Player Matchup

Baron Samedi
Baron Samedi
BrawlMight
Baron Samedi
Level 29
God Stats
20W - 30L
1,488 SR
Queue Stats
146W - 150L
1,478 Elo+
Solo
Thor
Thor
FR4GED0UT
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,772 Elo+
Party 1
Guan Yu
Guan Yu
HypnoShrub
Guan Yu
Level 45
God Stats
4W - 1L
1,612 SR
Queue Stats
147W - 130L
1,569 Elo+
Party 1
Anubis
Anubis
NrthSider614
Anubis
Level 27
God Stats
45W - 55L
1,428 SR
Queue Stats
328W - 376L
1,284 Elo+
Solo
Arachne
Arachne
Tobii Turner
Arachne
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 62L
1,341 Elo+
Solo
Team Averages
Level 27
1,506 SR
1,489 Elo+

VS

Team Averages
Level 22
1,460 SR
1,370 Elo+
Bellona
Bellona
Durahand
Bellona
Level 23
God Stats
12W - 9L
1,666 SR
Queue Stats
35W - 35L
1,540 Elo+
Solo
Loki
Loki
OneWingAngelLink
Loki
Level 17
God Stats
18W - 23L
1,177 SR
Queue Stats
111W - 90L
1,579 Elo+
Solo
Olorun
Olorun
SLASH500
Olorun
Level 26
God Stats
18W - 13L
1,525 SR
Queue Stats
57W - 77L
1,307 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tunel_vital2
Tsukuyomi
Level 28
God Stats
7W - 14L
1,364 SR
Queue Stats
152W - 249L
1,159 Elo+
Solo
Thoth
Thoth
Zecterre
Thoth
Level 17
God Stats
9W - 9L
1,565 SR
Queue Stats
40W - 53L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrawlMight
Baron Samedi
19
11 / 5 / 11
14,382
449
16,658
21,683
11,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
17
5 / 5 / 14
12,554
392
8,415
17,289
18,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
HypnoShrub
Guan Yu
20
18 / 3 / 9
17,352
542
34,462
25,191
15,539
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
20
6 / 6 / 4
14,354
449
12,380
16,862
10,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Tobii Turner
Arachne
20
15 / 3 / 13
16,253
508
24,507
22,629
12,179
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Durahand
Bellona
20
11 / 5 / 8
18,447
576
27,910
33,446
33,559
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
9 / 2 / 3
17,350
542
16,548
27,926
15,371
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
SLASH500
Olorun
17
0 / 14 / 1
11,264
352
9,016
19,755
13,176
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Tunel_vital2
Tsukuyomi
12
0 / 23 / 0
9,479
296
3,691
27,034
10,984
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
Zecterre
Thoth
20
2 / 13 / 6
13,744
430
11,437
19,426
11,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
40
55
Kills
22
22
Deaths
57
51
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BrawlMight
Baron Samedi
11
5
11
3.3
L
Bellona
Durahand
Bellona
11
5
8
3
W
Thor
5
5
14
2.4
W
Guan Yu
HypnoShrub
Guan Yu
18
3
9
7.5
W
Anubis
6
6
4
1.33
L
9
2
3
5.25
L
Olorun
SLASH500
Olorun
0
14
1
0.04
W
Arachne
Tobii Turner
Arachne
15
3
13
7.17
L
Tsukuyomi
Tunel_vital2
Tsukuyomi
0
23
0
0
L
Thoth
Zecterre
Thoth
2
13
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,422
Damage
68,602
103,654
Taken
127,587
67,456
Mitigated
84,609
32,511
Healing
16,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BrawlMight
Baron Samedi
16,658
1,837
1,760
7,720
21,683
11,010
2,293
6,077
15,606
80,880
0
L
Bellona
Durahand
Bellona
27,910
12,099
0
10,800
33,446
33,559
953
9,979
23,185
0
184,745
W
Thor
8,415
1,781
0
0
17,289
18,405
0
3,637
13,213
0
31,305
W
Guan Yu
HypnoShrub
Guan Yu
34,462
10,716
1,315
5,287
25,191
15,539
2,168
5,420
19,771
0
161,752
W
Anubis
12,380
414
0
6,418
16,862
10,323
516
2,537
14,281
86,240
0
L
16,548
4,252
0
3,058
27,926
15,371
0
2,969
24,863
17,544
123,337
L
Olorun
SLASH500
Olorun
9,016
3,678
271
1,176
19,755
13,176
720
5,335
14,261
60,327
0
W
Arachne
Tobii Turner
Arachne
24,507
14,060
870
9,141
22,629
12,179
2,240
6,629
16,000
0
119,401
L
Tsukuyomi
Tunel_vital2
Tsukuyomi
3,691
1,626
0
1,204
27,034
10,984
370
5,253
21,545
0
30,298
L
Thoth
Zecterre
Thoth
11,437
1,321
0
0
19,426
11,519
595
4,432
14,695
68,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,895
Gold Earned
70,284
680
Minions Killed
733
0
Camps Cleared
0
2,661,958
Distance Traveled
2,665,153
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,382
449
125
4
0
448,692
0
L
Bellona
18,447
576
293
9
0
591,604
3
W
Thor
12,554
392
48
2
0
489,110
7
W
Guan Yu
17,352
542
197
6
0
623,960
2
W
Anubis
14,354
449
152
5
0
386,647
0
L
Loki
17,350
542
181
6
0
704,147
4
L
Olorun
11,264
352
88
3
0
450,411
0
W
Arachne
16,253
508
158
5
0
713,549
0
L
Tsukuyomi
9,479
296
52
2
0
378,851
1
L
Thoth
13,744
430
119
4
0
540,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role