Player Matchup

Ao Kuang
Ao Kuang
BigPapaStond
Ao Kuang
Level 26
God Stats
24W - 19L
1,460 SR
Queue Stats
101W - 94L
1,388 Elo+
Party 1
Chaac
Chaac
Craz3dHULK
Chaac
Level 30
God Stats
13W - 4L
1,614 SR
Queue Stats
101W - 97L
1,405 Elo+
Party 2
Sylvanus
Sylvanus
Gizmodo90
Sylvanus
Level 78
God Stats
36W - 27L
1,645 SR
Queue Stats
397W - 364L
1,550 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GoblinPants
Morgan Le Fay
Level 102
God Stats
19W - 13L
1,593 SR
Queue Stats
576W - 547L
1,543 Elo+
Party 2
Izanami
Izanami
Lolimalolnab
Izanami
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 95L
1,462 Elo+
Party 1
Team Averages
Level 55
1,562 SR
1,469 Elo+

VS

Team Averages
Level 47
1,400 SR
1,388 Elo+
Fenrir
Fenrir
Deputy_Douche99
Fenrir
Level 41
God Stats
0W - 4L
1,130 SR
Queue Stats
37W - 44L
1,409 Elo+
Solo
Neith
Neith
Dios de Tocinos
Neith
Level 38
God Stats
7W - 15L
1,345 SR
Queue Stats
110W - 163L
1,362 Elo+
Solo
Janus
Janus
Jaglet
Janus
Level 49
God Stats
12W - 12L
1,467 SR
Queue Stats
224W - 227L
1,514 Elo+
Solo
Tyr
Tyr
ll M3RC3N4RY ll
Tyr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 296L
1,357 Elo+
Solo
Artio
Artio
stillalive0788
Artio
Level 40
God Stats
1W - 1L
1,560 SR
Queue Stats
3W - 7L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BigPapaStond
Ao Kuang
20
7 / 3 / 3
13,525
588
8,921
20,255
8,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
17
3 / 0 / 7
12,256
533
12,121
18,807
16,854
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Gizmodo90
Sylvanus
17
6 / 5 / 8
12,060
524
9,486
17,708
9,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
GoblinPants
Morgan Le Fay
20
8 / 1 / 8
14,083
612
16,190
11,765
4,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Lolimalolnab
Izanami
20
8 / 3 / 9
14,319
623
22,300
20,211
8,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 3
11,148
485
7,082
15,578
5,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 8 / 2
9,501
413
8,150
14,683
5,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Janus
Jaglet
Janus
17
2 / 8 / 4
11,387
495
12,958
17,783
5,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

14
0 / 5 / 3
8,832
384
7,353
18,397
13,302
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 5 / 3
7,563
329
4,043
20,177
11,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
32
Kills
9
12
Deaths
32
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BigPapaStond
Ao Kuang
7
3
3
2.83
W
Chaac
3
0
7
6.5
L
5
6
3
1.08
L
2
8
2
0.38
W
Sylvanus
Gizmodo90
Sylvanus
6
5
8
2
W
Morgan Le Fay
GoblinPants
Morgan Le Fay
8
1
8
12
L
Janus
Jaglet
Janus
2
8
4
0.5
W
Izanami
Lolimalolnab
Izanami
8
3
9
4.17
L
0
5
3
0.3
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,018
Damage
39,586
88,746
Taken
86,618
47,810
Mitigated
40,749
43,496
Healing
16,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BigPapaStond
Ao Kuang
8,921
2,816
0
11,846
20,255
8,128
1,074
3,104
17,037
99,779
0
W
Chaac
12,121
2,406
0
9,268
18,807
16,854
1,467
2,746
15,961
0
67,424
L
7,082
915
0
1,950
15,578
5,926
0
6,012
9,566
0
62,076
L
8,150
3,898
0
1,766
14,683
5,081
1,489
6,623
8,060
0
41,375
W
Sylvanus
Gizmodo90
Sylvanus
9,486
2,993
2,987
6,151
17,708
9,285
1,548
4,946
12,352
50,792
7,871
W
Morgan Le Fay
GoblinPants
Morgan Le Fay
16,190
796
119
3,988
11,765
4,895
2,579
5,125
6,404
100,612
0
L
Janus
Jaglet
Janus
12,958
294
0
2,782
17,783
5,388
0
8,934
8,849
86,211
0
W
Izanami
Lolimalolnab
Izanami
22,300
14,551
0
9,137
20,211
8,648
6,673
6,764
12,995
0
113,500
L
7,353
859
0
6,076
18,397
13,302
0
3,895
14,502
0
44,378
L
4,043
860
1,013
3,274
20,177
11,052
0
8,745
11,432
13,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,243
Gold Earned
48,431
681
Minions Killed
414
0
Camps Cleared
0
2,092,393
Distance Traveled
2,032,695
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,525
588
162
7
0
426,642
0
W
Chaac
12,256
533
93
4
0
411,383
1
L
Fenrir
11,148
485
96
4
0
416,438
0
L
Neith
9,501
413
65
3
0
346,119
4
W
Sylvanus
12,060
524
89
4
0
388,347
3
W
Morgan Le Fay
14,083
612
159
7
0
475,909
5
L
Janus
11,387
495
173
8
0
408,759
5
W
Izanami
14,319
623
178
8
0
390,112
2
L
Tyr
8,832
384
62
3
0
408,676
2
L
Artio
7,563
329
18
1
0
452,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role