Player Matchup

Khepri
Khepri
EliteSwaggies
Khepri
Level 41
God Stats
1W - 0L
1,304 SR
Queue Stats
39W - 21L
1,540 Elo+
Party 1
Fenrir
Fenrir
QwQ4709
Fenrir
Level 23
God Stats
7W - 3L
1,636 SR
Queue Stats
116W - 104L
1,623 Elo+
Solo
Olorun
Olorun
Smacne
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,412 Elo+
Solo
Xbalanque
Xbalanque
Texelini
Xbalanque
Level 15
God Stats
3W - 1L
1,526 SR
Queue Stats
9W - 5L
1,601 Elo+
Party 1
Thoth
Thoth
daddyrabbit7471
Thoth
Level 29
God Stats
2W - 2L
1,440 SR
Queue Stats
142W - 133L
1,595 Elo+
Solo
Team Averages
Level 23
1,481 SR
1,554 Elo+

VS

Team Averages
Level 19
1,506 SR
1,544 Elo+
Athena
Athena
Dnalon03
Athena
Level 17
God Stats
0W - 1L
1,299 SR
Queue Stats
22W - 17L
1,713 Elo+
Solo
Nemesis
Nemesis
Kamex
Nemesis
Level 29
God Stats
7W - 12L
1,499 SR
Queue Stats
38W - 37L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MooreYup
Morgan Le Fay
Level 25
God Stats
6W - 5L
1,561 SR
Queue Stats
125W - 106L
1,615 Elo+
Solo
Merlin
Merlin
Sithlordhollow
Merlin
Level 6
God Stats
0W - 2L
1,590 SR
Queue Stats
1W - 3L
1,476 Elo+
Solo
Cu Chulainn
Cu Chulainn
aqua3865
Cu Chulainn
Level 17
God Stats
1W - 3L
1,583 SR
Queue Stats
135W - 169L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 14
10,094
505
10,747
12,652
13,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
QwQ4709
Fenrir
17
10 / 1 / 7
11,177
559
13,675
14,301
6,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Smacne
Olorun
14
5 / 6 / 4
9,139
457
10,508
13,437
5,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Texelini
Xbalanque
16
5 / 3 / 7
10,555
528
11,543
9,653
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 3 / 4
11,078
554
11,066
11,246
4,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dnalon03
Athena
15
3 / 5 / 4
8,865
443
7,645
24,141
10,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Kamex
Nemesis
16
5 / 4 / 4
9,518
476
8,839
15,239
6,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
MooreYup
Morgan Le Fay
15
4 / 6 / 3
9,292
465
14,703
14,571
5,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 6 / 3
7,634
382
4,557
10,013
2,500
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
aqua3865
Cu Chulainn
13
0 / 8 / 1
7,838
392
4,001
13,508
8,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
29
Kills
12
15
Deaths
29
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
Dnalon03
Athena
3
5
4
1
W
2
2
14
4.5
L
Nemesis
Kamex
Nemesis
5
4
4
1.75
L
Morgan Le Fay
MooreYup
Morgan Le Fay
4
6
3
0.92
W
Fenrir
QwQ4709
Fenrir
10
1
7
13.5
L
0
6
3
0.25
W
Olorun
Smacne
Olorun
5
6
4
1.17
W
Xbalanque
Texelini
Xbalanque
5
3
7
2.83
L
Cu Chulainn
aqua3865
Cu Chulainn
0
8
1
0.06
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,539
Damage
39,745
61,289
Taken
77,472
32,823
Mitigated
33,676
12,636
Healing
13,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Dnalon03
Athena
7,645
2,508
609
5,418
24,141
10,131
0
10,339
13,724
42,914
0
W
10,747
1,157
0
1,201
12,652
13,480
558
6,051
6,320
28,716
0
L
Nemesis
Kamex
Nemesis
8,839
4,181
0
3,449
15,239
6,720
0
4,769
10,293
0
63,827
L
Morgan Le Fay
MooreYup
Morgan Le Fay
14,703
832
0
2,588
14,571
5,568
0
7,387
6,900
53,614
0
W
Fenrir
QwQ4709
Fenrir
13,675
3,619
0
1,610
14,301
6,108
0
4,676
9,371
0
70,700
L
4,557
458
88
954
10,013
2,500
947
5,908
3,984
38,812
0
W
Olorun
Smacne
Olorun
10,508
4,801
864
3,330
13,437
5,325
3,352
7,977
5,034
37,043
0
W
Xbalanque
Texelini
Xbalanque
11,543
4,534
0
2,040
9,653
3,565
807
3,664
5,901
0
69,154
L
Cu Chulainn
aqua3865
Cu Chulainn
4,001
980
0
773
13,508
8,757
314
3,258
10,250
8,445
28,383
W
11,066
651
0
3,591
11,246
4,345
318
4,223
6,775
76,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,043
Gold Earned
43,147
458
Minions Killed
407
0
Camps Cleared
0
1,763,309
Distance Traveled
1,664,510
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,865
443
74
4
0
350,346
0
W
Khepri
10,094
505
35
2
0
388,359
1
L
Nemesis
9,518
476
95
5
0
416,424
1
L
Morgan Le Fay
9,292
465
107
5
0
278,591
2
W
Fenrir
11,177
559
109
5
0
377,608
0
L
Merlin
7,634
382
55
3
0
281,087
4
W
Olorun
9,139
457
68
3
0
299,159
0
W
Xbalanque
10,555
528
113
6
0
339,946
2
L
Cu Chulainn
7,838
392
76
4
0
338,062
0
W
Thoth
11,078
554
133
7
0
358,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role