Player Matchup

Cthulhu
Cthulhu
ALTER-_-SIES
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,408 Elo+
Solo
Agni
Agni
Malzy23
Agni
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,327 Elo+
Solo
Chiron
Chiron
Raiden57x
Chiron
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,281 Elo+
Solo
Team Averages
Level 37
1,500 SR
1,339 Elo+

VS

Team Averages
Level 134
1,589 SR
1,479 Elo+
Sylvanus
Sylvanus
GodofHamburgers
Sylvanus
Level 121
God Stats
2W - 5L
1,653 SR
Queue Stats
126W - 159L
1,461 Elo+
Solo
Vulcan
Vulcan
alecupim
Vulcan
Level 159
God Stats
618W - 808L
1,416 SR
Queue Stats
825W - 1,132L
1,313 Elo+
Solo
Neith
Neith
grininbarrett26
Neith
Level 122
God Stats
2W - 2L
1,698 SR
Queue Stats
5W - 7L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALTER-_-SIES
Cthulhu
15
6 / 2 / 8
11,339
709
15,245
17,593
12,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
Malzy23
Agni
14
3 / 4 / 7
10,927
683
12,966
13,631
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Raiden57x
Chiron
17
8 / 2 / 8
12,423
776
23,461
15,073
5,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
1 / 4 / 4
11,108
694
10,251
30,231
30,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
alecupim
Vulcan
15
6 / 5 / 2
11,536
721
19,606
14,828
8,530
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 8 / 2
9,113
570
7,924
13,747
4,926
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
17
Kills
8
8
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ALTER-_-SIES
Cthulhu
6
2
8
5
L
Sylvanus
1
4
4
0.75
W
Agni
Malzy23
Agni
3
4
7
1.63
W
Chiron
Raiden57x
Chiron
8
2
8
6
L
Vulcan
alecupim
Vulcan
6
5
2
1.4
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,672
Damage
37,781
46,297
Taken
58,806
21,374
Mitigated
43,506
12,018
Healing
16,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ALTER-_-SIES
Cthulhu
15,245
1,133
1,604
2,048
17,593
12,334
84
11,479
6,114
34,179
0
L
Sylvanus
10,251
1,725
2,808
9,812
30,231
30,050
108
13,406
16,162
26,293
0
W
Agni
Malzy23
Agni
12,966
1,660
1,002
3,023
13,631
4,016
360
8,626
5,005
44,596
0
W
Chiron
Raiden57x
Chiron
23,461
12,048
1,050
3,291
15,073
5,024
2,192
9,752
5,321
0
64,523
L
Vulcan
alecupim
Vulcan
19,606
8,469
588
1,248
14,828
8,530
346
8,279
6,318
44,627
0
L
7,924
4,137
429
1,264
13,747
4,926
220
5,356
8,115
0
28,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,689
Gold Earned
31,757
196
Minions Killed
115
0
Camps Cleared
0
877,450
Distance Traveled
721,506
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,339
709
38
2
0
314,367
2
L
Sylvanus
11,108
694
23
1
0
267,602
0
W
Agni
10,927
683
66
4
0
276,607
5
W
Chiron
12,423
776
92
6
0
286,476
4
L
Vulcan
11,536
721
61
4
0
282,227
2
L
Neith
9,113
570
31
2
0
171,677
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role