Player Matchup

Merlin
Merlin
AlexanderDarko
Merlin
Level 25
God Stats
2W - 2L
1,719 SR
Queue Stats
182W - 210L
1,449 Elo+
Solo
Ne Zha
Ne Zha
Crimson_Raaine
Ne Zha
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,322 Elo+
Solo
Artemis
Artemis
Dancermioko
Artemis
Level 13
God Stats
10W - 4L
1,681 SR
Queue Stats
47W - 44L
1,450 Elo+
Solo
Ymir
Ymir
Mancha_sk8
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,204 Elo+
Solo
Tsukuyomi
Tsukuyomi
riley_pro1223
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,363 Elo+
Solo
Team Averages
Level 14
1,580 SR
1,357 Elo+

VS

Team Averages
Level 15
1,510 SR
1,471 Elo+
Ne Zha
Ne Zha
Gauyu
Ne Zha
Level 14
God Stats
8W - 5L
1,536 SR
Queue Stats
21W - 10L
1,499 Elo+
Party 1
Nemesis
Nemesis
jessicamua
Nemesis
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,454 Elo+
Party 2
Hou Yi
Hou Yi
kauzumaru
Hou Yi
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
25W - 18L
1,474 Elo+
Party 1
Thor
Thor
kittisak26
Thor
Level 18
God Stats
3W - 2L
1,476 SR
Queue Stats
12W - 12L
1,454 Elo+
Party 2
Geb
Geb
sueeeee
Geb
Level 8
God Stats
4W - 1L
1,539 SR
Queue Stats
19W - 14L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 2
12,588
1,049
16,434
16,809
6,802
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 6 / 4
11,005
917
6,440
19,568
18,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Dancermioko
Artemis
18
1 / 5 / 6
11,371
948
13,367
12,519
5,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
0 / 4 / 0
9,047
754
415
4,828
2,837
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
riley_pro1223
Tsukuyomi
17
4 / 8 / 2
11,275
940
11,343
19,959
8,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

59

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gauyu
Ne Zha
18
10 / 2 / 7
12,367
1,031
11,605
10,052
4,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
jessicamua
Nemesis
18
4 / 4 / 12
12,005
1,000
9,068
12,182
5,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
kauzumaru
Hou Yi
19
8 / 1 / 15
12,963
1,080
26,472
8,642
3,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 2 / 13
11,166
931
8,690
11,133
4,315
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Geb
19
2 / 1 / 22
12,732
1,061
13,397
12,582
15,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
96
10
Kills
27
27
Deaths
10
14
Assists
69
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
L
0
6
4
0.33
L
Artemis
Dancermioko
Artemis
1
5
6
0.8
W
Ne Zha
Gauyu
Ne Zha
10
2
7
6.75
L
0
4
0
0
W
Nemesis
jessicamua
Nemesis
4
4
12
2.5
W
Hou Yi
kauzumaru
Hou Yi
8
1
15
15.5
W
3
2
13
4.75
L
Tsukuyomi
riley_pro1223
Tsukuyomi
4
8
2
0.63
W
Geb
2
1
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,999
Damage
69,232
73,683
Taken
54,591
41,589
Mitigated
32,783
3,059
Healing
5,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,434
777
674
1,530
16,809
6,802
0
3,114
13,695
54,315
0
L
6,440
2,990
0
329
19,568
18,589
0
3,613
15,955
0
11,484
L
Artemis
Dancermioko
Artemis
13,367
6,764
0
0
12,519
5,067
0
1,537
10,982
0
29,512
W
Ne Zha
Gauyu
Ne Zha
11,605
3,389
0
2,123
10,052
4,253
0
2,546
7,506
0
28,149
L
415
167
0
0
4,828
2,837
0
232
4,596
3,466
0
W
Nemesis
jessicamua
Nemesis
9,068
3,893
0
479
12,182
5,266
0
3,513
8,669
0
34,682
W
Hou Yi
kauzumaru
Hou Yi
26,472
13,161
0
1,877
8,642
3,910
0
2,611
6,031
0
56,487
W
8,690
1,416
0
0
11,133
4,315
0
4,451
6,682
0
22,426
L
Tsukuyomi
riley_pro1223
Tsukuyomi
11,343
3,291
0
526
19,959
8,294
0
4,901
15,058
0
24,980
W
Geb
13,397
1,478
0
1,193
12,582
15,039
0
3,728
8,854
25,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,286
Gold Earned
61,233
164
Minions Killed
213
2
Camps Cleared
15
810,450
Distance Traveled
1,165,538
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,588
1,049
91
8
0
199,363
2
L
Ne Zha
11,005
917
7
1
0
197,630
0
L
Artemis
11,371
948
28
2
1
139,527
1
W
Ne Zha
12,367
1,031
34
3
2
205,846
0
L
Ymir
9,047
754
5
0
1
55,668
0
W
Nemesis
12,005
1,000
44
4
8
259,443
1
W
Hou Yi
12,963
1,080
77
6
0
197,790
2
W
Thor
11,166
931
30
3
3
240,253
2
L
Tsukuyomi
11,275
940
33
3
0
218,262
2
W
Geb
12,732
1,061
28
2
2
262,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role