Player Matchup

Fenrir
Fenrir
Sl33pySloth
Fenrir
Level 45
God Stats
9W - 7L
1,637 SR
Queue Stats
149W - 135L
1,613 Elo+
Party 2
Chang'e
Chang'e
SuperPep
Chang'e
Level 109
God Stats
3W - 1L
1,631 SR
Queue Stats
94W - 71L
1,627 Elo+
Party 2
Ymir
Ymir
SweetSugar7904
Ymir
Level 9
God Stats
6W - 6L
1,641 SR
Queue Stats
13W - 13L
1,541 Elo+
Party 2
Team Averages
Level 54
1,636 SR
1,594 Elo+

VS

Team Averages
Level 12
1,490 SR
1,086 Elo+
Gilgamesh
Gilgamesh
Meantbeast697
Gilgamesh
Level 19
God Stats
0W - 1L
1,709 SR
Queue Stats
7W - 25L
1,089 Elo+
Party 1
Hades
Hades
boyblessious
Hades
Level 9
God Stats
1W - 4L
1,381 SR
Queue Stats
4W - 8L
1,223 Elo+
Party 1
Bacchus
Bacchus
poppazak
Bacchus
Level 8
God Stats
0W - 1L
1,381 SR
Queue Stats
1W - 10L
946 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
11 / 4 / 4
10,104
842
11,396
11,474
4,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
SuperPep
Chang'e
14
5 / 0 / 12
9,609
801
15,752
11,332
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 10
8,513
709
2,633
11,906
8,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Meantbeast697
Gilgamesh
9
0 / 3 / 3
7,826
652
3,086
8,292
2,766
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Boots

Boots

+6%
Movement Speed

12
2 / 8 / 3
8,201
683
12,480
15,098
5,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
poppazak
Bacchus
12
5 / 7 / 1
8,384
699
9,514
11,997
8,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
18
Kills
7
7
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Meantbeast697
Gilgamesh
0
3
3
0.5
W
Fenrir
11
4
4
3.25
W
Chang'e
SuperPep
Chang'e
5
0
12
11
W
2
3
10
2.33
L
2
8
3
0.44
L
Bacchus
poppazak
Bacchus
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,781
Damage
25,080
34,712
Taken
35,387
16,918
Mitigated
16,815
9,668
Healing
2,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Meantbeast697
Gilgamesh
3,086
447
0
339
8,292
2,766
0
4,958
3,072
0
10,783
W
Fenrir
11,396
3,495
0
1,199
11,474
4,320
1,434
7,340
4,134
0
24,045
W
Chang'e
SuperPep
Chang'e
15,752
2,480
3,139
5,330
11,332
4,042
732
5,838
5,494
48,450
0
W
2,633
647
0
0
11,906
8,556
290
8,816
3,090
10,562
0
L
12,480
1,874
402
1,720
15,098
5,997
0
7,591
7,175
30,849
0
L
Bacchus
poppazak
Bacchus
9,514
2,012
0
388
11,997
8,052
0
4,989
6,755
22,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,226
Gold Earned
24,411
108
Minions Killed
83
0
Camps Cleared
0
623,893
Distance Traveled
535,250
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,826
652
14
1
0
163,420
0
W
Fenrir
10,104
842
29
2
0
209,215
2
W
Chang'e
9,609
801
69
6
0
227,808
0
W
Ymir
8,513
709
10
1
0
186,870
1
L
Hades
8,201
683
53
4
0
174,911
2
L
Bacchus
8,384
699
16
1
0
196,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role