Player Matchup

Hachiman
Hachiman
Battlesamurai87
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 65L
1,485 Elo+
Solo
Yemoja
Yemoja
ImJacksBiatch
Yemoja
Level 4
God Stats
3W - 6L
1,675 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Ymir
Ymir
InfinityPrime
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,451 Elo+
Solo
Nu Wa
Nu Wa
aluaim
Nu Wa
Level 4
God Stats
2W - 4L
1,799 SR
Queue Stats
4W - 6L
1,769 Elo+
Solo
Kukulkan
Kukulkan
salpsalpa
Kukulkan
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Team Averages
Level 5
1,595 SR
1,541 Elo+

VS

Team Averages
Level 17
1,581 SR
1,495 Elo+
Hachiman
Hachiman
ShádowSlash
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,381 Elo+
Solo
Zeus
Zeus
TheOtherTaken
Zeus
Level 9
God Stats
4W - 0L
1,728 SR
Queue Stats
36W - 14L
1,714 Elo+
Solo
Ares
Ares
hjkasd123
Ares
Level 9
God Stats
6W - 3L
1,677 SR
Queue Stats
10W - 14L
1,418 Elo+
Party 1
The Morrigan
The Morrigan
iAur0ra
The Morrigan
Level 21
God Stats
36W - 31L
1,499 SR
Queue Stats
202W - 125L
1,599 Elo+
Solo
Bellona
Bellona
陌城孤影
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
2 / 4 / 3
8,405
934
3,949
10,066
3,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 4 / 6
10,919
1,213
3,737
18,039
19,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 11 / 8
9,372
1,041
9,277
22,788
20,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
aluaim
Nu Wa
14
0 / 10 / 8
8,414
935
6,890
12,916
5,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
salpsalpa
Kukulkan
15
3 / 11 / 4
8,812
979
10,274
17,067
7,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ShádowSlash
Hachiman
17
10 / 2 / 16
11,474
1,275
14,001
6,839
2,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
18 / 0 / 18
13,730
1,526
39,565
6,448
2,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
16
0 / 5 / 21
9,220
1,024
1,880
11,470
6,726
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

The Morrigan
iAur0ra
The Morrigan
18
8 / 0 / 20
11,188
1,243
11,825
2,399
1,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
陌城孤影
Bellona
16
4 / 4 / 21
9,772
1,086
9,938
13,571
9,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
136
11
Kills
40
40
Deaths
11
29
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
4
3
0.88
L
4
4
6
1.75
L
2
11
8
0.55
W
Hachiman
ShádowSlash
Hachiman
10
2
16
9
W
18
0
18
27
L
Nu Wa
aluaim
Nu Wa
0
10
8
0.4
W
Ares
0
5
21
2.1
W
The Morrigan
iAur0ra
The Morrigan
8
0
20
18
L
Kukulkan
salpsalpa
Kukulkan
3
11
4
0.45
W
Bellona
陌城孤影
Bellona
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,127
Damage
77,209
80,876
Taken
40,727
56,715
Mitigated
22,511
6,321
Healing
5,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
3,949
2,624
0
397
10,066
3,873
0
7,877
2,129
0
15,793
L
3,737
758
4,195
1,729
18,039
19,229
0
11,531
6,363
10,624
0
L
9,277
2,477
0
0
22,788
20,932
0
15,351
7,292
30,080
0
W
Hachiman
ShádowSlash
Hachiman
14,001
6,530
0
0
6,839
2,509
0
5,984
855
0
33,970
W
39,565
4,735
314
3,559
6,448
2,612
0
4,434
2,014
76,750
0
L
Nu Wa
aluaim
Nu Wa
6,890
2,493
0
0
12,916
5,318
0
8,513
4,403
19,771
0
W
Ares
1,880
30
0
0
11,470
6,726
0
9,092
2,378
12,488
0
W
The Morrigan
iAur0ra
The Morrigan
11,825
1,261
0
305
2,399
1,090
0
1,402
997
24,562
0
L
Kukulkan
salpsalpa
Kukulkan
10,274
2,794
0
0
17,067
7,363
0
9,998
6,894
19,995
0
W
Bellona
陌城孤影
Bellona
9,938
1,966
0
874
13,571
9,574
0
9,266
4,305
0
16,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,922
Gold Earned
55,384
122
Minions Killed
201
4
Camps Cleared
8
664,882
Distance Traveled
792,901
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,405
934
18
2
0
103,296
0
L
Yemoja
10,919
1,213
10
1
0
177,436
1
L
Ymir
9,372
1,041
54
6
2
143,669
0
W
Hachiman
11,474
1,275
43
5
1
146,546
0
W
Zeus
13,730
1,526
97
11
2
171,204
2
L
Nu Wa
8,414
935
18
2
2
95,080
0
W
Ares
9,220
1,024
32
4
2
110,712
0
W
The Morrigan
11,188
1,243
21
2
2
201,295
0
L
Kukulkan
8,812
979
22
2
0
145,401
0
W
Bellona
9,772
1,086
8
1
1
163,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role