Queue Stats
85W - 93L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
Nicomaske
Cthulhu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 132L
1,037 Elo+
Party 1
Olorun
Olorun
NicoolDeux
Olorun
Level 24
God Stats
18W - 10L
1,581 SR
Queue Stats
80W - 75L
1,323 Elo+
Solo
Neith
Neith
Pheno67
Neith
Level 8
God Stats
18W - 20L
1,456 SR
Queue Stats
61W - 76L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Waringue
Morgan Le Fay
Level 23
God Stats
14W - 16L
1,676 SR
Queue Stats
30W - 50L
1,243 Elo+
Solo
Team Averages
Level 27
1,540 SR
1,306 Elo+

VS

Team Averages
Level 28
1,465 SR
1,307 Elo+
Hou Yi
Hou Yi
D1NGOne
Hou Yi
Level 25
God Stats
4W - 7L
1,428 SR
Queue Stats
185W - 252L
1,235 Elo+
Solo
Loki
Loki
LP RUMBLE
Loki
Level 89
God Stats
10W - 13L
1,399 SR
Queue Stats
472W - 558L
1,397 Elo+
Party 3
Tyr
Tyr
MaintsSans
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,240 Elo+
Party 2
Discordia
Discordia
Selύna
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,164 Elo+
Party 2
Cthulhu
Cthulhu
Winfoxswakop
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Erraziel67
Osiris
20
10 / 3 / 7
15,011
600
16,223
22,245
18,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Nicomaske
Cthulhu
19
3 / 4 / 9
14,796
592
9,717
16,656
11,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
NicoolDeux
Olorun
20
13 / 5 / 11
15,338
614
25,869
24,363
10,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Pheno67
Neith
17
2 / 6 / 7
11,862
474
11,937
12,625
4,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Waringue
Morgan Le Fay
20
22 / 1 / 6
16,032
641
19,424
15,811
7,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
D1NGOne
Hou Yi
18
4 / 7 / 4
11,473
459
14,200
18,955
6,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Loki
20
9 / 9 / 3
15,005
600
14,960
21,024
11,828
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 13 / 2
8,637
345
4,775
24,453
22,323
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Selύna
Discordia
16
2 / 12 / 3
10,399
416
12,112
17,136
6,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Winfoxswakop
Cthulhu
15
4 / 9 / 4
9,835
393
10,137
27,176
23,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
35
50
Kills
19
19
Deaths
50
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
D1NGOne
Hou Yi
4
7
4
0.86
W
Osiris
Erraziel67
Osiris
10
3
7
4.5
L
Loki
9
9
3
1.17
L
0
13
2
0.08
W
Cthulhu
Nicomaske
Cthulhu
3
4
9
1.88
W
Olorun
NicoolDeux
Olorun
13
5
11
3.7
W
Neith
Pheno67
Neith
2
6
7
0.92
L
Discordia
Selύna
Discordia
2
12
3
0.29
W
Morgan Le Fay
Waringue
Morgan Le Fay
22
1
6
25
L
Cthulhu
Winfoxswakop
Cthulhu
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,170
Damage
56,184
91,700
Taken
108,744
52,578
Mitigated
71,275
27,812
Healing
7,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
D1NGOne
Hou Yi
14,200
6,476
0
2,070
18,955
6,898
0
9,588
9,367
0
72,417
W
Osiris
Erraziel67
Osiris
16,223
6,548
0
9,414
22,245
18,354
4,502
2,020
20,165
0
90,509
L
Loki
14,960
2,553
0
305
21,024
11,828
1,050
7,921
13,103
0
127,517
L
4,775
546
0
2,127
24,453
22,323
366
13,367
11,086
0
27,840
W
Cthulhu
Nicomaske
Cthulhu
9,717
674
0
1,094
16,656
11,215
948
3,154
13,174
57,440
0
W
Olorun
NicoolDeux
Olorun
25,869
13,318
298
11,630
24,363
10,689
8,254
10,364
13,939
85,711
0
W
Neith
Pheno67
Neith
11,937
7,218
0
677
12,625
4,790
2,254
3,906
8,419
0
57,089
L
Discordia
Selύna
Discordia
12,112
1,448
0
1,485
17,136
6,461
396
10,695
6,441
66,039
0
W
Morgan Le Fay
Waringue
Morgan Le Fay
19,424
3,722
199
4,500
15,811
7,530
2,053
1,907
13,754
100,029
0
L
Cthulhu
Winfoxswakop
Cthulhu
10,137
997
0
2,005
27,176
23,765
0
13,439
13,737
34,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,039
Gold Earned
55,349
582
Minions Killed
505
0
Camps Cleared
0
2,349,230
Distance Traveled
2,033,111
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,473
459
114
5
0
384,104
0
W
Osiris
15,011
600
152
6
0
479,297
3
L
Loki
15,005
600
207
8
0
445,988
1
L
Tyr
8,637
345
37
1
0
378,114
4
W
Cthulhu
14,796
592
83
3
0
474,610
2
W
Olorun
15,338
614
134
5
0
450,671
1
W
Neith
11,862
474
86
3
0
457,286
7
L
Discordia
10,399
416
101
4
0
377,296
3
W
Morgan Le Fay
16,032
641
127
5
0
487,366
0
L
Cthulhu
9,835
393
46
2
0
447,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role