Player Matchup

Odin
Odin
Ben4000125
Odin
Level 68
God Stats
8W - 3L
1,669 SR
Queue Stats
47W - 27L
1,663 Elo+
Party 1
Chronos
Chronos
LurkGenesis
Chronos
Level 61
God Stats
2W - 0L
1,719 SR
Queue Stats
30W - 16L
1,722 Elo+
Party 1
Jormungandr
Jormungandr
daftiduck
Jormungandr
Level 89
God Stats
1W - 1L
1,557 SR
Queue Stats
20W - 12L
1,649 Elo+
Party 1
Team Averages
Level 73
1,648 SR
1,678 Elo+

VS

Team Averages
Level 134
1,503 SR
1,572 Elo+
He Bo
He Bo
DolphinCake
He Bo
Level 127
God Stats
5W - 7L
1,410 SR
Queue Stats
213W - 143L
1,607 Elo+
Party 2
Cernunnos
Cernunnos
Edvoh
Cernunnos
Level 126
God Stats
39W - 24L
1,600 SR
Queue Stats
268W - 155L
1,678 Elo+
Party 2
Guan Yu
Guan Yu
pishenki
Guan Yu
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 83L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 6
13,140
730
13,082
15,578
8,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
LurkGenesis
Chronos
15
1 / 9 / 9
11,215
623
8,563
18,410
6,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
daftiduck
Jormungandr
17
6 / 2 / 10
12,805
711
15,835
20,626
26,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 6 / 4
12,397
689
16,550
13,102
4,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Edvoh
Cernunnos
14
2 / 5 / 10
10,898
605
11,980
14,188
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
pishenki
Guan Yu
15
5 / 6 / 8
11,780
654
14,263
19,467
22,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
17
Kills
16
16
Deaths
17
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
10
5
6
2.6
L
9
6
4
1.83
L
Cernunnos
Edvoh
Cernunnos
2
5
10
1.4
W
Chronos
LurkGenesis
Chronos
1
9
9
0.61
W
Jormungandr
daftiduck
Jormungandr
6
2
10
5.5
L
Guan Yu
pishenki
Guan Yu
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,480
Damage
42,793
54,614
Taken
46,757
40,624
Mitigated
32,458
6,686
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,082
3,705
0
500
15,578
8,140
482
3,480
12,098
0
38,737
L
16,550
1,308
0
2,283
13,102
4,580
490
6,019
6,603
52,711
0
L
Cernunnos
Edvoh
Cernunnos
11,980
5,835
0
2,405
14,188
5,613
1,590
7,206
6,532
0
47,656
W
Chronos
LurkGenesis
Chronos
8,563
5,129
0
3,836
18,410
6,190
2,582
7,200
11,210
45,339
0
W
Jormungandr
daftiduck
Jormungandr
15,835
2,114
0
2,350
20,626
26,294
133
5,870
14,756
43,097
0
L
Guan Yu
pishenki
Guan Yu
14,263
1,017
1,727
3,264
19,467
22,265
33
9,613
9,224
0
31,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,160
Gold Earned
35,075
161
Minions Killed
194
0
Camps Cleared
0
935,493
Distance Traveled
868,548
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,140
730
62
3
0
324,330
3
L
He Bo
12,397
689
75
4
0
272,566
2
L
Cernunnos
10,898
605
84
5
0
283,732
3
W
Chronos
11,215
623
59
3
0
289,500
0
W
Jormungandr
12,805
711
40
2
0
321,663
0
L
Guan Yu
11,780
654
35
2
0
312,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role