Player Matchup

Ymir
Ymir
ByWolfOMG03
Ymir
Level 48
God Stats
85W - 72L
1,557 SR
Queue Stats
348W - 369L
1,355 Elo+
Party 1
Kuzenbo
Kuzenbo
Lakronium_
Kuzenbo
Level 8
God Stats
4W - 8L
1,254 SR
Queue Stats
7W - 11L
1,271 Elo+
Party 1
Sol
Sol
jlr300
Sol
Level 22
God Stats
25W - 31L
1,504 SR
Queue Stats
52W - 91L
1,282 Elo+
Party 1
Xbalanque
Xbalanque
mayck65
Xbalanque
Level 40
God Stats
62W - 35L
1,678 SR
Queue Stats
215W - 209L
1,389 Elo+
Party 1
Thanatos
Thanatos
pealcuadrado
Thanatos
Level 32
God Stats
3W - 8L
1,206 SR
Queue Stats
87W - 102L
1,361 Elo+
Party 1
Team Averages
Level 30
1,440 SR
1,332 Elo+

VS

Team Averages
Level 19
1,473 SR
1,407 Elo+
Thoth
Thoth
JerryScotti7538
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 94L
1,362 Elo+
Solo
Janus
Janus
jXst_NaHa
Janus
Level 13
God Stats
2W - 8L
1,250 SR
Queue Stats
20W - 23L
1,346 Elo+
Solo
Heimdallr
Heimdallr
joeysealio
Heimdallr
Level 29
God Stats
7W - 12L
1,549 SR
Queue Stats
193W - 236L
1,386 Elo+
Solo
Neith
Neith
rIsErOfSuN
Neith
Level 8
God Stats
3W - 3L
1,566 SR
Queue Stats
7W - 9L
1,327 Elo+
Solo
Khepri
Khepri
xXbUzZ2293Xx
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 5
9,996
588
14,151
14,798
10,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Lakronium_
Kuzenbo
12
1 / 1 / 6
8,175
481
4,984
12,103
12,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
jlr300
Sol
14
1 / 4 / 4
8,749
515
3,731
8,173
2,613
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
mayck65
Xbalanque
15
11 / 2 / 2
9,970
586
13,070
10,299
4,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
pealcuadrado
Thanatos
14
5 / 5 / 5
8,704
512
6,340
14,082
5,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
6,738
396
2,864
5,514
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
jXst_NaHa
Janus
15
10 / 4 / 1
9,637
567
11,778
9,964
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
joeysealio
Heimdallr
12
0 / 7 / 2
7,560
445
5,745
13,355
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
11
1 / 7 / 3
6,701
394
4,549
10,173
2,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
11
1 / 5 / 1
7,236
426
7,065
13,995
8,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
28
Kills
12
13
Deaths
28
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
1
5
12.5
L
0
5
4
0.4
W
Kuzenbo
Lakronium_
Kuzenbo
1
1
6
4
L
Janus
jXst_NaHa
Janus
10
4
1
2.63
W
Sol
jlr300
Sol
1
4
4
0.75
L
Heimdallr
joeysealio
Heimdallr
0
7
2
0.14
W
Xbalanque
mayck65
Xbalanque
11
2
2
6
W
Thanatos
pealcuadrado
Thanatos
5
5
5
1.5
L
Neith
1
7
3
0.36
L
Khepri
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,276
Damage
32,001
59,455
Taken
53,001
34,596
Mitigated
20,021
21,228
Healing
13,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,151
2,444
0
3,650
14,798
10,183
132
2,261
12,537
45,873
0
L
2,864
207
0
608
5,514
1,380
0
2,050
3,340
18,341
0
W
Kuzenbo
Lakronium_
Kuzenbo
4,984
2,704
0
1,576
12,103
12,416
161
5,380
6,723
12,807
0
L
Janus
jXst_NaHa
Janus
11,778
2,075
0
3,325
9,964
2,829
0
2,844
6,989
57,251
0
W
Sol
jlr300
Sol
3,731
294
0
2,441
8,173
2,613
505
5,098
2,817
43,392
0
L
Heimdallr
joeysealio
Heimdallr
5,745
2,605
0
2,635
13,355
4,067
708
7,089
5,884
0
37,214
W
Xbalanque
mayck65
Xbalanque
13,070
6,997
0
3,831
10,299
4,384
2,477
4,095
6,204
0
60,495
W
Thanatos
pealcuadrado
Thanatos
6,340
1,723
0
9,730
14,082
5,000
0
4,451
9,467
0
46,436
L
Neith
4,549
1,962
0
1,473
10,173
2,936
0
4,481
5,572
0
23,819
L
Khepri
7,065
703
444
4,887
13,995
8,809
0
5,565
8,350
34,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,594
Gold Earned
37,872
382
Minions Killed
287
0
Camps Cleared
0
1,610,481
Distance Traveled
1,284,023
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,996
588
94
6
0
347,497
2
L
Thoth
6,738
396
26
2
0
201,197
2
W
Kuzenbo
8,175
481
11
1
0
328,591
3
L
Janus
9,637
567
94
6
0
288,237
5
W
Sol
8,749
515
100
6
0
286,497
1
L
Heimdallr
7,560
445
71
4
0
268,352
2
W
Xbalanque
9,970
586
100
6
0
294,106
2
W
Thanatos
8,704
512
77
5
0
353,790
0
L
Neith
6,701
394
51
3
0
251,477
0
L
Khepri
7,236
426
45
3
0
274,760
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role