Player Matchup

Gilgamesh
Gilgamesh
BrinjalJ
Gilgamesh
Level 18
God Stats
8W - 5L
1,969 SR
Queue Stats
65W - 49L
1,505 Elo+
Solo
Agni
Agni
Foraiwnl
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 70L
1,452 Elo+
Solo
Terra
Terra
POTNOODLEWATER
Terra
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 26L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
YogTheTripod
Danzaburou
Level 40
God Stats
20W - 21L
1,514 SR
Queue Stats
130W - 146L
1,426 Elo+
Party 2
Da Ji
Da Ji
theoktonos
Da Ji
Level 24
God Stats
10W - 5L
1,624 SR
Queue Stats
87W - 56L
1,621 Elo+
Solo
Team Averages
Level 23
1,621 SR
1,495 Elo+

VS

Team Averages
Level 16
1,629 SR
1,462 Elo+
Tsukuyomi
Tsukuyomi
SerGoOY13
Tsukuyomi
Level 25
God Stats
9W - 8L
1,621 SR
Queue Stats
129W - 105L
1,557 Elo+
Party 1
Vulcan
Vulcan
SoberDays
Vulcan
Level 5
God Stats
1W - 3L
1,727 SR
Queue Stats
63W - 63L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
Wisarak
Gilgamesh
Level 23
God Stats
2W - 2L
1,612 SR
Queue Stats
6W - 10L
1,557 Elo+
Party 1
Bacchus
Bacchus
janushPawulon
Bacchus
Level 15
God Stats
14W - 10L
1,686 SR
Queue Stats
90W - 76L
1,473 Elo+
Solo
Medusa
Medusa
xolli
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrinjalJ
Gilgamesh
15
8 / 3 / 6
9,400
588
10,622
14,195
11,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
16
4 / 2 / 7
9,303
581
6,764
7,890
2,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 6
7,305
457
3,304
7,046
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
YogTheTripod
Danzaburou
12
3 / 2 / 3
8,142
509
5,049
6,329
1,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
15
11 / 4 / 2
9,478
592
9,211
13,141
5,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SerGoOY13
Tsukuyomi
13
2 / 10 / 2
7,913
495
6,472
15,010
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
SoberDays
Vulcan
15
5 / 8 / 3
9,268
579
9,316
9,813
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Wisarak
Gilgamesh
12
2 / 7 / 2
7,464
467
8,655
13,559
11,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
13
2 / 2 / 3
7,608
476
4,450
8,188
5,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
xolli
Medusa
4
0 / 1 / 0
5,044
315
477
2,563
503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
26
Kills
11
12
Deaths
28
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BrinjalJ
Gilgamesh
8
3
6
3.67
W
Agni
4
2
7
3.75
W
0
1
6
3
L
Tsukuyomi
SerGoOY13
Tsukuyomi
2
10
2
0.3
L
Vulcan
SoberDays
Vulcan
5
8
3
0.81
L
Gilgamesh
Wisarak
Gilgamesh
2
7
2
0.43
W
Danzaburou
YogTheTripod
Danzaburou
3
2
3
2.25
L
Bacchus
2
2
3
1.75
W
Da Ji
11
4
2
3
L
Medusa
xolli
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,950
Damage
29,370
48,601
Taken
49,133
26,107
Mitigated
25,892
14,408
Healing
6,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BrinjalJ
Gilgamesh
10,622
2,915
0
4,457
14,195
11,029
0
1,095
12,578
8
46,684
W
Agni
6,764
468
0
1,476
7,890
2,987
216
3,397
4,493
62,507
0
W
3,304
995
426
2,136
7,046
5,030
679
2,729
4,288
18,469
0
L
Tsukuyomi
SerGoOY13
Tsukuyomi
6,472
1,943
0
2,840
15,010
4,897
0
3,022
11,988
0
49,869
L
Vulcan
SoberDays
Vulcan
9,316
1,752
0
691
9,813
3,777
0
3,418
6,395
51,196
0
L
Gilgamesh
Wisarak
Gilgamesh
8,655
2,199
0
1,083
13,559
11,291
652
1,135
12,424
0
32,705
W
Danzaburou
YogTheTripod
Danzaburou
5,049
1,758
0
783
6,329
1,960
0
2,838
3,491
0
43,870
L
Bacchus
4,450
962
0
2,122
8,188
5,424
0
2,493
5,695
27,203
0
W
Da Ji
9,211
2,461
0
5,130
13,141
5,101
318
3,707
9,320
0
47,748
L
Medusa
xolli
Medusa
477
204
0
250
2,563
503
100
0
2,563
0
6,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,628
Gold Earned
37,297
423
Minions Killed
321
0
Camps Cleared
0
1,523,846
Distance Traveled
1,183,386
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,400
588
95
6
0
317,190
0
W
Agni
9,303
581
117
7
0
332,637
4
W
Terra
7,305
457
38
2
0
273,569
2
L
Tsukuyomi
7,913
495
97
6
0
298,969
0
L
Vulcan
9,268
579
89
6
0
276,638
6
L
Gilgamesh
7,464
467
59
4
0
273,798
1
W
Danzaburou
8,142
509
91
6
0
280,789
0
L
Bacchus
7,608
476
67
4
0
228,725
0
W
Da Ji
9,478
592
82
5
0
319,661
7
L
Medusa
5,044
315
9
1
0
105,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role