Player Matchup

Ares
Ares
An battery
Ares
Level 7
God Stats
6W - 11L
1,370 SR
Queue Stats
16W - 30L
1,249 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cubanc0ffee
Morgan Le Fay
Level 21
God Stats
2W - 8L
1,326 SR
Queue Stats
62W - 91L
1,401 Elo+
Solo
Jing Wei
Jing Wei
IKillTheGiants
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,569 Elo+
Solo
Izanami
Izanami
W3AK_Velocity
Izanami
Level 29
God Stats
42W - 30L
1,543 SR
Queue Stats
180W - 226L
1,393 Elo+
Solo
Cthulhu
Cthulhu
dragonsfire027
Cthulhu
Level 25
God Stats
9W - 19L
1,442 SR
Queue Stats
86W - 142L
1,344 Elo+
Solo
Team Averages
Level 18
1,436 SR
1,391 Elo+

VS

Team Averages
Level 21
1,482 SR
1,427 Elo+
Medusa
Medusa
Enzic Quoted
Medusa
Level 13
God Stats
22W - 19L
1,427 SR
Queue Stats
219W - 230L
1,270 Elo+
Party 1
Bellona
Bellona
Fayyybo
Bellona
Level 20
God Stats
2W - 5L
1,367 SR
Queue Stats
72W - 60L
1,607 Elo+
Solo
Tiamat
Tiamat
KALATHILARIAN
Tiamat
Level 24
God Stats
45W - 39L
1,477 SR
Queue Stats
218W - 229L
1,390 Elo+
Party 1
Aphrodite
Aphrodite
Mrsamuraikanda
Aphrodite
Level 18
God Stats
3W - 2L
1,663 SR
Queue Stats
8W - 8L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
skullhunter83
Gilgamesh
Level 28
God Stats
25W - 17L
1,479 SR
Queue Stats
227W - 209L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
8,361
398
6,114
20,324
14,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Cubanc0ffee
Morgan Le Fay
14
1 / 11 / 5
9,114
434
12,240
16,571
7,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
13
3 / 6 / 3
8,352
398
5,372
12,008
5,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
18
8 / 7 / 1
11,841
564
14,919
21,885
9,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 3
9,653
460
8,748
14,709
16,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 3 / 7
8,829
420
6,956
11,019
4,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Fayyybo
Bellona
18
13 / 4 / 13
12,316
586
18,478
22,748
22,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

18
6 / 3 / 14
11,264
536
17,489
12,511
8,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Mrsamuraikanda
Aphrodite
14
3 / 2 / 7
9,943
473
6,268
10,030
5,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
skullhunter83
Gilgamesh
18
9 / 4 / 10
12,523
596
18,762
17,525
14,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
83
16
Kills
32
32
Deaths
16
17
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
Morgan Le Fay
Cubanc0ffee
Morgan Le Fay
1
11
5
0.32
W
Medusa
1
3
7
1.5
W
Bellona
Fayyybo
Bellona
13
4
13
4.88
L
Jing Wei
3
6
3
0.75
W
6
3
14
4.33
W
Aphrodite
Mrsamuraikanda
Aphrodite
3
2
7
3.25
L
Izanami
8
7
1
1.21
L
3
3
3
1.5
W
Gilgamesh
skullhunter83
Gilgamesh
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,393
Damage
67,953
85,497
Taken
73,833
53,436
Mitigated
54,441
16,418
Healing
26,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,114
650
0
4,946
20,324
14,540
32
8,829
11,495
33,984
0
L
Morgan Le Fay
Cubanc0ffee
Morgan Le Fay
12,240
1,336
285
2,757
16,571
7,276
820
4,804
11,767
45,710
0
W
Medusa
6,956
3,781
0
829
11,019
4,339
1,158
4,160
6,859
0
41,069
W
Bellona
Fayyybo
Bellona
18,478
8,110
0
6,168
22,748
22,073
859
6,700
16,048
0
66,390
L
Jing Wei
5,372
3,249
0
127
12,008
5,221
560
3,338
8,670
0
31,881
W
17,489
1,012
0
2,745
12,511
8,265
2,186
6,257
6,254
78,627
0
W
Aphrodite
Mrsamuraikanda
Aphrodite
6,268
898
6,072
7,012
10,030
5,355
2,405
6,410
3,620
36,501
0
L
Izanami
14,919
10,881
0
6,372
21,885
9,813
3,056
3,575
18,310
0
74,684
L
8,748
447
459
1,472
14,709
16,586
0
5,506
8,963
35,822
0
W
Gilgamesh
skullhunter83
Gilgamesh
18,762
4,489
0
3,260
17,525
14,409
654
3,575
13,950
9,851
61,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,321
Gold Earned
54,875
423
Minions Killed
461
0
Camps Cleared
0
1,733,287
Distance Traveled
1,984,441
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,361
398
53
3
0
366,977
0
L
Morgan Le Fay
9,114
434
85
4
0
312,754
1
W
Medusa
8,829
420
66
3
0
430,535
0
W
Bellona
12,316
586
79
4
0
388,831
2
L
Jing Wei
8,352
398
69
3
0
374,060
1
W
Tiamat
11,264
536
118
6
0
387,829
0
W
Aphrodite
9,943
473
64
3
0
361,002
2
L
Izanami
11,841
564
165
8
0
310,044
0
L
Cthulhu
9,653
460
51
2
0
369,452
2
W
Gilgamesh
12,523
596
134
6
0
416,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role