Player Matchup

Ares
Ares
BarryMania
Ares
Level 15
God Stats
2W - 4L
1,525 SR
Queue Stats
29W - 26L
1,533 Elo+
Party 1
Chaac
Chaac
BarryVII
Chaac
Level 14
God Stats
0W - 1L
1,453 SR
Queue Stats
22W - 16L
1,621 Elo+
Party 1
Jing Wei
Jing Wei
Konfiga90
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,719 Elo+
Solo
Thor
Thor
PanKapelusznik
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Œarl
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 20L
1,543 Elo+
Solo
Team Averages
Level 15
1,496 SR
1,583 Elo+

VS

Team Averages
Level 20
1,604 SR
1,542 Elo+
Gilgamesh
Gilgamesh
BrinjalJ
Gilgamesh
Level 18
God Stats
8W - 5L
1,937 SR
Queue Stats
65W - 49L
1,493 Elo+
Solo
Da Ji
Da Ji
ElPsyK0ngro0
Da Ji
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 33L
1,517 Elo+
Solo
Sylvanus
Sylvanus
Jacky1901
Sylvanus
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 78L
1,545 Elo+
Solo
Eset
Eset
N0Sk1llPl4y3r
Eset
Level 16
God Stats
4W - 5L
1,553 SR
Queue Stats
44W - 43L
1,633 Elo+
Solo
Danzaburou
Danzaburou
NekoDeKat
Danzaburou
Level 29
God Stats
11W - 11L
1,528 SR
Queue Stats
102W - 95L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 3
6,812
401
4,322
12,413
9,567
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
BarryVII
Chaac
13
3 / 5 / 3
7,966
469
10,864
19,037
19,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
Konfiga90
Jing Wei
10
0 / 9 / 3
6,235
367
3,415
10,919
4,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
6 / 7 / 2
8,226
484
8,922
16,497
6,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Œarl
Kukulkan
14
2 / 6 / 1
8,068
475
9,591
9,239
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrinjalJ
Gilgamesh
17
11 / 4 / 5
10,493
617
16,275
13,589
10,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
6 / 4 / 11
10,024
590
6,761
12,473
7,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Jacky1901
Sylvanus
12
2 / 4 / 5
7,850
462
4,024
11,665
8,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 2 / 14
10,414
613
16,495
12,096
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
NekoDeKat
Danzaburou
17
6 / 0 / 6
10,645
626
8,904
9,541
3,862
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
14
Kills
32
32
Deaths
14
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Chaac
BarryVII
Chaac
3
5
3
0.9
W
Gilgamesh
BrinjalJ
Gilgamesh
11
4
5
3.38
W
6
4
11
2.88
W
Sylvanus
Jacky1901
Sylvanus
2
4
5
1.13
L
Jing Wei
Konfiga90
Jing Wei
0
9
3
0.17
W
7
2
14
7
W
Danzaburou
NekoDeKat
Danzaburou
6
0
6
9
L
6
7
2
1
L
Kukulkan
Œarl
Kukulkan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,114
Damage
52,459
68,105
Taken
59,364
42,543
Mitigated
34,751
13,893
Healing
21,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,322
355
0
1,085
12,413
9,567
102
4,326
8,087
11,022
0
L
Chaac
BarryVII
Chaac
10,864
1,958
0
7,425
19,037
19,143
126
5,745
13,292
0
43,076
W
Gilgamesh
BrinjalJ
Gilgamesh
16,275
4,732
0
3,670
13,589
10,825
340
1,869
11,116
0
60,889
W
6,761
1,881
0
3,896
12,473
7,481
0
2,031
10,270
0
56,820
W
Sylvanus
Jacky1901
Sylvanus
4,024
840
972
1,611
11,665
8,114
1,007
4,083
7,386
24,269
0
L
Jing Wei
Konfiga90
Jing Wei
3,415
2,452
0
460
10,919
4,179
210
2,114
8,805
0
24,756
W
16,495
1,117
433
3,918
12,096
4,469
1,049
3,723
7,971
63,142
0
W
Danzaburou
NekoDeKat
Danzaburou
8,904
4,312
0
6,820
9,541
3,862
3,142
1,493
7,874
0
64,189
L
8,922
2,250
0
3,736
16,497
6,382
0
4,277
12,220
0
46,791
L
Kukulkan
Œarl
Kukulkan
9,591
751
0
1,187
9,239
3,272
0
4,057
5,182
53,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,307
Gold Earned
49,426
337
Minions Killed
440
0
Camps Cleared
0
1,515,481
Distance Traveled
1,607,669
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,812
401
19
1
0
283,376
1
L
Chaac
7,966
469
74
4
0
293,500
2
W
Gilgamesh
10,493
617
88
5
0
322,970
0
W
Da Ji
10,024
590
85
5
0
340,059
2
W
Sylvanus
7,850
462
35
2
0
304,029
2
L
Jing Wei
6,235
367
55
3
0
320,881
1
W
Eset
10,414
613
114
7
0
344,158
0
W
Danzaburou
10,645
626
118
7
0
296,453
4
L
Thor
8,226
484
75
4
0
303,921
0
L
Kukulkan
8,068
475
114
7
0
313,803
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role