Player Matchup

Hun Batz
Hun Batz
Gold V
BoloJR
Hun Batz
Gold V
Level 124
God Stats
3W - 1L
1,813 SR
Queue Stats
61W - 52L
1,274 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
Camb1t
Danzaburou
Gold IV
Level 136
God Stats
9W - 6L
1,710 SR
Queue Stats
169W - 164L
1,267 MMR
Solo
Eset
Eset
Gold V
PinkSmurfLady
Eset
Gold V
Level 134
God Stats
12W - 7L
1,769 SR
Queue Stats
148W - 168L
1,329 MMR
Party 1
Ymir
Ymir
Silver I
PinkÙwÚ
Ymir
Silver I
Level 105
God Stats
4W - 1L
1,587 SR
Queue Stats
49W - 50L
1,272 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
TheZenza
Cu Chulainn
Gold V
Level 94
God Stats
2W - 2L
1,563 SR
Queue Stats
19W - 14L
1,493 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,688 SR
1,327 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,479 SR
1,289 MMR
Tyr
Tyr
Gold V
Margvela2005
Tyr
Gold V
Level 95
God Stats
0W - 3L
1,525 SR
Queue Stats
234W - 243L
1,310 MMR
Solo
Scylla
Scylla
Gold V
NandoMJ12
Scylla
Gold V
Level 124
God Stats
3W - 12L
1,436 SR
Queue Stats
140W - 152L
1,274 MMR
Solo
Horus
Horus
Silver II
Rayuga
Horus
Silver II
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 40L
1,275 MMR
Solo
Anhur
Anhur
Gold V
čunčo
Anhur
Gold V
Level 97
God Stats
6W - 7L
1,614 SR
Queue Stats
97W - 95L
1,313 MMR
Solo
Arachne
Arachne
Silver I
ДимонДикий
Arachne
Silver I
Level 155
God Stats
3W - 3L
1,319 SR
Queue Stats
59W - 67L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BoloJR
Hun Batz
15
9 / 1 / 3
9,852
616
10,409
8,886
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Camb1t
Danzaburou
14
3 / 5 / 9
9,246
578
8,728
12,321
3,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 5 / 6
8,578
536
10,404
8,926
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
3 / 4 / 10
8,369
523
5,609
15,564
10,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
TheZenza
Cu Chulainn
16
5 / 0 / 1
9,528
596
10,630
12,768
7,771
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
GilgameshAthenaGuan YuSetTsukuyomi

VS

Bans
ApolloSobekTiamatGebPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,763
423
4,217
9,606
6,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
NandoMJ12
Scylla
11
2 / 5 / 3
6,621
414
7,499
9,851
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
Rayuga
Horus
11
2 / 4 / 5
7,530
471
5,276
16,363
8,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
čunčo
Anhur
13
6 / 5 / 4
8,280
518
11,663
10,646
3,031
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 6 / 1
6,789
424
8,305
12,245
5,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
23
Kills
14
15
Deaths
23
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BoloJR
Hun Batz
9
1
3
10.5
W
Danzaburou
Camb1t
Danzaburou
3
5
9
1.5
L
0
3
0
0
L
Scylla
NandoMJ12
Scylla
2
5
3
0.7
W
3
5
6
1.2
W
Ymir
3
4
10
2
L
Horus
Rayuga
Horus
2
4
5
1.13
W
Cu Chulainn
TheZenza
Cu Chulainn
5
0
1
5.5
L
Anhur
čunčo
Anhur
6
5
4
1.6
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,780
Damage
36,960
58,465
Taken
58,711
27,373
Mitigated
26,278
17,448
Healing
13,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BoloJR
Hun Batz
10,409
3,131
0
3,539
8,886
3,181
428
674
8,142
0
61,764
W
Danzaburou
Camb1t
Danzaburou
8,728
3,901
0
2,167
12,321
3,509
1,128
902
11,335
0
57,148
L
4,217
614
0
3,621
9,606
6,491
0
0
9,606
0
34,013
L
Scylla
NandoMJ12
Scylla
7,499
869
0
2,351
9,851
2,653
170
3,639
6,212
30,294
0
W
10,404
774
139
2,125
8,926
2,563
0
2,199
6,477
52,732
0
W
Ymir
5,609
1,533
0
3,422
15,564
10,349
0
2,357
12,988
17,816
0
L
Horus
Rayuga
Horus
5,276
2,884
672
4,756
16,363
8,876
0
4,760
11,603
0
12,357
W
Cu Chulainn
TheZenza
Cu Chulainn
10,630
1,859
0
6,056
12,768
7,771
198
708
12,024
1,512
61,783
L
Anhur
čunčo
Anhur
11,663
4,890
0
405
10,646
3,031
0
3,239
7,407
0
43,550
L
8,305
7,000
0
2,050
12,245
5,227
0
4,913
7,332
0
29,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,573
Gold Earned
35,983
430
Minions Killed
264
0
Camps Cleared
0
1,494,286
Distance Traveled
1,390,779
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,852
616
118
7
0
334,503
2
W
Danzaburou
9,246
578
88
6
0
268,512
5
L
Tyr
6,763
423
79
5
0
228,537
2
L
Scylla
6,621
414
46
3
0
283,869
2
W
Eset
8,578
536
72
5
0
297,292
5
W
Ymir
8,369
523
21
1
0
284,756
9
L
Horus
7,530
471
20
1
0
309,190
4
W
Cu Chulainn
9,528
596
131
8
0
309,223
5
L
Anhur
8,280
518
73
5
0
278,263
6
L
Arachne
6,789
424
46
3
0
290,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role