Player Matchup

Ra
Ra
BobbaFatt
Ra
Level 104
God Stats
1W - 2L
1,101 SR
Queue Stats
91W - 92L
1,388 Elo+
Solo
Chiron
Chiron
DatGuyAndris
Chiron
Level 128
God Stats
2W - 2L
1,339 SR
Queue Stats
216W - 191L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
Exorcino740
Gilgamesh
Level 61
God Stats
2W - 7L
1,150 SR
Queue Stats
77W - 95L
1,342 Elo+
Solo
Ymir
Ymir
Kenjiez
Ymir
Level 117
God Stats
6W - 3L
1,458 SR
Queue Stats
60W - 50L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hamzakh
Morgan Le Fay
Level 102
God Stats
9W - 9L
1,416 SR
Queue Stats
120W - 124L
1,364 Elo+
Solo
Team Averages
Level 102
1,292 SR
1,405 Elo+

VS

Team Averages
Level 113
1,501 SR
1,467 Elo+
Ymir
Ymir
 
Ymir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DumHest
Erlang Shen
Level 105
God Stats
7W - 6L
1,450 SR
Queue Stats
197W - 186L
1,433 Elo+
Solo
Neith
Neith
Spinozz
Neith
Level 116
God Stats
25W - 33L
1,433 SR
Queue Stats
502W - 562L
1,471 Elo+
Party 1
Fenrir
Fenrir
gingeroid
Fenrir
Level 133
God Stats
6W - 4L
1,622 SR
Queue Stats
533W - 598L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
9,597
565
6,251
5,640
2,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
17
3 / 3 / 2
9,950
585
11,605
10,972
3,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
Exorcino740
Gilgamesh
16
4 / 1 / 6
10,057
592
8,709
10,588
6,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
Kenjiez
Ymir
13
0 / 2 / 5
8,594
506
3,498
13,243
10,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
hamzakh
Morgan Le Fay
15
8 / 1 / 4
9,518
560
11,946
9,202
4,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 1 / 2
7,450
438
3,650
13,669
8,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
 
Zeus
11
1 / 5 / 1
6,798
400
3,968
10,058
5,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
DumHest
Erlang Shen
12
0 / 4 / 2
7,160
421
4,310
10,632
5,137
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Spinozz
Neith
14
2 / 3 / 4
8,415
495
10,879
11,192
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
gingeroid
Fenrir
13
3 / 6 / 1
8,382
493
5,963
13,825
5,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
19
Kills
8
8
Deaths
19
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
1
2
3
L
Zeus
 
Zeus
1
5
1
0.3
W
4
1
4
6
W
Chiron
3
3
2
1.33
L
Erlang Shen
DumHest
Erlang Shen
0
4
2
0.25
W
Gilgamesh
Exorcino740
Gilgamesh
4
1
6
7
W
Ymir
Kenjiez
Ymir
0
2
5
1.25
L
Neith
Spinozz
Neith
2
3
4
1.33
L
Fenrir
gingeroid
Fenrir
3
6
1
0.58
W
Morgan Le Fay
hamzakh
Morgan Le Fay
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,009
Damage
28,770
49,645
Taken
59,376
27,394
Mitigated
27,786
13,875
Healing
15,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,650
750
0
4,552
13,669
8,188
0
5,004
8,532
20,975
0
L
Zeus
 
Zeus
3,968
782
207
2,548
10,058
5,703
0
4,188
5,448
30,521
0
W
6,251
434
2,270
2,318
5,640
2,208
865
1,634
4,006
62,320
0
W
Chiron
11,605
3,360
818
4,235
10,972
3,189
351
404
10,568
0
74,194
L
Erlang Shen
DumHest
Erlang Shen
4,310
1,859
0
1,863
10,632
5,137
0
4,995
5,579
0
32,433
W
Gilgamesh
Exorcino740
Gilgamesh
8,709
3,195
0
599
10,588
6,688
2,075
1,526
9,062
0
71,905
W
Ymir
Kenjiez
Ymir
3,498
116
633
708
13,243
10,576
341
2,406
10,837
27,572
0
L
Neith
Spinozz
Neith
10,879
5,063
0
3,790
11,192
3,594
609
1,082
10,076
0
59,317
L
Fenrir
gingeroid
Fenrir
5,963
1,500
0
2,279
13,825
5,164
0
5,595
8,046
0
51,859
W
Morgan Le Fay
hamzakh
Morgan Le Fay
11,946
1,464
0
2,294
9,202
4,733
603
1,648
7,554
46,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,716
Gold Earned
38,205
502
Minions Killed
355
0
Camps Cleared
0
1,720,192
Distance Traveled
1,612,027
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,450
438
18
1
0
357,478
8
L
Zeus
6,798
400
68
4
0
280,382
1
W
Ra
9,597
565
118
7
0
355,005
2
W
Chiron
9,950
585
142
8
0
317,002
4
L
Erlang Shen
7,160
421
76
4
0
336,139
7
W
Gilgamesh
10,057
592
129
8
0
391,575
3
W
Ymir
8,594
506
49
3
0
326,144
4
L
Neith
8,415
495
107
6
0
303,155
2
L
Fenrir
8,382
493
86
5
0
334,873
2
W
Morgan Le Fay
9,518
560
64
4
0
330,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role