Player Matchup

Bastet
Bastet
Banek368
Bastet
Level 107
God Stats
9W - 11L
1,511 SR
Queue Stats
379W - 397L
1,397 Elo+
Solo
Achilles
Achilles
GodWarrios12
Achilles
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,346 Elo+
Solo
Loki
Loki
zlDerGrieche
Loki
Level 79
God Stats
3W - 13L
1,261 SR
Queue Stats
551W - 527L
1,425 Elo+
Party 1
Odin
Odin
zlDerHyperaktive
Odin
Level 68
God Stats
1W - 1L
1,459 SR
Queue Stats
251W - 237L
1,448 Elo+
Party 1
Agni
Agni
zlDerPsychopath
Agni
Level 49
God Stats
0W - 2L
1,248 SR
Queue Stats
67W - 79L
1,409 Elo+
Party 1
Team Averages
Level 73
1,396 SR
1,405 Elo+

VS

Team Averages
Level 85
1,440 SR
1,372 Elo+
Skadi
Skadi
 
Skadi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Bubezlaab
Kuzenbo
Level 68
God Stats
1W - 0L
1,547 SR
Queue Stats
12W - 13L
1,169 Elo+
Solo
Cthulhu
Cthulhu
DaalKiller
Cthulhu
Level 68
God Stats
3W - 3L
1,202 SR
Queue Stats
118W - 120L
1,395 Elo+
Solo
Odin
Odin
Epic Drengr
Odin
Level 127
God Stats
8W - 8L
1,449 SR
Queue Stats
477W - 466L
1,437 Elo+
Solo
Janus
Janus
dukky4100_laa
Janus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 75L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Banek368
Bastet
20
9 / 4 / 7
10,539
811
19,981
11,736
6,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
GodWarrios12
Achilles
16
2 / 5 / 10
8,156
627
11,343
16,332
14,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
9 / 9 / 6
10,776
829
15,729
13,384
6,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 4 / 7
8,412
647
3,759
14,366
9,506
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 5 / 1
6,987
537
3,453
5,662
2,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
10 / 6 / 9
11,848
911
12,838
14,320
5,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Bubezlaab
Kuzenbo
18
5 / 5 / 13
10,903
839
8,973
16,464
20,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
DaalKiller
Cthulhu
19
5 / 2 / 12
11,412
878
15,143
22,207
18,554
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
5 / 4 / 15
10,705
823
8,444
12,887
12,428
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

16
2 / 5 / 12
10,008
770
5,485
9,783
3,741
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
88
21
Kills
27
27
Deaths
22
31
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
10
6
9
2.42
L
Bastet
Banek368
Bastet
9
4
7
3.13
W
Kuzenbo
Bubezlaab
Kuzenbo
5
5
13
2.3
W
Cthulhu
DaalKiller
Cthulhu
5
2
12
5.5
W
5
4
15
3.13
L
Achilles
GodWarrios12
Achilles
2
5
10
1.4
W
2
5
12
1.6
L
9
9
6
1.33
L
0
4
7
0.88
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,265
Damage
50,883
61,480
Taken
75,661
40,411
Mitigated
60,327
14,530
Healing
24,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,838
6,006
1,532
3,779
14,320
5,531
2,528
318
13,942
0
22,007
L
Bastet
Banek368
Bastet
19,981
2,833
1,144
2,786
11,736
6,835
0
6,277
5,459
0
33,777
W
Kuzenbo
Bubezlaab
Kuzenbo
8,973
3,589
1,115
1,011
16,464
20,073
388
1,161
15,168
15,132
0
W
Cthulhu
DaalKiller
Cthulhu
15,143
592
1,764
8,915
22,207
18,554
81
1,489
20,412
36,788
0
W
8,444
2,171
2,599
2,271
12,887
12,428
321
312
11,570
0
14,516
L
Achilles
GodWarrios12
Achilles
11,343
3,972
542
3,360
16,332
14,905
0
9,478
6,854
0
22,013
W
5,485
869
826
440
9,783
3,741
936
173
9,580
19,265
0
L
15,729
3,218
826
1,262
13,384
6,959
0
4,779
8,605
0
26,735
L
3,759
627
681
3,486
14,366
9,506
0
5,794
8,572
0
8,638
L
3,453
115
229
214
5,662
2,206
0
3,273
2,389
5,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,870
Gold Earned
54,876
88
Minions Killed
136
0
Camps Cleared
0
877,070
Distance Traveled
1,175,547
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,848
911
23
2
0
207,708
0
L
Bastet
10,539
811
40
3
0
264,149
0
W
Kuzenbo
10,903
839
11
1
0
254,971
5
W
Cthulhu
11,412
878
64
5
0
238,603
0
W
Odin
10,705
823
11
1
0
251,440
2
L
Achilles
8,156
627
20
2
0
214,196
0
W
Janus
10,008
770
27
2
0
222,825
1
L
Loki
10,776
829
17
1
0
195,972
0
L
Odin
8,412
647
6
0
0
108,970
0
L
Agni
6,987
537
5
0
0
93,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role