Player Matchup

Cupid
Cupid
GonzaloLunero
Cupid
Level 16
God Stats
13W - 10L
1,610 SR
Queue Stats
24W - 15L
1,516 Elo+
Party 2
Kali
Kali
GrimwalkerOz
Kali
Level 24
God Stats
2W - 3L
1,555 SR
Queue Stats
60W - 53L
1,568 Elo+
Solo
Jormungandr
Jormungandr
MurderOne1313
Jormungandr
Level 30
God Stats
3W - 4L
1,519 SR
Queue Stats
144W - 164L
1,464 Elo+
Party 1
Tiamat
Tiamat
SirEtuin
Tiamat
Level 20
God Stats
5W - 5L
1,437 SR
Queue Stats
67W - 53L
1,572 Elo+
Party 2
Mulan
Mulan
Wallriver
Mulan
Level 28
God Stats
4W - 3L
1,490 SR
Queue Stats
104W - 117L
1,506 Elo+
Party 1
Team Averages
Level 24
1,522 SR
1,525 Elo+

VS

Team Averages
Level 24
1,632 SR
1,644 Elo+
Ullr
Ullr
Archîtect
Ullr
Level 27
God Stats
5W - 4L
1,527 SR
Queue Stats
72W - 84L
1,571 Elo+
Solo
Cerberus
Cerberus
GameAlchemist
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 94L
1,625 Elo+
Solo
Chronos
Chronos
IWantSockTyrSkin
Chronos
Level 8
God Stats
1W - 0L
1,673 SR
Queue Stats
7W - 1L
1,746 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SlightlyAngry
Morgan Le Fay
Level 29
God Stats
3W - 2L
1,736 SR
Queue Stats
137W - 120L
1,601 Elo+
Solo
Pele
Pele
ZlyzeOfficial
Pele
Level 29
God Stats
10W - 8L
1,724 SR
Queue Stats
222W - 141L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
4,399
440
1,646
6,016
1,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 0
4,978
498
2,311
5,719
1,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
MurderOne1313
Jormungandr
7
0 / 4 / 0
4,398
440
2,611
6,356
1,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
SirEtuin
Tiamat
8
2 / 5 / 0
5,215
522
4,231
7,316
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mulan
Wallriver
Mulan
8
1 / 3 / 1
4,852
485
3,207
5,580
2,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 2
6,505
651
5,369
4,992
1,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
GameAlchemist
Cerberus
8
0 / 1 / 10
5,494
549
4,122
5,553
2,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 2
6,321
632
2,595
4,434
1,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Morgan Le Fay
SlightlyAngry
Morgan Le Fay
11
4 / 1 / 6
6,503
650
5,193
4,680
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
9 / 0 / 4
6,893
689
5,005
5,815
1,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
4
Kills
20
20
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
Cerberus
GameAlchemist
Cerberus
0
1
10
5
L
0
5
1
0.1
L
1
3
0
0.33
W
1
2
2
1
L
Jormungandr
MurderOne1313
Jormungandr
0
4
0
0
L
Tiamat
SirEtuin
Tiamat
2
5
0
0.4
W
Morgan Le Fay
SlightlyAngry
Morgan Le Fay
4
1
6
7
L
Mulan
Wallriver
Mulan
1
3
1
0.5
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,006
Damage
22,284
30,987
Taken
25,474
11,061
Mitigated
8,350
5,203
Healing
7,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,369
2,321
0
1,055
4,992
1,528
0
2,224
2,768
0
34,570
W
Cerberus
GameAlchemist
Cerberus
4,122
303
0
1,313
5,553
2,247
0
2,255
3,298
17,362
0
L
1,646
940
0
1,058
6,016
1,202
0
1,822
4,194
0
11,899
L
2,311
1,169
0
781
5,719
1,907
0
650
5,069
0
25,405
W
2,595
841
0
1,923
4,434
1,128
200
0
4,434
32,401
0
L
Jormungandr
MurderOne1313
Jormungandr
2,611
829
143
270
6,356
1,674
0
2,053
4,303
18,524
0
L
Tiamat
SirEtuin
Tiamat
4,231
607
0
941
7,316
3,293
0
4,844
2,472
16,195
0
W
Morgan Le Fay
SlightlyAngry
Morgan Le Fay
5,193
385
0
1,704
4,680
1,714
0
1,760
2,920
37,401
0
L
Mulan
Wallriver
Mulan
3,207
618
0
2,010
5,580
2,985
0
2,541
3,039
0
18,689
W
5,005
1,748
0
1,638
5,815
1,733
0
603
5,212
0
32,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,842
Gold Earned
31,716
197
Minions Killed
326
0
Camps Cleared
0
898,753
Distance Traveled
971,635
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,505
651
68
7
0
172,628
4
W
Cerberus
5,494
549
37
4
0
192,144
4
L
Cupid
4,399
440
30
3
0
181,307
1
L
Kali
4,978
498
56
6
0
189,457
3
W
Chronos
6,321
632
80
8
0
184,434
1
L
Jormungandr
4,398
440
33
3
0
188,698
0
L
Tiamat
5,215
522
38
4
0
175,217
0
W
Morgan Le Fay
6,503
650
74
7
0
193,172
4
L
Mulan
4,852
485
40
4
0
164,074
1
W
Pele
6,893
689
67
7
0
229,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role