Player Matchup

Fenrir
Fenrir
Patetox
Fenrir
Level 138
God Stats
4W - 1L
1,495 SR
Queue Stats
200W - 158L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
fofoni
Kukulkan
Level 6
God Stats
12W - 6L
1,545 SR
Queue Stats
22W - 27L
1,387 Elo+
Solo
Fafnir
Fafnir
nacke6305
Fafnir
Level 102
God Stats
6W - 1L
1,679 SR
Queue Stats
197W - 155L
1,482 Elo+
Party 1
Team Averages
Level 82
1,573 SR
1,461 Elo+

VS

Team Averages
Level 87
1,424 SR
1,487 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Black_Cat_1946
Kali
Level 128
God Stats
0W - 3L
1,246 SR
Queue Stats
409W - 429L
1,552 Elo+
Solo
Hachiman
Hachiman
Kakashi-6404
Hachiman
Level 5
God Stats
13W - 15L
1,526 SR
Queue Stats
18W - 28L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Patetox
Fenrir
14
5 / 2 / 6
9,691
692
5,583
7,315
3,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
fofoni
Kukulkan
14
2 / 2 / 8
9,143
653
7,629
5,777
1,891
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
nacke6305
Fafnir
13
5 / 1 / 7
9,698
693
5,583
8,431
7,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 3 / 3
8,848
632
11,372
8,326
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 5 / 3
9,178
656
3,413
9,333
5,251
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
Kakashi-6404
Hachiman
11
1 / 4 / 2
7,878
563
1,510
6,435
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
12
Kills
5
5
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
3
3
1.17
L
2
5
3
0.7
L
Hachiman
Kakashi-6404
Hachiman
1
4
2
0.5
W
Fenrir
Patetox
Fenrir
5
2
6
4
W
Kukulkan
fofoni
Kukulkan
2
2
8
3
W
Fafnir
nacke6305
Fafnir
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,795
Damage
16,295
21,523
Taken
24,094
12,845
Mitigated
10,067
6,276
Healing
2,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
11,372
698
0
1,380
8,326
3,000
0
5,212
3,084
46,321
0
L
3,413
1,791
0
1,275
9,333
5,251
0
3,944
5,269
0
24,028
L
Hachiman
Kakashi-6404
Hachiman
1,510
723
0
282
6,435
1,816
0
4,056
2,287
0
6,100
W
Fenrir
Patetox
Fenrir
5,583
1,020
0
1,479
7,315
3,682
95
3,470
3,525
0
22,493
W
Kukulkan
fofoni
Kukulkan
7,629
396
1,806
877
5,777
1,891
978
2,548
2,985
46,124
0
W
Fafnir
nacke6305
Fafnir
5,583
1,851
0
2,114
8,431
7,272
234
4,484
3,641
19,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,532
Gold Earned
25,904
164
Minions Killed
133
0
Camps Cleared
0
752,320
Distance Traveled
645,745
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,848
632
85
6
0
244,047
1
L
Kali
9,178
656
33
2
0
214,935
5
L
Hachiman
7,878
563
15
1
0
186,763
1
W
Fenrir
9,691
692
40
3
0
255,872
5
W
Kukulkan
9,143
653
101
7
0
239,143
4
W
Fafnir
9,698
693
23
2
0
257,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role