Player Matchup

Ares
Ares
AshleyMeeh
Ares
Level 7
God Stats
1W - 3L
1,722 SR
Queue Stats
258W - 321L
1,627 Elo+
Solo
Hera
Hera
PlasmaSoups
Hera
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,032 Elo+
Solo
Ra
Ra
valaerys173
Ra
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 26L
1,101 Elo+
Solo
Artemis
Artemis
zX808downhillXz
Artemis
Level 17
God Stats
62W - 55L
1,473 SR
Queue Stats
78W - 75L
1,373 Elo+
Solo
Chiron
Chiron
怀中抱妹伤害加倍
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 70L
1,509 Elo+
Solo
Team Averages
Level 15
1,539 SR
1,328 Elo+

VS

Team Averages
Level 20
1,442 SR
1,433 Elo+
Bellona
Bellona
 
Bellona
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Ghost_Kenan14
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,153 Elo+
Solo
Hel
Hel
Ghostmw03
Hel
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
44W - 19L
1,636 Elo+
Solo
Nemesis
Nemesis
SkullFinder
Nemesis
Level 29
God Stats
30W - 21L
1,342 SR
Queue Stats
196W - 170L
1,485 Elo+
Party 1
Chaac
Chaac
VisionaryCARLOS
Chaac
Level 29
God Stats
18W - 22L
1,367 SR
Queue Stats
117W - 127L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 3
10,943
912
8,877
23,464
16,872
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
0 / 11 / 3
10,219
852
4,041
15,735
3,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 8 / 5
12,154
1,013
13,538
12,820
4,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 10 / 4
11,366
947
18,314
21,059
6,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 9 / 3
11,561
963
16,764
17,654
5,302
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
9 / 2 / 23
13,517
1,126
14,634
17,547
15,347
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
0 / 0 / 0
9,080
757
0
0
0
20
17 / 1 / 20
14,646
1,221
31,004
15,202
7,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
SkullFinder
Nemesis
20
15 / 2 / 16
13,743
1,145
17,747
15,559
8,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 2 / 29
13,767
1,147
19,971
19,016
15,941
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
134
7
Kills
46
46
Deaths
7
18
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
2
23
10.25
L
1
8
3
0.31
W
0
0
0
0
W
17
1
20
27
L
0
11
3
0.14
W
Nemesis
SkullFinder
Nemesis
15
2
16
11.5
W
5
2
29
9.75
L
2
8
5
0.56
L
2
10
4
0.4
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,534
Damage
83,356
90,732
Taken
67,324
37,371
Mitigated
47,258
7,441
Healing
28,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,634
3,278
0
125
17,547
15,347
0
9,554
7,993
0
34,119
L
8,877
944
967
1,023
23,464
16,872
0
7,206
16,258
15,227
0
W
0
0
0
0
0
0
0
0
0
0
0
W
31,004
2,958
8,787
9,350
15,202
7,790
0
5,646
9,556
46,506
0
L
4,041
1,768
0
61
15,735
3,989
0
6,567
9,168
23,541
0
W
Nemesis
SkullFinder
Nemesis
17,747
9,948
0
1,511
15,559
8,180
0
4,961
10,598
0
38,428
W
19,971
5,766
0
8,567
19,016
15,941
0
6,295
12,721
0
56,896
L
13,538
1,472
1,341
422
12,820
4,317
0
3,632
9,188
48,973
0
L
18,314
8,569
0
1,569
21,059
6,891
0
5,978
15,081
0
34,500
L
16,764
5,336
920
1,138
17,654
5,302
0
7,581
10,033
0
43,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,243
Gold Earned
64,753
226
Minions Killed
228
5
Camps Cleared
8
947,247
Distance Traveled
871,618
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,517
1,126
60
5
0
233,702
0
L
Ares
10,943
912
16
1
1
196,984
1
W
Ymir
9,080
757
0
0
0
0
0
W
Hel
14,646
1,221
51
4
1
221,213
0
L
Hera
10,219
852
34
3
0
158,215
0
W
Nemesis
13,743
1,145
40
3
2
224,758
0
W
Chaac
13,767
1,147
77
6
5
191,945
0
L
Ra
12,154
1,013
83
7
0
199,228
0
L
Artemis
11,366
947
29
2
4
185,343
0
L
Chiron
11,561
963
64
5
0
207,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role