Player Matchup

Sylvanus
Sylvanus
BolbiTheSlapGod
Sylvanus
Level 45
God Stats
3W - 5L
1,500 SR
Queue Stats
164W - 180L
1,471 Elo+
Party 1
King Arthur
King Arthur
Herwickane
King Arthur
Level 30
God Stats
33W - 36L
1,515 SR
Queue Stats
157W - 186L
1,476 Elo+
Party 1
Thanatos
Thanatos
TheFlyer1
Thanatos
Level 46
God Stats
34W - 24L
1,608 SR
Queue Stats
232W - 228L
1,523 Elo+
Party 1
Izanami
Izanami
hcurulla
Izanami
Level 40
God Stats
33W - 12L
1,702 SR
Queue Stats
99W - 55L
1,595 Elo+
Solo
Nu Wa
Nu Wa
malibuontherocks
Nu Wa
Level 38
God Stats
2W - 2L
1,197 SR
Queue Stats
48W - 49L
1,431 Elo+
Solo
Team Averages
Level 40
1,504 SR
1,499 Elo+

VS

Team Averages
Level 42
1,406 SR
1,354 Elo+
Artemis
Artemis
 
Artemis
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Golin98
Nu Wa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,156 Elo+
Party 3
Fenrir
Fenrir
ashispure
Fenrir
Level 37
God Stats
10W - 24L
1,349 SR
Queue Stats
82W - 114L
1,373 Elo+
Party 2
Chaac
Chaac
big-wy21
Chaac
Level 18
God Stats
28W - 53L
1,368 SR
Queue Stats
111W - 165L
1,393 Elo+
Party 2
Aphrodite
Aphrodite
stillalive0788
Aphrodite
Level 40
God Stats
1W - 3L
1,312 SR
Queue Stats
3W - 7L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 1 / 7
6,093
554
842
4,988
2,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
Herwickane
King Arthur
12
0 / 0 / 0
6,438
585
3,302
6,528
2,482
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
TheFlyer1
Thanatos
11
2 / 0 / 2
6,378
580
3,630
6,341
1,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
hcurulla
Izanami
11
9 / 1 / 0
6,583
598
10,242
6,281
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 0 / 1
6,925
630
2,254
3,497
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
1 / 5 / 1
4,942
449
3,326
8,639
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Golin98
Nu Wa
8
0 / 2 / 0
4,748
432
1,361
3,068
597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ashispure
Fenrir
9
1 / 4 / 0
5,348
486
2,187
8,355
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
big-wy21
Chaac
9
0 / 0 / 0
4,905
446
2,890
6,658
3,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
stillalive0788
Aphrodite
7
0 / 2 / 2
4,429
403
1,871
3,993
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
2
2
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
1
0.3
W
Sylvanus
0
1
7
3.5
L
Nu Wa
Golin98
Nu Wa
0
2
0
0
W
King Arthur
Herwickane
King Arthur
0
0
0
0
W
Thanatos
TheFlyer1
Thanatos
2
0
2
3
L
Fenrir
ashispure
Fenrir
1
4
0
0.25
L
Chaac
big-wy21
Chaac
0
0
0
0
W
Izanami
hcurulla
Izanami
9
1
0
9
W
2
0
1
2.5
L
Aphrodite
stillalive0788
Aphrodite
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,270
Damage
11,635
27,635
Taken
30,713
9,529
Mitigated
9,019
15,085
Healing
10,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,326
1,163
0
1,232
8,639
1,702
0
217
8,422
0
16,653
W
Sylvanus
842
552
557
1,698
4,988
2,356
576
850
4,138
10,755
0
L
Nu Wa
Golin98
Nu Wa
1,361
749
0
61
3,068
597
0
738
2,288
19,068
0
W
King Arthur
Herwickane
King Arthur
3,302
134
0
2,194
6,528
2,482
64
0
6,053
0
37,075
W
Thanatos
TheFlyer1
Thanatos
3,630
1,005
0
5,974
6,341
1,830
413
378
5,963
0
42,600
L
Fenrir
ashispure
Fenrir
2,187
639
0
2,738
8,355
2,307
0
1,503
6,734
0
26,743
L
Chaac
big-wy21
Chaac
2,890
53
0
2,931
6,658
3,364
0
0
6,658
0
16,592
W
Izanami
hcurulla
Izanami
10,242
6,778
246
3,166
6,281
1,782
1,177
773
5,508
0
42,307
W
2,254
733
0
1,250
3,497
1,079
1,181
1,231
2,266
42,060
0
L
Aphrodite
stillalive0788
Aphrodite
1,871
437
2,076
1,827
3,993
1,049
0
440
3,515
13,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,417
Gold Earned
24,372
354
Minions Killed
177
0
Camps Cleared
0
970,134
Distance Traveled
963,734
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,942
449
30
3
0
174,568
0
W
Sylvanus
6,093
554
24
2
0
184,189
4
L
Nu Wa
4,748
432
36
3
0
181,664
3
W
King Arthur
6,438
585
86
8
0
218,308
2
W
Thanatos
6,378
580
85
8
0
231,674
1
L
Fenrir
5,348
486
62
6
0
205,545
0
L
Chaac
4,905
446
33
3
0
191,132
0
W
Izanami
6,583
598
66
6
0
178,977
3
W
Nu Wa
6,925
630
93
8
0
156,986
1
L
Aphrodite
4,429
403
16
1
0
210,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role