Player Matchup

The Morrigan
The Morrigan
Karikon12345
The Morrigan
Level 28
God Stats
0W - 2L
1,287 SR
Queue Stats
12W - 12L
1,643 Elo+
Party 1
Tyr
Tyr
Morghaz
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 56L
1,567 Elo+
Solo
Persephone
Persephone
MurciXD
Persephone
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,256 Elo+
Party 1
Jormungandr
Jormungandr
Papadopoulos250
Jormungandr
Level 27
God Stats
1W - 2L
1,634 SR
Queue Stats
36W - 29L
1,557 Elo+
Party 1
Fenrir
Fenrir
VyKkings
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,472 Elo+
Solo
Team Averages
Level 21
1,484 SR
1,499 Elo+

VS

Team Averages
Level 22
1,590 SR
1,561 Elo+
Fafnir
Fafnir
ElBicho972
Fafnir
Level 27
God Stats
7W - 3L
1,632 SR
Queue Stats
75W - 88L
1,515 Elo+
Solo
Thor
Thor
ImFiremire
Thor
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 70L
1,662 Elo+
Solo
Nike
Nike
NekoDeKat
Nike
Level 29
God Stats
16W - 13L
1,594 SR
Queue Stats
102W - 95L
1,532 Elo+
Solo
Artemis
Artemis
Nerzyy
Artemis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,622 Elo+
Solo
Ah Puch
Ah Puch
Ск0ль3кийТип
Ah Puch
Level 13
God Stats
1W - 0L
1,725 SR
Queue Stats
5W - 8L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Karikon12345
The Morrigan
19
8 / 6 / 4
12,320
513
16,945
16,671
6,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
19
9 / 10 / 3
13,256
552
14,784
26,528
27,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
MurciXD
Persephone
15
2 / 9 / 2
11,205
467
8,667
14,850
4,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Papadopoulos250
Jormungandr
15
1 / 4 / 9
9,705
404
7,513
14,906
12,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
VyKkings
Fenrir
14
0 / 12 / 1
9,562
398
5,118
22,176
10,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ElBicho972
Fafnir
17
7 / 2 / 7
11,961
498
9,789
12,824
12,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
15 / 4 / 10
13,506
563
16,632
20,393
8,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
19
11 / 3 / 11
13,168
549
18,264
18,006
12,637
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artemis
Nerzyy
Artemis
16
4 / 7 / 10
11,244
469
12,120
17,055
6,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 4 / 15
11,372
474
13,122
12,606
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
20
Kills
40
41
Deaths
20
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Fafnir
ElBicho972
Fafnir
7
2
7
5.25
W
15
4
10
5
L
The Morrigan
Karikon12345
The Morrigan
8
6
4
1.67
L
Tyr
9
10
3
1.05
L
Persephone
MurciXD
Persephone
2
9
2
0.33
W
Nike
11
3
11
5.5
W
Artemis
Nerzyy
Artemis
4
7
10
1.29
L
Jormungandr
Papadopoulos250
Jormungandr
1
4
9
1.38
L
Fenrir
VyKkings
Fenrir
0
12
1
0.04
W
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,027
Damage
69,927
95,131
Taken
80,884
62,148
Mitigated
45,410
19,793
Healing
14,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
ElBicho972
Fafnir
9,789
2,685
0
2,861
12,824
12,734
24
5,769
6,776
33,536
0
W
16,632
5,951
0
2,128
20,393
8,999
80
4,510
15,719
0
112,181
L
The Morrigan
Karikon12345
The Morrigan
16,945
3,530
0
4,233
16,671
6,783
3,300
4,166
12,472
75,729
3,032
L
Tyr
14,784
4,883
0
5,466
26,528
27,258
515
6,001
20,527
0
58,261
L
Persephone
MurciXD
Persephone
8,667
173
0
1,986
14,850
4,871
499
4,219
10,622
41,300
0
W
Nike
18,264
2,873
0
1,018
18,006
12,637
1,170
5,682
11,804
577
73,445
W
Artemis
Nerzyy
Artemis
12,120
7,064
0
4,341
17,055
6,158
476
9,109
7,586
0
58,078
L
Jormungandr
Papadopoulos250
Jormungandr
7,513
829
0
2,386
14,906
12,765
650
6,169
8,737
27,511
0
L
Fenrir
VyKkings
Fenrir
5,118
1,696
0
5,722
22,176
10,471
395
2,842
19,334
0
65,009
W
13,122
2,198
202
4,237
12,606
4,882
96
4,954
7,342
56,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,048
Gold Earned
61,251
473
Minions Killed
497
0
Camps Cleared
0
2,008,250
Distance Traveled
2,092,785
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,961
498
42
2
0
461,609
1
W
Thor
13,506
563
145
6
0
464,254
3
L
The Morrigan
12,320
513
128
5
0
408,627
1
L
Tyr
13,256
552
90
4
0
436,165
4
L
Persephone
11,205
467
108
5
0
407,113
1
W
Nike
13,168
549
127
5
0
409,731
1
W
Artemis
11,244
469
98
4
0
344,129
3
L
Jormungandr
9,705
404
47
2
0
410,452
2
L
Fenrir
9,562
398
100
4
0
345,893
1
W
Ah Puch
11,372
474
85
4
0
413,062
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role