Player Matchup

Fenrir
Fenrir
Azyx_03
Fenrir
Level 28
God Stats
3W - 5L
1,404 SR
Queue Stats
330W - 362L
1,449 Elo+
Party 4
Sol
Sol
FuttBuckYouAll
Sol
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 84L
1,622 Elo+
Party 2
King Arthur
King Arthur
HEXiliumWasTaken
King Arthur
Level 26
God Stats
1W - 2L
1,096 SR
Queue Stats
54W - 42L
1,478 Elo+
Party 4
Zeus
Zeus
MadUseful
Zeus
Level 18
God Stats
6W - 2L
1,780 SR
Queue Stats
39W - 26L
1,615 Elo+
Party 2
Hou Yi
Hou Yi
TrialbyOrange
Hou Yi
Level 21
God Stats
7W - 2L
1,852 SR
Queue Stats
52W - 17L
1,708 Elo+
Party 2
Team Averages
Level 28
1,527 SR
1,574 Elo+

VS

Team Averages
Level 46
1,599 SR
1,515 Elo+
Cthulhu
Cthulhu
Barlos47
Cthulhu
Level 28
God Stats
8W - 15L
1,470 SR
Queue Stats
162W - 163L
1,433 Elo+
Party 3
Loki
Loki
Crxy
Loki
Level 22
God Stats
25W - 16L
1,630 SR
Queue Stats
39W - 29L
1,519 Elo+
Solo
Hercules
Hercules
HungBoy209
Hercules
Level 10
God Stats
7W - 5L
1,762 SR
Queue Stats
60W - 73L
1,529 Elo+
Party 1
Sol
Sol
JustBecause47
Sol
Level 24
God Stats
14W - 10L
1,583 SR
Queue Stats
70W - 61L
1,498 Elo+
Party 3
Hachiman
Hachiman
STKxAKUMA209x
Hachiman
Level 145
God Stats
9W - 12L
1,551 SR
Queue Stats
181W - 184L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Azyx_03
Fenrir
20
6 / 6 / 17
13,069
1,089
12,011
17,411
15,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 4 / 19
14,305
1,192
23,606
14,245
6,093
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
HEXiliumWasTaken
King Arthur
19
2 / 8 / 23
12,334
1,028
11,405
25,721
29,643
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
19
4 / 9 / 18
12,434
1,036
25,552
14,338
6,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
22 / 2 / 14
17,093
1,424
34,638
13,852
6,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Barlos47
Cthulhu
19
1 / 9 / 13
12,392
1,033
9,537
23,305
24,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
Crxy
Loki
20
14 / 11 / 8
15,431
1,286
22,885
21,357
9,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
HungBoy209
Hercules
17
1 / 12 / 9
10,880
907
8,349
25,948
21,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
5 / 5 / 12
12,770
1,064
17,512
18,849
6,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
STKxAKUMA209x
Hachiman
20
8 / 6 / 14
13,741
1,145
20,891
24,418
9,435
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
85
43
Kills
29
29
Deaths
43
91
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Azyx_03
Fenrir
6
6
17
2.42
L
Cthulhu
Barlos47
Cthulhu
1
9
13
0.83
L
Loki
Crxy
Loki
14
11
8
1.64
W
9
4
19
4.63
W
King Arthur
HEXiliumWasTaken
King Arthur
2
8
23
1.69
L
Hercules
HungBoy209
Hercules
1
12
9
0.46
L
5
5
12
2.2
W
Zeus
4
9
18
1.44
L
Hachiman
STKxAKUMA209x
Hachiman
8
6
14
2.5
W
22
2
14
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,212
Damage
79,174
85,567
Taken
113,877
64,210
Mitigated
72,001
17,459
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Azyx_03
Fenrir
12,011
2,949
0
671
17,411
15,157
0
4,726
12,685
0
17,054
L
Cthulhu
Barlos47
Cthulhu
9,537
204
207
1,601
23,305
24,186
0
10,488
12,817
39,979
0
L
Loki
Crxy
Loki
22,885
9,507
0
0
21,357
9,709
0
10,540
10,817
0
46,852
W
23,606
12,181
0
6,899
14,245
6,093
0
5,513
8,732
75,314
0
W
King Arthur
HEXiliumWasTaken
King Arthur
11,405
1,394
0
6,087
25,721
29,643
0
8,908
16,813
0
18,244
L
Hercules
HungBoy209
Hercules
8,349
3,122
0
2,920
25,948
21,711
0
9,711
16,237
0
10,822
L
17,512
6,624
0
2,457
18,849
6,960
0
8,471
10,378
39,730
0
W
Zeus
25,552
5,740
0
150
14,338
6,687
0
3,656
10,682
44,191
0
L
Hachiman
STKxAKUMA209x
Hachiman
20,891
13,720
0
4,285
24,418
9,435
0
9,948
14,470
0
55,397
W
34,638
29,346
0
3,652
13,852
6,630
0
4,246
9,606
0
57,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,235
Gold Earned
65,214
241
Minions Killed
229
6
Camps Cleared
12
1,113,765
Distance Traveled
1,190,402
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,069
1,089
6
1
4
250,813
0
L
Cthulhu
12,392
1,033
88
7
2
245,819
1
L
Loki
15,431
1,286
53
4
2
251,081
0
W
Sol
14,305
1,192
133
11
1
199,389
4
W
King Arthur
12,334
1,028
16
1
1
220,893
1
L
Hercules
10,880
907
1
0
0
200,181
0
L
Sol
12,770
1,064
39
3
2
249,179
0
W
Zeus
12,434
1,036
34
3
0
203,721
0
L
Hachiman
13,741
1,145
48
4
6
244,142
2
W
Hou Yi
17,093
1,424
52
4
0
238,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role