Player Matchup

Da Ji
Da Ji
Kasiinii
Da Ji
Level 129
God Stats
2W - 5L
1,447 SR
Queue Stats
1,879W - 1,760L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
The_Ke55e7
Cthulhu
Level 159
God Stats
15W - 9L
1,584 SR
Queue Stats
1,416W - 1,344L
1,559 Elo+
Party 1
Fenrir
Fenrir
TutN1x
Fenrir
Level 127
God Stats
6W - 2L
1,848 SR
Queue Stats
296W - 273L
1,591 Elo+
Party 1
Chang'e
Chang'e
Zlotka
Chang'e
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 142L
1,518 Elo+
Solo
Sol
Sol
aammo
Sol
Level 145
God Stats
2W - 1L
1,794 SR
Queue Stats
48W - 38L
1,606 Elo+
Solo
Team Averages
Level 136
1,635 SR
1,568 Elo+

VS

Team Averages
Level 134
1,545 SR
1,549 Elo+
Khepri
Khepri
Bajsidinmun
Khepri
Level 140
God Stats
4W - 3L
1,390 SR
Queue Stats
322W - 280L
1,507 Elo+
Party 2
Hou Yi
Hou Yi
Battouga
Hou Yi
Level 127
God Stats
4W - 2L
1,589 SR
Queue Stats
270W - 231L
1,557 Elo+
Party 2
Bastet
Bastet
LegendaryDane
Bastet
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 80L
1,536 Elo+
Solo
Guan Yu
Guan Yu
NobJanusz
Guan Yu
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 49L
1,562 Elo+
Solo
Odin
Odin
pripiti
Odin
Level 160
God Stats
4W - 1L
1,746 SR
Queue Stats
968W - 879L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kasiinii
Da Ji
16
4 / 6 / 11
10,670
711
10,144
12,911
19,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
The_Ke55e7
Cthulhu
16
1 / 8 / 18
10,279
685
14,889
21,362
38,493
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
TutN1x
Fenrir
16
1 / 7 / 16
9,965
664
16,190
21,315
32,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Zlotka
Chang'e
18
3 / 6 / 16
10,773
718
15,451
20,673
21,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sol
aammo
Sol
20
13 / 4 / 7
12,841
856
35,129
20,587
9,275
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
4 / 5 / 18
11,845
790
14,193
24,244
32,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
Battouga
Hou Yi
20
12 / 3 / 15
12,697
846
22,019
16,227
10,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 4 / 20
10,409
694
13,843
30,567
19,244
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
NobJanusz
Guan Yu
17
6 / 8 / 17
11,241
749
13,828
20,449
20,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odin
pripiti
Odin
20
7 / 2 / 21
12,440
829
18,551
16,823
18,071
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
122
22
Kills
31
31
Deaths
22
68
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Khepri
4
5
18
2.6
W
Hou Yi
Battouga
Hou Yi
12
3
15
6.5
L
Da Ji
Kasiinii
Da Ji
4
6
11
1.58
W
2
4
20
3
W
Guan Yu
NobJanusz
Guan Yu
6
8
17
1.81
L
Cthulhu
The_Ke55e7
Cthulhu
1
8
18
1.25
L
Fenrir
TutN1x
Fenrir
1
7
16
1.29
L
Chang'e
Zlotka
Chang'e
3
6
16
1.83
L
Sol
aammo
Sol
13
4
7
4.13
W
Odin
pripiti
Odin
7
2
21
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,803
Damage
82,434
96,848
Taken
108,310
121,529
Mitigated
100,308
39,811
Healing
46,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
14,193
1,246
620
2,687
24,244
32,007
658
15,612
8,632
25,804
0
W
Hou Yi
Battouga
Hou Yi
22,019
12,378
312
3,808
16,227
10,424
1,987
12,031
4,196
0
52,754
L
Da Ji
Kasiinii
Da Ji
10,144
1,821
1,545
1,458
12,911
19,965
1,039
2,329
10,582
0
12,050
W
13,843
4,096
3,315
10,041
30,567
19,244
1,274
14,425
16,142
0
25,974
W
Guan Yu
NobJanusz
Guan Yu
13,828
2,303
12,328
5,410
20,449
20,562
878
12,524
7,925
0
25,642
L
Cthulhu
The_Ke55e7
Cthulhu
14,889
1,102
2,797
977
21,362
38,493
26
1,847
19,515
30,806
0
L
Fenrir
TutN1x
Fenrir
16,190
3,179
2,072
1,698
21,315
32,131
770
3,013
18,302
0
22,117
L
Chang'e
Zlotka
Chang'e
15,451
2,128
12,898
6,870
20,673
21,665
744
2,876
17,797
33,415
0
L
Sol
aammo
Sol
35,129
12,945
3,319
6,177
20,587
9,275
3,592
4,128
16,459
61,097
0
W
Odin
pripiti
Odin
18,551
2,204
4,448
3,741
16,823
18,071
492
10,877
5,946
0
34,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,528
Gold Earned
58,632
162
Minions Killed
150
0
Camps Cleared
0
1,219,665
Distance Traveled
1,376,071
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,845
790
11
1
0
254,121
0
W
Hou Yi
12,697
846
62
4
0
265,927
2
L
Da Ji
10,670
711
8
1
0
229,819
0
W
Bastet
10,409
694
22
1
0
288,376
0
W
Guan Yu
11,241
749
20
1
0
266,582
0
L
Cthulhu
10,279
685
25
2
0
234,528
2
L
Fenrir
9,965
664
14
1
0
270,607
1
L
Chang'e
10,773
718
31
2
0
245,816
0
L
Sol
12,841
856
84
6
0
238,895
1
W
Odin
12,440
829
35
2
0
301,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role