Player Matchup

Tiamat
Tiamat
NaugtyBat
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,263 Elo+
Solo
Pele
Pele
Nyraak
Pele
Level 29
God Stats
16W - 19L
1,499 SR
Queue Stats
167W - 197L
1,398 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zeldaisam
Morgan Le Fay
Level 27
God Stats
2W - 7L
1,611 SR
Queue Stats
16W - 24L
1,252 Elo+
Solo
Ra
Ra
alexby28_
Ra
Level 28
God Stats
35W - 50L
1,358 SR
Queue Stats
60W - 89L
1,283 Elo+
Party 1
Arachne
Arachne
yunesaxa
Arachne
Level 28
God Stats
13W - 15L
1,716 SR
Queue Stats
48W - 59L
1,317 Elo+
Party 1
Team Averages
Level 23
1,537 SR
1,303 Elo+

VS

Team Averages
Level 17
1,464 SR
1,429 Elo+
Ravana
Ravana
 
Ravana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AyAyA61
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Tiamat
Tiamat
FaV Cpt Cabbage
Tiamat
Level 26
God Stats
17W - 17L
1,319 SR
Queue Stats
240W - 219L
1,318 Elo+
Solo
Tyr
Tyr
TFX_PePpAs_
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 83L
1,328 Elo+
Solo
Yemoja
Yemoja
xXJOKERXx991
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NaugtyBat
Tiamat
4
1 / 4 / 0
6,468
281
835
5,066
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Nyraak
Pele
4
0 / 1 / 1
6,383
278
680
4,306
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morgan Le Fay
Zeldaisam
Morgan Le Fay
8
0 / 4 / 3
7,169
312
1,630
7,324
1,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
2 / 6 / 4
10,053
437
12,157
16,901
6,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
yunesaxa
Arachne
17
9 / 10 / 0
10,976
477
9,758
25,465
8,871
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
6 / 3 / 5
11,799
513
11,846
14,013
6,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
AyAyA61
Bakasura
12
2 / 4 / 1
9,861
429
3,057
9,097
3,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
12 / 0 / 3
13,951
607
27,936
10,416
8,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 0 / 4
10,629
462
3,999
12,232
10,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
13
0 / 8 / 1
10,050
437
1,637
15,527
16,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
12
Kills
22
25
Deaths
15
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
3
5
2.83
W
Bakasura
AyAyA61
Bakasura
2
4
1
0.63
W
12
0
3
13.5
L
Tiamat
NaugtyBat
Tiamat
1
4
0
0.25
L
Pele
Nyraak
Pele
0
1
1
0.5
W
2
0
4
4
L
Morgan Le Fay
Zeldaisam
Morgan Le Fay
0
4
3
0.38
L
2
6
4
0.67
W
Yemoja
0
8
1
0.06
L
Arachne
yunesaxa
Arachne
9
10
0
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,060
Damage
48,475
59,062
Taken
61,285
18,624
Mitigated
45,507
9,596
Healing
17,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,846
1,612
0
5,370
14,013
6,979
1,393
3,945
10,068
0
84,358
W
Bakasura
AyAyA61
Bakasura
3,057
2,608
0
1,144
9,097
3,315
2,680
3,233
5,864
0
25,703
W
27,936
803
344
4,933
10,416
8,362
7,424
2,440
7,880
107,352
0
L
Tiamat
NaugtyBat
Tiamat
835
288
0
532
5,066
1,161
0
3,920
940
5,447
0
L
Pele
Nyraak
Pele
680
362
0
318
4,306
829
108
2,253
1,981
0
3,872
W
3,999
689
0
3,010
12,232
10,648
919
2,992
9,240
0
42,106
L
Morgan Le Fay
Zeldaisam
Morgan Le Fay
1,630
92
0
0
7,324
1,751
0
3,352
3,780
11,824
0
L
12,157
1,909
1,081
2,039
16,901
6,012
1,636
6,538
9,878
60,403
0
W
Yemoja
1,637
744
620
1,697
15,527
16,203
2,110
1,876
13,611
38,287
0
L
Arachne
yunesaxa
Arachne
9,758
7,409
442
5,184
25,465
8,871
0
12,202
12,660
0
41,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,049
Gold Earned
56,290
200
Minions Killed
508
0
Camps Cleared
0
1,056,058
Distance Traveled
1,996,038
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,799
513
147
6
0
439,848
1
W
Bakasura
9,861
429
66
3
0
258,892
0
W
Tiamat
13,951
607
174
8
0
421,368
0
L
Tiamat
6,468
281
6
0
0
79,498
0
L
Pele
6,383
278
6
0
0
56,729
0
W
Tyr
10,629
462
73
3
0
505,990
1
L
Morgan Le Fay
7,169
312
11
0
0
137,672
2
L
Ra
10,053
437
90
4
0
440,245
0
W
Yemoja
10,050
437
48
2
0
369,940
1
L
Arachne
10,976
477
87
4
0
341,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role