Player Matchup

Kuzenbo
Kuzenbo
DareEvil700
Kuzenbo
Level 61
God Stats
1W - 1L
1,109 SR
Queue Stats
75W - 100L
1,330 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UnLakhs
Morgan Le Fay
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 21L
1,348 Elo+
Party 1
Ne Zha
Ne Zha
kazan1111
Ne Zha
Level 66
God Stats
9W - 7L
1,478 SR
Queue Stats
81W - 91L
1,448 Elo+
Solo
Team Averages
Level 69
1,362 SR
1,375 Elo+

VS

Team Averages
Level 88
1,468 SR
1,490 Elo+
Guan Yu
Guan Yu
SHAULZBEK
Guan Yu
Level 48
God Stats
0W - 1L
1,391 SR
Queue Stats
4W - 3L
1,525 Elo+
Solo
Raijin
Raijin
Tibek
Raijin
Level 67
God Stats
1W - 2L
1,595 SR
Queue Stats
20W - 31L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
UVwxyz
Sun Wukong
Level 149
God Stats
23W - 40L
1,419 SR
Queue Stats
235W - 271L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DareEvil700
Kuzenbo
18
1 / 2 / 9
14,587
634
13,493
24,668
43,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
UnLakhs
Morgan Le Fay
20
4 / 5 / 8
14,688
639
24,049
14,583
7,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
kazan1111
Ne Zha
20
9 / 6 / 4
15,976
695
27,208
18,976
9,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
SHAULZBEK
Guan Yu
17
4 / 2 / 9
13,577
590
11,351
23,201
25,747
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
Tibek
Raijin
19
5 / 8 / 7
14,010
609
21,523
22,123
8,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
UVwxyz
Sun Wukong
18
4 / 4 / 6
13,621
592
15,901
32,437
27,580
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
14
Kills
13
13
Deaths
14
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DareEvil700
Kuzenbo
1
2
9
2.75
L
Guan Yu
SHAULZBEK
Guan Yu
4
2
9
4.25
L
Raijin
Tibek
Raijin
5
8
7
1.06
L
Sun Wukong
UVwxyz
Sun Wukong
4
4
6
1.75
W
Morgan Le Fay
UnLakhs
Morgan Le Fay
4
5
8
1.6
W
Ne Zha
kazan1111
Ne Zha
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,750
Damage
48,775
58,227
Taken
77,761
59,941
Mitigated
61,564
11,724
Healing
17,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DareEvil700
Kuzenbo
13,493
5,477
0
6,049
24,668
43,612
536
10,425
13,598
33,920
0
L
Guan Yu
SHAULZBEK
Guan Yu
11,351
1,492
3,480
3,255
23,201
25,747
238
13,381
9,820
0
37,332
L
Raijin
Tibek
Raijin
21,523
1,829
0
0
22,123
8,237
587
9,824
12,299
85,371
0
L
Sun Wukong
UVwxyz
Sun Wukong
15,901
2,083
0
10,830
32,437
27,580
0
14,337
18,100
9,449
53,013
W
Morgan Le Fay
UnLakhs
Morgan Le Fay
24,049
1,967
185
2,019
14,583
7,138
2,209
6,013
8,280
96,895
0
W
Ne Zha
kazan1111
Ne Zha
27,208
8,264
0
3,471
18,976
9,191
513
6,555
12,023
0
71,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,251
Gold Earned
41,208
230
Minions Killed
273
0
Camps Cleared
0
1,255,540
Distance Traveled
1,208,276
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,587
634
21
1
0
424,061
2
L
Guan Yu
13,577
590
45
2
0
469,329
5
L
Raijin
14,010
609
142
6
0
336,539
2
L
Sun Wukong
13,621
592
86
4
0
402,408
3
W
Morgan Le Fay
14,688
639
146
6
0
416,463
1
W
Ne Zha
15,976
695
63
3
0
415,016
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role