Player Matchup

Sobek
Sobek
Masters
 
Sobek
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Diamond II
ALonelyLokiMain
Zeus
Diamond II
Level 155
God Stats
5W - 4L
1,713 SR
Queue Stats
34W - 25L
2,130 MMR
Solo
Medusa
Medusa
Bronze III
ii Scampi
Medusa
Bronze III
Level 126
God Stats
1W - 1L
1,438 SR
Queue Stats
5W - 5L
1,420 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,550 SR
1,683 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 149
1,598 SR
1,397 MMR
King Arthur
King Arthur
Bronze III
SilentShot2014
King Arthur
Bronze III
Level 152
God Stats
0W - 2L
1,493 SR
Queue Stats
13W - 13L
1,438 MMR
Party 1
Skadi
Skadi
Bronze III
btwb2008
Skadi
Bronze III
Level 148
God Stats
1W - 2L
1,750 SR
Queue Stats
15W - 14L
1,488 MMR
Party 1
Thoth
Thoth
Bronze III
jcindians3
Thoth
Bronze III
Level 147
God Stats
0W - 1L
1,550 SR
Queue Stats
3W - 7L
1,266 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 1 / 16
9,390
783
5,375
13,452
14,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
11 / 3 / 6
10,418
868
14,033
6,459
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
ii Scampi
Medusa
14
7 / 1 / 9
9,710
809
8,877
5,215
1,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TiamatGilgameshPersephoneAthenaSet

VS

Bans
AphroditeHeraFenrirChang'eDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SilentShot2014
King Arthur
10
1 / 9 / 3
7,937
661
5,006
13,356
9,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
btwb2008
Skadi
13
3 / 6 / 1
9,235
770
6,438
9,907
4,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
12
1 / 5 / 4
8,327
694
5,525
8,947
2,999
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
20
Kills
5
5
Deaths
20
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
16
10
W
11
3
6
4.67
L
King Arthur
SilentShot2014
King Arthur
1
9
3
0.28
L
Skadi
btwb2008
Skadi
3
6
1
0.58
W
Medusa
ii Scampi
Medusa
7
1
9
11.5
L
Thoth
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,285
Damage
16,969
25,126
Taken
32,210
18,911
Mitigated
16,109
5,765
Healing
2,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,375
526
0
5,648
13,452
14,903
207
2,998
10,184
19,892
0
W
14,033
1,456
0
117
6,459
2,143
435
1,014
5,205
40,966
0
L
King Arthur
SilentShot2014
King Arthur
5,006
1,169
0
570
13,356
9,050
0
7,665
5,691
0
16,453
L
Skadi
btwb2008
Skadi
6,438
2,411
634
1,292
9,907
4,060
0
5,990
3,917
0
35,479
W
Medusa
ii Scampi
Medusa
8,877
3,999
0
0
5,215
1,865
1,925
1,513
3,672
0
41,389
L
Thoth
5,525
33
0
260
8,947
2,999
0
5,753
3,194
25,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,518
Gold Earned
25,499
149
Minions Killed
136
0
Camps Cleared
0
640,298
Distance Traveled
624,658
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,390
783
22
2
0
218,096
3
W
Zeus
10,418
868
49
4
0
204,646
2
L
King Arthur
7,937
661
25
2
0
207,554
2
L
Skadi
9,235
770
58
5
0
203,769
2
W
Medusa
9,710
809
78
7
0
217,556
0
L
Thoth
8,327
694
53
4
0
213,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role