Player Matchup

Neith
Neith
 
Neith
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Bandsome
Tsukuyomi
Level 21
God Stats
8W - 5L
1,397 SR
Queue Stats
16W - 13L
1,173 Elo+
Solo
Terra
Terra
FlamingBrood
Terra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
SkullFinder
Nemesis
Level 29
God Stats
68W - 93L
1,331 SR
Queue Stats
178W - 199L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
木讷少年王十二
Kukulkan
Level 29
God Stats
9W - 7L
1,538 SR
Queue Stats
234W - 263L
1,345 Elo+
Solo
Team Averages
Level 19
1,453 SR
1,389 Elo+

VS

Team Averages
Level 20
1,487 SR
1,317 Elo+
Hercules
Hercules
Jordan97
Hercules
Level 25
God Stats
39W - 40L
1,486 SR
Queue Stats
141W - 163L
1,422 Elo+
Solo
Arachne
Arachne
Malacara2562
Arachne
Level 25
God Stats
5W - 9L
1,450 SR
Queue Stats
387W - 415L
1,297 Elo+
Solo
Merlin
Merlin
Yaoge95
Merlin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 90L
1,312 Elo+
Party 2
Kuzenbo
Kuzenbo
ezwarrior96
Kuzenbo
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 93L
1,293 Elo+
Party 2
Ullr
Ullr
jxpoh99
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 97L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 0 / 2
6,890
574
3,593
4,028
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
Bandsome
Tsukuyomi
10
4 / 0 / 5
6,711
559
6,777
5,344
2,023
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 0
5,027
419
144
5,201
2,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
SkullFinder
Nemesis
11
5 / 0 / 0
6,492
541
4,964
6,331
1,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 1 / 3
7,337
611
8,256
4,247
1,551
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jordan97
Hercules
10
2 / 1 / 1
6,964
580
3,620
5,288
2,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Malacara2562
Arachne
7
0 / 3 / 0
5,066
422
2,411
6,783
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Yaoge95
Merlin
9
1 / 5 / 0
5,311
443
1,399
6,976
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
ezwarrior96
Kuzenbo
7
0 / 3 / 0
5,308
442
2,225
8,351
5,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
jxpoh99
Ullr
8
0 / 5 / 0
5,081
423
1,066
6,748
1,934
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
17
Kills
3
4
Deaths
17
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
2
5
W
Tsukuyomi
Bandsome
Tsukuyomi
4
0
5
6.5
W
0
3
0
0
L
Hercules
Jordan97
Hercules
2
1
1
2.5
L
Arachne
Malacara2562
Arachne
0
3
0
0
W
Nemesis
SkullFinder
Nemesis
5
0
0
5
L
Merlin
Yaoge95
Merlin
1
5
0
0.2
L
Kuzenbo
ezwarrior96
Kuzenbo
0
3
0
0
L
Ullr
jxpoh99
Ullr
0
5
0
0
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,734
Damage
10,721
25,151
Taken
34,146
9,022
Mitigated
14,285
5,900
Healing
4,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,593
1,515
0
1,695
4,028
1,348
1,870
1,132
2,896
0
37,136
W
Tsukuyomi
Bandsome
Tsukuyomi
6,777
2,313
0
2,874
5,344
2,023
928
745
4,599
0
27,006
W
144
144
0
348
5,201
2,194
470
75
5,126
6,079
0
L
Hercules
Jordan97
Hercules
3,620
1,350
0
618
5,288
2,739
0
1,065
4,223
0
22,289
L
Arachne
Malacara2562
Arachne
2,411
1,691
234
1,753
6,783
2,402
0
1,802
4,981
0
21,701
W
Nemesis
SkullFinder
Nemesis
4,964
1,886
0
457
6,331
1,906
194
70
6,261
0
32,492
L
Merlin
Yaoge95
Merlin
1,399
34
0
1,214
6,976
2,051
0
2,941
4,035
19,626
0
L
Kuzenbo
ezwarrior96
Kuzenbo
2,225
798
0
250
8,351
5,159
0
1,646
6,705
8,982
0
L
Ullr
jxpoh99
Ullr
1,066
686
0
45
6,748
1,934
0
946
5,802
0
20,003
W
8,256
378
0
526
4,247
1,551
46
1,602
2,645
49,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,457
Gold Earned
27,730
293
Minions Killed
168
0
Camps Cleared
0
1,080,361
Distance Traveled
1,087,894
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,890
574
74
6
0
194,493
2
W
Tsukuyomi
6,711
559
49
4
0
221,872
0
W
Terra
5,027
419
6
1
0
176,831
0
L
Hercules
6,964
580
49
4
0
198,121
4
L
Arachne
5,066
422
45
4
0
228,081
0
W
Nemesis
6,492
541
64
5
0
253,769
0
L
Merlin
5,311
443
30
3
0
207,943
0
L
Kuzenbo
5,308
442
8
1
0
263,464
0
L
Ullr
5,081
423
36
3
0
190,285
0
W
Kukulkan
7,337
611
100
8
0
233,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role