Player Matchup

Terra
Terra
Alpha_Q_Harrd
Terra
Level 26
God Stats
16W - 22L
1,424 SR
Queue Stats
55W - 68L
1,374 Elo+
Solo
Chang'e
Chang'e
Shaker Lee6558
Chang'e
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 51L
1,396 Elo+
Solo
Fenrir
Fenrir
Zed_Wolfdragon
Fenrir
Level 24
God Stats
22W - 19L
1,469 SR
Queue Stats
41W - 44L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
Zombie799Killer2
Sun Wukong
Level 29
God Stats
5W - 2L
1,499 SR
Queue Stats
26W - 26L
1,378 Elo+
Solo
Olorun
Olorun
miki123progamer
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,116 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,328 Elo+

VS

Team Averages
Level 42
1,369 SR
1,371 Elo+
Chaac
Chaac
Kaylie3137
Chaac
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 71L
1,121 Elo+
Party 2
Rama
Rama
Power X Sensei
Rama
Level 27
God Stats
20W - 9L
1,539 SR
Queue Stats
100W - 69L
1,481 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShortyJoJo
Morgan Le Fay
Level 129
God Stats
15W - 13L
1,285 SR
Queue Stats
182W - 194L
1,436 Elo+
Party 2
Tyr
Tyr
iiMadara-89ii
Tyr
Level 24
God Stats
1W - 2L
1,162 SR
Queue Stats
180W - 256L
1,325 Elo+
Solo
Nemesis
Nemesis
willmarkraft
Nemesis
Level 24
God Stats
13W - 8L
1,359 SR
Queue Stats
174W - 165L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,260
363
3,748
16,745
12,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
8 / 2 / 0
9,678
484
10,284
13,867
9,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

1
0 / 0 / 0
3,681
184
0
0
0
Sun Wukong
Zombie799Killer2
Sun Wukong
14
4 / 11 / 1
9,462
473
8,756
16,979
7,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 16 / 2
7,245
362
6,147
17,926
4,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 9 / 1
7,526
376
432
10,190
6,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
12 / 1 / 2
13,440
672
19,235
14,690
6,293
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
ShortyJoJo
Morgan Le Fay
18
13 / 2 / 6
12,733
637
18,711
15,556
6,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 10
9,939
497
3,075
6,860
5,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
willmarkraft
Nemesis
16
5 / 4 / 5
10,538
527
9,196
13,388
5,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
14
Kills
33
33
Deaths
17
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Chaac
0
9
1
0.06
W
12
1
2
13
L
8
2
0
4
W
Morgan Le Fay
ShortyJoJo
Morgan Le Fay
13
2
6
8
L
0
0
0
0
L
Sun Wukong
Zombie799Killer2
Sun Wukong
4
11
1
0.41
W
3
1
10
8
L
2
16
2
0.19
W
Nemesis
willmarkraft
Nemesis
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,935
Damage
50,649
65,517
Taken
60,684
33,344
Mitigated
30,563
13,241
Healing
16,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,748
1,277
258
4,311
16,745
12,568
0
1,165
15,508
30,312
0
W
Chaac
432
136
0
258
10,190
6,590
433
2,760
7,430
0
11,734
W
19,235
17,437
0
7,664
14,690
6,293
4,713
7,538
7,152
0
124,916
L
10,284
456
801
6,569
13,867
9,104
0
4,916
8,605
53,966
0
W
Morgan Le Fay
ShortyJoJo
Morgan Le Fay
18,711
1,809
0
6,267
15,556
6,328
4,036
5,807
9,749
79,419
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Zombie799Killer2
Sun Wukong
8,756
1,347
0
253
16,979
7,065
0
5,030
11,571
0
54,325
W
3,075
927
0
1,306
6,860
5,520
900
535
6,325
0
14,934
L
6,147
3,521
0
1,049
17,926
4,607
0
6,574
10,972
21,427
0
W
Nemesis
willmarkraft
Nemesis
9,196
5,461
0
727
13,388
5,832
0
3,539
9,849
0
82,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,326
Gold Earned
54,176
288
Minions Killed
508
0
Camps Cleared
0
1,305,484
Distance Traveled
1,596,747
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,260
363
42
2
0
357,946
0
W
Chaac
7,526
376
19
1
0
210,154
2
W
Rama
13,440
672
215
11
0
337,958
0
L
Chang'e
9,678
484
114
6
0
321,941
3
W
Morgan Le Fay
12,733
637
127
6
0
362,855
7
L
Fenrir
3,681
184
0
0
0
0
0
L
Sun Wukong
9,462
473
94
5
0
331,256
0
W
Tyr
9,939
497
27
1
0
281,021
0
L
Olorun
7,245
362
38
2
0
294,341
1
W
Nemesis
10,538
527
120
6
0
404,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role