Player Matchup

Cthulhu
Cthulhu
Ian0196
Cthulhu
Level 159
God Stats
4W - 4L
1,703 SR
Queue Stats
190W - 207L
1,569 Elo+
Solo
Nu Wa
Nu Wa
ItsJustChief
Nu Wa
Level 159
God Stats
3W - 4L
1,110 SR
Queue Stats
352W - 292L
1,576 Elo+
Party 1
Freya
Freya
JoshJohn
Freya
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 292L
1,546 Elo+
Solo
Rama
Rama
Patchanator
Rama
Level 157
God Stats
3W - 6L
1,500 SR
Queue Stats
405W - 363L
1,578 Elo+
Party 1
Susano
Susano
Silenttrinity26
Susano
Level 141
God Stats
2W - 2L
1,702 SR
Queue Stats
607W - 630L
1,488 Elo+
Solo
Team Averages
Level 153
1,503 SR
1,551 Elo+

VS

Team Averages
Level 142
1,474 SR
1,548 Elo+
Kuzenbo
Kuzenbo
Kaηeh
Kuzenbo
Level 147
God Stats
2W - 3L
1,505 SR
Queue Stats
135W - 117L
1,680 Elo+
Solo
Hercules
Hercules
LeafyLongBottom
Hercules
Level 159
God Stats
6W - 4L
1,454 SR
Queue Stats
269W - 293L
1,517 Elo+
Solo
Osiris
Osiris
LilV02real
Osiris
Level 109
God Stats
5W - 2L
1,634 SR
Queue Stats
618W - 604L
1,543 Elo+
Solo
Camazotz
Camazotz
cwh0484
Camazotz
Level 148
God Stats
2W - 2L
1,412 SR
Queue Stats
139W - 125L
1,499 Elo+
Solo
Ah Puch
Ah Puch
spitfire41
Ah Puch
Level 146
God Stats
7W - 3L
1,364 SR
Queue Stats
481W - 476L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ian0196
Cthulhu
11
1 / 2 / 3
8,137
678
4,669
8,274
5,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 7 / 5
9,901
825
16,067
10,784
4,361
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
JoshJohn
Freya
14
3 / 5 / 7
8,546
712
7,765
11,795
4,774
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 5 / 9
8,695
725
13,591
12,220
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 8 / 3
8,456
705
8,822
16,026
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kaηeh
Kuzenbo
15
2 / 2 / 18
10,357
863
9,766
15,633
19,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
16
3 / 2 / 18
10,456
871
10,439
21,978
23,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
LilV02real
Osiris
15
5 / 2 / 14
9,659
805
9,457
21,578
19,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
cwh0484
Camazotz
16
9 / 4 / 9
10,332
861
8,578
14,628
6,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ah Puch
spitfire41
Ah Puch
19
8 / 0 / 13
11,646
971
17,016
10,228
5,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
99
10
Kills
27
27
Deaths
10
27
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ian0196
Cthulhu
1
2
3
1.25
L
4
7
5
0.93
L
Freya
JoshJohn
Freya
3
5
7
1.3
W
Kuzenbo
Kaηeh
Kuzenbo
2
2
18
5.5
W
Hercules
3
2
18
6
W
Osiris
LilV02real
Osiris
5
2
14
6
L
1
5
9
1.1
L
1
8
3
0.31
W
Camazotz
cwh0484
Camazotz
9
4
9
3.38
W
Ah Puch
spitfire41
Ah Puch
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,914
Damage
55,256
59,099
Taken
84,045
27,396
Mitigated
74,290
17,341
Healing
39,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ian0196
Cthulhu
4,669
0
952
2,046
8,274
5,489
0
4,874
3,316
9,768
0
L
16,067
3,306
1,486
1,197
10,784
4,361
0
6,059
4,605
32,625
0
L
Freya
JoshJohn
Freya
7,765
2,227
264
3,127
11,795
4,774
0
3,890
7,742
12,677
0
W
Kuzenbo
Kaηeh
Kuzenbo
9,766
3,226
1,999
1,908
15,633
19,182
909
4,142
11,491
20,021
0
W
Hercules
10,439
1,236
1,895
8,233
21,978
23,327
377
6,109
15,074
0
19,044
W
Osiris
LilV02real
Osiris
9,457
759
4,005
8,653
21,578
19,468
251
8,511
13,067
0
15,694
L
13,591
7,098
791
2,940
12,220
4,853
0
4,038
7,882
0
32,472
L
8,822
448
1,550
2,988
16,026
7,919
0
7,921
7,805
269
18,835
W
Camazotz
cwh0484
Camazotz
8,578
1,244
286
5,504
14,628
6,878
1,484
6,371
8,257
0
19,579
W
Ah Puch
spitfire41
Ah Puch
17,016
331
2,915
4,304
10,228
5,435
1,408
3,637
6,591
52,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,735
Gold Earned
52,450
139
Minions Killed
127
0
Camps Cleared
0
826,226
Distance Traveled
1,125,450
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,137
678
5
0
0
110,138
5
L
Nu Wa
9,901
825
31
3
0
202,432
0
L
Freya
8,546
712
17
1
0
190,590
0
W
Kuzenbo
10,357
863
9
1
0
203,308
2
W
Hercules
10,456
871
16
1
0
232,395
2
W
Osiris
9,659
805
6
1
0
241,228
2
L
Rama
8,695
725
52
4
0
170,490
0
L
Susano
8,456
705
34
3
0
152,576
1
W
Camazotz
10,332
861
22
2
0
222,768
0
W
Ah Puch
11,646
971
74
6
0
225,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role