Player Matchup

Tiamat
Tiamat
Karikon12345
Tiamat
Level 28
God Stats
0W - 1L
1,521 SR
Queue Stats
12W - 12L
1,616 Elo+
Party 2
Pele
Pele
MurciXD
Pele
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 7L
1,202 Elo+
Party 2
Khepri
Khepri
Papadopoulos250
Khepri
Level 27
God Stats
1W - 2L
1,518 SR
Queue Stats
36W - 29L
1,545 Elo+
Party 2
Chaac
Chaac
SpiderMunch
Chaac
Level 29
God Stats
6W - 5L
1,702 SR
Queue Stats
116W - 85L
1,623 Elo+
Solo
Zeus
Zeus
smiteM13
Zeus
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
154W - 144L
1,621 Elo+
Solo
Team Averages
Level 23
1,548 SR
1,522 Elo+

VS

Team Averages
Level 22
1,598 SR
1,590 Elo+
Cthulhu
Cthulhu
ImFiremire
Cthulhu
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 70L
1,670 Elo+
Solo
Danzaburou
Danzaburou
NekoDeKat
Danzaburou
Level 30
God Stats
11W - 11L
1,541 SR
Queue Stats
102W - 95L
1,542 Elo+
Solo
Ymir
Ymir
opadllah
Ymir
Level 3
God Stats
3W - 0L
1,722 SR
Queue Stats
6W - 10L
1,433 Elo+
Solo
Thanatos
Thanatos
rusenalius
Thanatos
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 15L
1,589 Elo+
Party 1
Ra
Ra
spaciexx
Ra
Level 24
God Stats
3W - 0L
1,725 SR
Queue Stats
17W - 5L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
4 / 8 / 8
11,680
449
17,268
16,459
10,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
MurciXD
Pele
18
6 / 6 / 3
12,668
487
9,405
20,392
7,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 2 / 10
11,312
435
6,840
18,859
19,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
1 / 3 / 1
13,201
508
14,463
18,904
18,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
20
8 / 9 / 2
13,945
536
22,732
17,531
6,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ImFiremire
Cthulhu
20
2 / 1 / 2
14,320
551
9,626
17,963
21,382
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
NekoDeKat
Danzaburou
20
3 / 5 / 11
13,646
525
13,582
21,872
7,804
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
14
0 / 7 / 11
10,755
414
4,336
22,787
19,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
rusenalius
Thanatos
20
9 / 5 / 9
14,366
553
17,679
24,299
12,045
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
14 / 2 / 10
17,257
664
23,567
18,110
11,595
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
71
20
Kills
28
28
Deaths
20
24
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ImFiremire
Cthulhu
2
1
2
3
L
Tiamat
4
8
8
1
L
Pele
MurciXD
Pele
6
6
3
1.25
W
Danzaburou
NekoDeKat
Danzaburou
3
5
11
1.7
L
1
2
10
3
L
1
3
1
0.5
W
Ymir
0
7
11
0.79
W
Thanatos
rusenalius
Thanatos
9
5
9
2.7
L
Zeus
8
9
2
1
W
14
2
10
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,708
Damage
68,790
92,145
Taken
105,031
62,412
Mitigated
72,010
22,022
Healing
50,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ImFiremire
Cthulhu
9,626
257
581
9,539
17,963
21,382
98
3,326
14,613
94,368
0
L
Tiamat
17,268
1,362
0
3,517
16,459
10,694
1,585
6,165
10,214
78,580
0
L
Pele
MurciXD
Pele
9,405
2,770
0
5,795
20,392
7,387
204
6,964
13,398
0
82,542
W
Danzaburou
NekoDeKat
Danzaburou
13,582
7,500
0
9,376
21,872
7,804
962
12,967
8,409
0
102,647
L
6,840
627
0
4,685
18,859
19,008
597
8,352
10,313
30,286
0
L
14,463
2,030
0
5,412
18,904
18,940
273
8,391
9,659
0
106,671
W
Ymir
4,336
963
0
1,747
22,787
19,184
248
10,452
11,890
18,939
0
W
Thanatos
rusenalius
Thanatos
17,679
5,549
0
15,575
24,299
12,045
0
9,432
14,588
0
107,079
L
Zeus
22,732
2,086
0
2,613
17,531
6,383
82
6,759
10,625
111,114
0
W
23,567
1,994
5,557
7,748
18,110
11,595
552
11,585
6,421
140,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,806
Gold Earned
70,344
680
Minions Killed
779
0
Camps Cleared
0
2,277,535
Distance Traveled
2,393,930
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,320
551
209
8
0
524,872
4
L
Tiamat
11,680
449
131
5
0
442,004
2
L
Pele
12,668
487
126
5
0
481,481
2
W
Danzaburou
13,646
525
158
6
0
440,114
1
L
Khepri
11,312
435
50
2
0
459,710
1
L
Chaac
13,201
508
193
7
0
471,133
1
W
Ymir
10,755
414
35
1
0
396,213
9
W
Thanatos
14,366
553
124
5
0
484,584
4
L
Zeus
13,945
536
180
7
0
423,207
5
W
Ra
17,257
664
253
10
0
548,147
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role