Player Matchup

Thor
Thor
MegaNoche
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,418 Elo+
Party 2
Merlin
Merlin
Merlín20011
Merlin
Level 2
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OgiJR
Tsukuyomi
Level 21
God Stats
14W - 14L
1,578 SR
Queue Stats
30W - 47L
1,375 Elo+
Solo
Terra
Terra
PaulAckerman
Terra
Level 15
God Stats
1W - 1L
1,700 SR
Queue Stats
9W - 13L
1,469 Elo+
Party 1
Bellona
Bellona
clavers6
Bellona
Level 3
God Stats
2W - 4L
1,827 SR
Queue Stats
3W - 7L
1,590 Elo+
Party 1
Team Averages
Level 9
1,621 SR
1,471 Elo+

VS

Team Averages
Level 23
1,487 SR
1,470 Elo+
Khepri
Khepri
 
Khepri
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
FelususCZ
Hachiman
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,449 Elo+
Solo
Discordia
Discordia
Gingo97
Discordia
Level 21
God Stats
9W - 7L
1,434 SR
Queue Stats
71W - 51L
1,427 Elo+
Solo
Bellona
Bellona
amicius
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
0 / 12 / 4
8,232
915
6,496
17,382
7,774
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
14
0 / 11 / 2
7,949
883
2,153
12,805
5,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
OgiJR
Tsukuyomi
14
2 / 10 / 3
8,637
960
10,787
19,003
8,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
2 / 8 / 3
9,213
1,024
6,005
21,830
20,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
clavers6
Bellona
14
1 / 10 / 4
8,513
946
8,315
20,548
13,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
3 / 2 / 30
10,796
1,200
5,614
7,184
7,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
 
Morgan Le Fay
17
8 / 0 / 28
10,778
1,198
13,719
5,241
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
FelususCZ
Hachiman
19
21 / 0 / 27
12,773
1,419
37,167
8,455
4,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Gingo97
Discordia
18
6 / 0 / 32
10,450
1,161
14,592
4,826
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
amicius
Bellona
17
13 / 3 / 21
10,833
1,204
13,432
10,669
7,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
189
5
Kills
51
51
Deaths
5
16
Assists
138
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
2
30
9
W
Morgan Le Fay
 
Morgan Le Fay
8
0
28
22
W
Hachiman
FelususCZ
Hachiman
21
0
27
34.5
W
Discordia
Gingo97
Discordia
6
0
32
22
L
Thor
0
12
4
0.17
L
Merlin
0
11
2
0.09
L
Tsukuyomi
OgiJR
Tsukuyomi
2
10
3
0.35
L
2
8
3
0.44
W
Bellona
amicius
Bellona
13
3
21
7.83
L
Bellona
clavers6
Bellona
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,756
Damage
84,524
91,568
Taken
36,375
56,394
Mitigated
23,704
5,786
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,614
812
0
744
7,184
7,664
0
1,381
5,803
8,308
0
W
Morgan Le Fay
 
Morgan Le Fay
13,719
1,136
219
1,266
5,241
2,290
0
1,392
3,849
22,209
0
W
Hachiman
FelususCZ
Hachiman
37,167
23,196
0
2,934
8,455
4,452
0
2,910
5,545
0
59,959
W
Discordia
Gingo97
Discordia
14,592
1,750
0
1,060
4,826
2,017
0
1,069
3,757
31,171
0
L
Thor
6,496
2,158
0
0
17,382
7,774
0
5,651
11,731
0
26,893
L
Merlin
2,153
195
0
0
12,805
5,543
0
4,626
8,179
18,029
0
L
Tsukuyomi
OgiJR
Tsukuyomi
10,787
2,359
0
324
19,003
8,596
0
8,173
10,830
0
20,741
L
6,005
1,492
2,924
2,310
21,830
20,917
0
8,198
13,632
12,694
0
W
Bellona
amicius
Bellona
13,432
5,476
0
120
10,669
7,281
0
1,551
9,118
0
24,416
L
Bellona
clavers6
Bellona
8,315
1,496
0
228
20,548
13,564
0
7,277
13,271
170
17,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,544
Gold Earned
55,630
109
Minions Killed
161
3
Camps Cleared
5
821,576
Distance Traveled
824,254
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,796
1,200
6
1
1
146,686
0
W
Morgan Le Fay
10,778
1,198
18
2
0
172,709
2
W
Hachiman
12,773
1,419
62
7
0
170,211
0
W
Discordia
10,450
1,161
44
5
0
169,623
0
L
Thor
8,232
915
44
5
1
143,602
1
L
Merlin
7,949
883
18
2
0
143,138
0
L
Tsukuyomi
8,637
960
17
2
1
184,698
0
L
Terra
9,213
1,024
12
1
1
183,176
3
W
Bellona
10,833
1,204
31
3
4
165,025
0
L
Bellona
8,513
946
18
2
0
166,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role