Player Matchup

Guan Yu
Guan Yu
Apricotgod
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Julija_P10
Anubis
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Solo
Ymir
Ymir
Kevinhoo-68
Ymir
Level 18
God Stats
22W - 20L
1,475 SR
Queue Stats
167W - 173L
1,346 Elo+
Party 1
Fenrir
Fenrir
XTrM_PSYCO_68
Fenrir
Level 11
God Stats
13W - 20L
1,146 SR
Queue Stats
83W - 93L
1,122 Elo+
Party 1
Ne Zha
Ne Zha
ĪITAN
Ne Zha
Level 15
God Stats
5W - 4L
1,667 SR
Queue Stats
28W - 47L
1,231 Elo+
Solo
Team Averages
Level 10
1,458 SR
1,340 Elo+

VS

Team Averages
Level 23
1,485 SR
1,328 Elo+
Jing Wei
Jing Wei
GRANDADJULY1960
Jing Wei
Level 15
God Stats
1W - 1L
1,314 SR
Queue Stats
8W - 10L
1,319 Elo+
Solo
Merlin
Merlin
Galameo
Merlin
Level 22
God Stats
10W - 5L
1,514 SR
Queue Stats
78W - 95L
1,389 Elo+
Solo
Cernunnos
Cernunnos
Kanabras13
Cernunnos
Level 29
God Stats
14W - 14L
1,293 SR
Queue Stats
60W - 87L
1,227 Elo+
Solo
Hera
Hera
Massivephobic
Hera
Level 28
God Stats
8W - 2L
1,804 SR
Queue Stats
138W - 132L
1,416 Elo+
Solo
Tyr
Tyr
Wolf gang2046
Tyr
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 98L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Apricotgod
Guan Yu
20
10 / 8 / 3
13,818
476
11,037
22,655
26,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
Julija_P10
Anubis
4
0 / 1 / 0
7,290
251
65
728
279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 4 / 15
13,494
465
13,758
24,312
28,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
10 / 3 / 6
13,789
475
16,355
18,370
14,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
ĪITAN
Ne Zha
16
0 / 15 / 7
10,517
363
2,766
19,901
8,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
5
0 / 4 / 0
8,747
302
290
3,049
571
Merlin
Galameo
Merlin
20
7 / 2 / 2
16,218
559
7,600
16,151
9,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
Kanabras13
Cernunnos
19
7 / 9 / 2
13,941
481
17,715
18,405
7,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 8 / 3
15,018
518
8,963
13,221
4,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
8 / 6 / 4
15,716
542
17,293
25,310
22,707
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
39
26
Kills
28
31
Deaths
29
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Apricotgod
Guan Yu
10
8
3
1.44
W
Jing Wei
0
4
0
0
W
Merlin
Galameo
Merlin
7
2
2
4
L
Anubis
Julija_P10
Anubis
0
1
0
0
W
Cernunnos
Kanabras13
Cernunnos
7
9
2
0.89
L
6
4
15
3.38
W
6
8
3
0.94
W
8
6
4
1.67
L
10
3
6
4.33
L
Ne Zha
ĪITAN
Ne Zha
0
15
7
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,981
Damage
51,861
85,966
Taken
76,136
78,406
Mitigated
44,212
18,054
Healing
12,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Apricotgod
Guan Yu
11,037
4,474
2,872
7,534
22,655
26,212
2,652
4,452
18,142
0
62,232
W
Jing Wei
290
199
0
0
3,049
571
60
408
2,641
0
2,040
W
Merlin
Galameo
Merlin
7,600
988
0
4,920
16,151
9,554
4,167
1,965
14,186
138,304
0
L
Anubis
Julija_P10
Anubis
65
0
0
0
728
279
0
389
339
2,518
0
W
Cernunnos
Kanabras13
Cernunnos
17,715
9,894
0
1,173
18,405
7,009
2,434
3,516
14,889
0
103,530
L
13,758
1,526
1,002
1,982
24,312
28,750
1,619
3,926
19,792
81,066
0
W
8,963
2,672
0
1,637
13,221
4,371
3,399
3,943
9,278
83,721
0
W
17,293
5,860
0
4,399
25,310
22,707
5,117
3,991
21,319
95
79,419
L
16,355
5,229
0
3,645
18,370
14,470
927
5,143
13,126
0
73,090
L
Ne Zha
ĪITAN
Ne Zha
2,766
1,570
0
1,019
19,901
8,695
258
2,362
17,455
0
31,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,908
Gold Earned
69,640
394
Minions Killed
637
0
Camps Cleared
0
1,989,211
Distance Traveled
2,040,994
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,818
476
92
3
0
471,853
0
W
Jing Wei
8,747
302
8
0
0
179,002
0
W
Merlin
16,218
559
223
8
0
459,492
5
L
Anubis
7,290
251
4
0
0
36,310
0
W
Cernunnos
13,941
481
110
4
0
443,231
0
L
Ymir
13,494
465
105
4
0
502,707
1
W
Hera
15,018
518
152
5
0
498,503
0
W
Tyr
15,716
542
144
5
0
460,766
0
L
Fenrir
13,789
475
139
5
0
546,774
6
L
Ne Zha
10,517
363
54
2
0
431,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role